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  3. [Weekly Update 3 - Closed Alpha] Adding new mechanics and Rework Grür combat

[Weekly Update 3 - Closed Alpha] Adding new mechanics and Rework Grür combat

Hello,

This week we focused on improving gameplay depth, we introduce a bunch of new mechanics ːsteamhappyː

[h2]Features[/h2]
[h3]Status[/h3]
  • Tiredness => Reduce damage by 1 for each stack, if stacked four times make the target sleep.
  • Sleep => Skip a turn.
  • Strength => Each stack increase your damage by 1.
  • Dodge => Dodge the next attack.
  • Deflect => Send back the spell to the caster.
  • CounterAttack => Each time you took damage, you will deal one damage by stack to the opponent.
  • Projectile => Store a projectile, that can be used later.

[h3]Grür[/h3]
  • Complete rework of the Gnür Deck and IA.
  • Gnür has now 2 phases, and should be more challenging to beat.

[hr][/hr]
[h2]Bugs[/h2]
  • IA intentions are displayed correctly and during all the fight.