1. [Neolithic]To the End
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[Neolithic]To the End News

Update, Version 20230926


English
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[Sweet Dreams]Added a very unique boss fight. You can now finish the mission by force. It's one of the few boss fights you are free to escape or lose. Although, I have no idea how you can lose.
[Sweet Dreams]Added more dialogs on the violent path if you chose to do so.
[Wiki]Added a section about this unique boss fight on the quest's wiki page.
[Prefix]New generic prefix: Detox (+Resistance against poison)
[Prefix]New generic prefix: Sleepless (+Resistance against sleep)
[Prefix]New generic prefix: Sober (+Resistance against drunk)
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Added a tag that disables a character's counterattack.
简体中文
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【甜蜜的梦】加入了一场独特的Boss战。你可以用武力来通关这个任务。这是少数的那种你可以随意逃跑或失败的Boss战。我甚至不知道你怎么可能在这场战斗中失败。
【甜蜜的梦】在暴力路线上加入了更多的台词。
【维基】在这个任务的维基页面上加上了这场特殊的Boss战的细节。
【前缀】新通用前缀:防毒的 +毒抗性
【前缀】新通用前缀:不眠的 +睡眠抗性
【前缀】新通用前缀:醒酒的 +酒醉抗性
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加入了一个让角色不会反击的标签。

Latest news from Ukraine/乌克兰小剧场
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Update, Version 20230925


English
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[Character Customization]Added a new playable male character variation for your main character and customized teammates. (He will soon appear in the story.)
简体中文
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【角色自定义】加入了一个新的可用男性角色造型,可以用于你的主角或自定义队友。(他很快就会在故事中出现。)

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/81132a41
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Update, Version 20230924

English
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[Sweet Dreams] A non-violent ending can now be reached. (Very hard persuasion skill check. Each piece of evidence you found previously reduces the difficulty.)
[Item]New Item: Very Sleepy Clock.
[Sweet Dreams]Ending Rewards: The doctor will thank you for saving his reputation. (Reward: Very Sleepy Clock) If you previously didn't tell the woman in the town hall about the secret room of the hospital, she will reward you, too. (Scroll of Immutable)
[Sweet Dreams]If you previously told the woman in the town hall about the secret room of the hospital. Well, I am sorry.
简体中文
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【甜蜜的梦】非暴力结局现在可以达成。(非常困难的说服技能检定。此前发现的每个证据都会降低难度。)
【物品】新物品:昏昏欲睡的时钟。
【甜蜜的梦】结局奖励:医生会因为你保护了他的名声而感谢你。(报酬:昏昏欲睡的时钟) 如果此前你没有告诉政厅的女子关于医院的秘密房间的事情,那么此时她也会给你报酬。(不灭之卷轴)
【甜蜜的梦】如果此前你告诉过政厅里的女子关于医院的秘密房间的事情的话……嗯,非常抱歉。

Latest news from Ukraine/乌克兰小剧场
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Update, Version 20230923


English
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[Item]New item: Swim Pants (For some strange reasons, you can equip them on a character's head just like underpants.)
[Marinas Tourist Beach]The vendor now sells Swim Pants with a fixed "sexy" prefix.
[Skill]New Spell: Sleep (Kalina and Caretakers now teach this spell.)
[Combat]Randomly generated enemy groups now will calculate each enemy's position much better. (The width of an Enemy graphics asset will be taken into account. It will also automatically deploy enemies into different lines based on that width. The width is a cached value. Thus, there shall be very little performance issues.)
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The system will now automatically generate three lists of different control effects and cache them for easy calculation.
简体中文
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【物品】新物品:泳裤
【玛丽娜斯游客码头】商人会贩卖有固定的【性感】词缀的泳裤。
【技能】新技能:安眠术 (卡莉娜和看护者们现在会教这个技能)
【战斗】随机生成的敌人队伍现在会更好地布置每个敌人的位置。(敌人图像的宽度会作为考量的一个因素。同时也会基于这个宽度数值自动将敌人分配到不同的行上。这个宽度是一个缓存的数值。因此应该不会对执行效率有太大影响。)
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系统现在会自动生成三张不同的控制状态效果清单,并对其进行缓存,便于之后的计算。

Latest news from Ukraine/乌克兰小剧场
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DD#139 A Madness Known as Science.

