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World Turtles News

Development Update: Reeves and Treating Wounds!

Good day fellow Meeps!

Development around the new controllable Meeps (which I call Reeves) is progressing well, and I've expanded on a number of things in the last month and a half.

[h2]Controllable Reeves[/h2]



I've completed the way Reeves are selected and displayed, allowing the player to easily keep track of more than one. Selecting a Reeve temporarily hides non-applicable in-map UI to make it clear which tasks can be allocated to them. The icons are created dynamically based on their skill sets, location on the map and the location of the mouse cursor. I have also updated 4 of the 5 tutorials to include the introduction of Reeve actions (including as Objectives).

Reeves can already perform the following tasks:
  • Explore a limited distance around your borders.
  • Create Expeditions, which will let a number of Meeps (with carts) follow them while they perform various tasks (to be developed) further out on the map.
  • Complete Apprenticeships at Woodcutters, Stonemasons, Builders, Wanderers, etc. to allow the Reeve to perform the tasks associated with those skills, to assist in time of need.
  • Gather wood, stone, shards, clay, clay pipes, mortar, foodstuffs and crystals.
  • Survey important points on the map (similar to the Wanderer).
  • Keep the realm's campfire burning and stock up on firewood for it.
  • Calibrate helicopters initially, which allows other Meeps to start using them.


[h2]Treating Wounds[/h2]

The AI Realms will assist you in creating "Heal Bales" for treating the Turtles' wounds. These need to be manually placed on the wounds by helicopter, taking into account the movement of the Turtle's head. Treating wounds will further improve the Turtle's health.



[h2]Provisions and Expeditions[/h2]

Various Expeditions out onto the map will require Provisions, which has always been in the plans but are now finally on-line at Farms and Fishmongers.



[h2]Various[/h2]

  • I've improved the clarity of the fonts, especially the smaller numbers and headings.
  • Mortar Pits and Kilns now use wood, clay and stone to produce Mortar and Clay Pipes, which are required for Monuments and Water Points.




I'll be back with another update next month...

https://store.steampowered.com/app/1512050/World_Turtles/

De Chelonian Mobile

Content Creators Music Claims: Whitelisting / Simple Attribution Required :(

EDIT: I am working with Alexander to try and find different ways to automatically "whitelist" videos. As of 08Jan2023, if your video description contains "World Turtles", you should be fine. We're also looking at the possibility of videos tagged with the YouTube "World Turtles" meta-tag to automatically whitelist the video, so that most of this should happen behind the scenes with as little effort as possible.

To all Content Creators,

Due to a huge increase in illegal claims on videos from "imposters", Alexander Nakarada has had to place his excellent music (a lot of which is used in World Turtles) into a "Smart Content ID system". Unfortunately, this may lead to claims from his new system for coverage of World Turtles, which is really unfortunate. There are 2 ways around these claims...

[h3]Option A:[/h3]
Whitelist your channel with Alexander. I'm happy to assist with that, so drop me a comment with your channel link, and I'll arrange with Alexander. This will clear all current and future videos on your channel at once.

[h3]Option B:[/h3]
Videos containing his music has to include at least one of the following in the video description (scanned for by the Smart Content ID system):
Music by: Alexander Nakarada, creatorchords.com
or
World Turtles


[h3]Clearing a Claim:[/h3]
In case you do get a claim, here's a claim release form, which forces immediate rescan and resolution after you've added the attribution:
https://docs.google.com/forms/d/e/1FAIpQLSeMwrUlFH41BYPJrpolAxaHHm9yxpnNo6ZSUBdU3KI94FBNXw/viewform

[h3]Explanation by Alexander Himself[/h3]
https://youtu.be/bIV-IGDpK1E?si=W15nfqm4CM7h2GpP&t=156

This is a very unfortunate turn of events for World Turtles and content creators, but for now the above 2 options are the only ones I have available to combat this.

Thanks for your support.
Gideon

Development Update: Controlling Special Meeps!

Good day fellow Meeps!

After spending loads of time on the recent UI update, I've started working on new gameplay features again. First off, I'm adding the functionality to allow manual control over certain individual Meeps. These Meeps will be required to perform special tasks required to keep the realm ticking over efficiently.

Icons will appear at special locations around the map for some tasks, while others will be highlighted around the current location of the mouse cursor.



Some of the tasks currently envisioned / implemented, are:
  • Completing Apprenticeships at Woodcutters, Stonemasons, Builders, Wanderers, etc. to allow the Meep to perform the tasks associated with those Meeps' skills, to assist in time of need.
  • Fast-tracking construction.
  • Fertilizing fields used to cultivate crops, so nutrients do not get depleted.
  • Gathering wood, stone or shards.
  • Surveying important points on the map.
  • Keeping the realm's campfire burning and stocking up on firewood for it.
  • Helicopter-based tasks!




Many of the building blocks required to implement this functionality already exist, but all the new possibilities need to be properly blended into the existing gameplay without causing clashes or bugs.



https://store.steampowered.com/app/1512050/World_Turtles/

Thanks for your support in 2023 and see you next year!
May you be happy and content in 2024...
De Chelonian Mobile

World Turtles is part of the Steam Winter Sale!

Hi everyone! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games!

From December 21st until January 4th, the game will be on sale for 30% off!

Make sure to check out Freedom Games' Winter Sale 2023 page to pick up some great games to play over the holiday season. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on!


https://store.steampowered.com/app/1512050/World_Turtles/

Scute Update: New UI and New Gameplay

Good day, fellow Meeps,

The World Turtle has shed a few scutes and its new shell is finally ready! But, along with the brand new UI comes some gameplay updates too, and another tutorial, focused on steering the World Turtle towards food in space. There are also a few short cutscenes included to highlight the most important events.

The UI update is not just a facelift of new art. Almost every element has been reworked to be snappier, look more pleasing, be more functional (including tutorials) and provide more information about the applicable mechanic at hand. It was quite a task trying to find locations for all the elements, but I think I landed on something that works well. Also, look out for places where you can actually tinker with what gets displayed, and how (as well as how large) it gets displayed, should you prefer an alternative option.



The biggest gameplay update centers around the turtle in space, which now includes naturally occurring food zones that help keep the Turtle's health up. You are able to steer the turtle around from very early on in the game, and the feeding and food zones have a larger impact on health.



More interaction with Tribal Camps has also been implemented. You are able to convince them to share their knowledge and assist with the construction and operation of Reflective Towers, which allows you to influence where Snow Comets will crash down, reducing damage.



We've aligned the release with the Steam Autumn Sale, and a nice discount, so it's a good time to hop on board for the journey if you aren't already a full-blown Meep! As always, please join us for a chat and/or provide feedback (and bug reports) on our Discord.

De Chelonian Mobile!
Gideon

https://store.steampowered.com/app/1512050/World_Turtles/