1. FURTIVE
  2. News

FURTIVE News

FURTIVE v0.1.4 Patch Release

Release Notes
  • Fixed Save Loading not loading save files properly, saves should no longer load without trees in the world. The cause was rooted to a wildlife loading issue which broke the load cycle, all has now been resolved.
  • Fixed game breaking bug where dying in a HV-1 would get the player stuck and potentially fall through the map, the game will now kick the player from the HV-1 right before death to prevent this.
  • Fixed more UI Icons being corrupted.
  • Crosshair is now turned off while inside the HV-1


Missed In Last Hotfix Notes
  • HV-1 has the ability to turn on/off the headlights. The button is bound to the attack button, left mouse click by default.
  • HV-1 has had further handling improvements, and improved braking.


Ongoing Improvements
  • Investigating ways to improve performance stuttering.
  • HV-1 Interaction for client players.
  • Still looking for any further multiplayer bug reports so that we may address them promptly.


Please continue to alert us of any further issues, thank you for the continued support!

Hotfix for v0.1.3

A small hotfix to address corrupted UI sprites found in the latest build.

Last Chance For 10% Off

Today is the last day to get FURTIVE for 10% off! Jump in now and join our community!

FURTIVE v0.1.3 Patch Release

A big patch today fixing a range of issues and adding some quality of life improvements. Final missions are now fixed and re-enabled!

Release Notes
  • Upgraded project to Unity 2022.3.22f1 LTS from 2021.2.5f1
  • Final missions issues have been resolved and re-enabled.
  • HV-1 no longer collide with plant objects.
  • HV-1 SFX has been improved to include acceleration audio.
  • HV-1 handling has been tweaked, please provide feedback on how it feels to drive now.
  • Bears and Tigers have added SFX.
  • Inventory count is now present in the crafting page.
  • Added a reload state to all Soldiers wielding guns, they will have a limited amount of shots before needing to reload for a few seconds. This should allow players to time their strikes, especially when using melee weapons.
  • Added the ability to drink water from ponds/lakes, it will provide a small amount of hydration whilst damaging the player a little bit as the water is dirty.
  • Fixed an issue where player could not gather water with empty buckets from ponds/lakes
  • GPS can now also be found in supply crates.
  • Strength skill tree mastery level now applies instant takedown on melee weapons properly.
  • Inventory related sound effects (eating, drinking, etc) will no longer layer up. They will only play one sound at a time.
  • Wooden storage crates will now drop all items inside when salvaged with the building hammer.
  • Cut the first wave out of helicopter raids to improve the pacing of the raid event.
  • Fixed pistol weilding soldiers/captains aiming pose, they now aim directly at the player correctly.
  • Fixed collisions in facilities.
  • Improvements have been made to certain areas on the map.
  • Selected characters in multiplayer will now be more apparent that they are already taken.


Still Investigating
  • Pressing Alt + Tab during game saving has been reported to cause issues saving.
  • HV-1 Interaction for client players.
  • Multiplayer bugs - we need more information on any issues that arise during multiplayer.
  • Tracking markers disappearing after 1000m range


As usual, a huge thank you for all the feedback coming our way. Please continue to bring on the feedback. We will now be getting started on the upcoming content update in May, fixes will still rollout in the meantime.

FURTIVE v0.1.2

Release Notes
  • Final missions at the Main Facility has been temporarily disabled until next update. We just need to fix a few issues and bring it back in the next update.
  • Added a permanent crosshair to the centre of the screen.
  • Added a boot to the HV-1 to store items.
  • Improved inventory crafting UI to fit more items in the list.
  • HV-1 now has a spawn chance at outposts.
  • Fixed HV-1 position not saving and loading. They should now load back in the spot they were saved in.
  • Pause menu buttons should definitely be fixed now. Let us know if issues persist.
  • Fixed village NPC's not spawning in correct positions at a certain village.
  • Fixed Corocotta Disguises not being findable.
  • Players should no longer be able to get past the bridge without being up to the correct mission.


Ongoing Improvements
  • HV-1 Vehicle handling is being looked at for improvements.
  • Dropped Rucksack being implemented into the save system.
  • Improving the game's framerate.
  • Multiplayer bugs.
  • Map improvements.


Please continue to leave us your feedback, it has been a huge help!