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Calturin News

Calturin update 1.4a

Update 1.4a:
-Fixed bug at black portal Ossarium that could cause the boss not to spawn.
-Fixed various minor terrain graphic bugs
-Updated speedrun sign, grats to Aquababy for his "trash" run of 14 min and 59 sec all green portals, and 31 min and 57 sec for all portals.

Calturin update 1.3a

Update 1.3a:
-Togon from 2000 to 3300 health (The dragon’s model is huge, so needs a lot more health than other bosses to not die too quick).
-Red Topeth from 1700 to 2040 health.
-Red Topeth circle attack: now does a extra delayed circle with holes in it every time he does a normal circle.
-Red Sir Lanval: All attacks now damage more (from 10 to 16, and riding attack projectiles from 10 to 20), and his charge now spawns black projectiles in the path of the charge.

-Fixed a bug that would cause Ossarium to despawn as you started the fight (thanks ruarq)
-Fixed a bug that would cause you to get stuck in credits if you entered it from ingame > options > credits.
-Added text when player opens first red portal that notifies player the red portal is at the first batch of portals.
-Added text when the player defeats red Sir Lanval that notifies player that the last boss on normal mode must be defeated to unlock the final black portal.
-Updated the speedrunning sign (grats ruarq for 1st place in green portals)

Update 1.2c

Update 1.2c:
-Path of Pain: Fire damage from 40 to 15 (still one shots you on hard mode)
-Moloch: Normal mode max health reduced from 1900 to 1600.
-Ossarium: Skeleton mages now only spawn on hard mode.

Calturin update 1.2b

Update 1.2b:
-Added world records to the speedrunner sign (grats AquaBaby).
- Legion: You now have the option to leave 1 survivor alive to tell the tale (portal opens when 1 or less enemies left).
-The Ossarium: Should now always do death animation when defeated.
-Exekias: Werewolfs no longer hits you if you are shielded and blink away while they are attacking you.
-Swamp of Pain: Fixed a safespot you could walk in the start to avoid taking damage.
-Fixed portal cleared and shown upgrade text blocking you from quitting the game until the text disappeared.
-Fixed some tree crowns between Exekias and the last batch of portals appearing in front of the player.

Calturin update 1.2a

Update 1.2a:
-Fixed a red/black portals save/load bug, where it was possible that the red/black portals would not appear when you loaded a game with them activated (thanks matsplat).
-Fixed a sound loop bug if you respawned during Sir Lanval fight during his riding around attack, where the horse riding sound would keep looping until you entered the fight again (thanks Kaltrop).