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  3. [Minor Update] - Rework quality settings & Improve building times

[Minor Update] - Rework quality settings & Improve building times

[h2]Bug[/h2]
  • Fix a bug where the player can't remove a spell from a dice.
  • Fix divers shaders bug.
  • Fix a bug where starting a game with a server already running was causing client to freeze.


[h2]Features[/h2]
  • New water in Island map.
  • Add more details in loading bar.
  • Game should start quickly now.
  • Add indicator for auto saving.
  • Auto saving previous quest location.
  • Auto saving match stats into local save file (opponent, win or lose, timer).
  • Rework quality settings completly, player has now 3 quality settings available (Ultra, Balenced, Performance).
  • Compiling the game into shippable game now take way less time (from ~= 1h-45mn to ~= 15mn-7mn), this doesn't affect you directly but will be a huge + for us.


[h2]What's next[/h2]
  • We want to focus on the stability and ergonomics of the game.
  • We will also start to work on the tutoriel.


Feedbacks are more than wellcome ːsteamhappyː, especially if you find some anoying bugs. Or if you feel that an user interface is to messy or isn't clear.
You can use the in game button to send us feedbacks, this will automatically send a discord message into the right channel.