Hi, everyone! Welcome to another week's developer's diary.

Before we start, I have something for all my fellow indie game developers.
https://store.steampowered.com/news/app/1519140/view/5848542859095613768
This is the Text-to-Speech dynamic library I made to allow your operation system to read dialogs, books, documents, and some other texts of the game to the player. No need to read walls of text in an RPG like this game, you can let your computer read everything to you. It can be used in any game developed with RPG Maker XP, RPG Maker VX, RPG Maker VXA, and Unreal Engine! Yes, Unreal is included, as long as you know how to use dynamic libraries. It's written in native C++. Thus, all shall be compatible. :)
In theory, it can also be used by RPG Maker MV and RPG Maker MZ if you know how to use a C++ DLL in Javascript. (Something that you may be interested to read: https://nodeaddons.com/calling-native-c-dlls-from-a-node-js-web-app/ )

Now, let's start with the content updates for this week.
First of all, here comes Dr. Kyoryu

So far, everything about his research deep in the mount is top secret.
However, you may find some clues from his assistant, a pink-haired girl standing behind the doctor.
She can provide you with pet services like a caretaker.
She can sell you some Pistol Petrification Mags.
She can also modify your firearms for you.
She is quite useful with so many different functionalities you may even wonder who exactly she is.
So far, there is no answer.

Meanwhile, the cave may burn as a new type of turtle just arrived.

Known as Kameren, in ancient tales of the Stone Age, they evolved to have the power to shoot fireballs without much effort. They appear alongside the Stone Turtles and will not hesitate to protect their siblings against any hostile activities. Their power can be yours if you capture them in battles or peacefully convince them to join you.

To empower you even more, you can now enhance your equipment with the magic anvils just like the weapon enhancement updates last week. Find your favorite armor, clothes, hats, pants, shoes, underwear, and other strange equipment you can acquire in this supernatural world, you may now empower them further to make them more useful to you. Just like weapons, each enhancement level brings a bonus to their attributions. More details can be found on the wiki of the game.

Now, you've met a strange doctor and his mystery assistant, some turtles that can shoot fireballs, and an enhancement system for almost all equipment. Yet, you can't say you've witnessed all the madness of this week until you see the...

Gatling Bodhisattva!!!
In ancient times, in a Polytheism like Buddhism, people believed there must be a Bodhisattva for every aspect of life.
In modern times, people invented Gatling guns. Thus, there has to be a Bodhisattva for that, too. :P
When bullets maw down soldiers on a battlefield, it brings equality and a feeling of liberation. If they were sinners, they would no longer be able to commit more sinners. If they were good, they would be awarded in their afterlife beyond the hell they were facing in their life. Such is the mercy of the Gatling Bodhisattva. (I'm sure a certain killer monk will click the "like" button if he gets a chance.)

Talking about mercy, we also got some development in the "Sweet Dreams" side quest. Actually, it's almost complete. The truth can be revealed. It may also lead to an ending if you choose to do so. With quite a few optional paths non-linearly deployed along the way, the story can be told in many different orders.

That's for this week. Have fun with all the madness. We will likely see the "Sweet Dreams" completed next week.


Today's changelog:
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[Sweet Dreams]The nurse in the secret room now always appears. (Previously she only appears when you start the investigation.)
[Sweet Dreams]Made the quest even more non-linear. It's now possible to investigate what happened to the woman from the town hall before you start the quest.
[Game Over]Special game-over texts now no longer inside a window.
[Game Over]Moved special game over texts down so that they no longer overlap with the game over text.
[Special Attribution]Added a new special attribution that increases a character's firearm damage by a percentage.
[Faith]New Tenet: Gatling Bodhisattva (Let's blame Nihilmace for this. (✺ω✺))
[Item]New Religious Book: Gatling Bodhisattva Sutra
[Museum of Strange History]Added a copy of Gatling Bodhisattva Sutra
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[Combat]Added a modifier on enemies that can affect the player's escape chance.


Latest news from Ukraine:
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