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[Weekly Update 2 - Closed Alpha] - Temple Improvement

Hello everyone, we hope you are well ːsteamthumbsupː. This patch note focus on bug fixing on the deck edition (Temple). Thanks once again to our alpha testers:

[h2]Features[/h2]
[h3]Spells[/h3]
  • Added Tyche's Blessing.
  • Added Spirit of Dolos.

[h3]Fight[/h3]
  • We have increased the scrolling sensitivity in the history.
  • Reduced main menu sounds as well as crystal exploding.
  • Added the mention "Build Alpha" in the game in order to have no doubts when exchanging gameplay video / screenshot.
  • Added an "Add to wishlist" button on the main menu.

[h3]Gameplay Change[/h3]
  • We have reworked the fight against Gnür (second fight) in order to offer you a greater challenge, a good part of the revamp is ready but not everything is there yet. In the meantime you can try to fight the new version of Gnür, or think about another approach who knows...


[hr][/hr]
[h2]Bug fixes[/h2]
[h3]Temple[/h3]
  • Fixed the bug that turned your deck into an empty deck when deleting and creating a new deck. @CommunityFeedback
  • Fixed the bug that allowed duplicating faces in the Temple. @CommunityFeedback
  • You can no longer close the sideboard panel while editing a deck. @CommunityFeedback
  • Top left die no longer triggers open when in die select view. @CommunityFeedback
  • You can now rename your deck without rotating your dice. @CommunityFeedback
  • Having multiple Decks should no longer cause issues.

[h3]Fight[/h3]
  • The server should now send you back to the main menu when it encounters a problem instead of letting you get stuck in the loading time indefinitely. @CommunityFeedback
  • The game now returns you to the main menu if you lose connection to the game server during a game. @CommunityFeedback
  • The cutscene correctly displays the lines and no longer the keys of the lines. @CommunityFeedback

[h3]Interface[/h3]
  • Lowering the volume of ambient sounds no longer crashes the game.
  • The description of history spells in combat no longer goes off the screen.

[h3]Known unresolved bugs[/h3]
  • Mendacium should not spawn in the temple.
  • Some old saves may contain invalid spells, if this happens to you you can delete the deck, or the save.


We once again thank our alpha testers present on Discord, the people who follow us on our different socials, as well as everyone who adds the game to their Steam wishlist ːsteamhappyː