1. [Neolithic]To the End
  2. News

[Neolithic]To the End News

DD#138 Old Weapons Never Die!

Hi, everyone. Welcome to another week of this game's evolution.

Alongside the expansion of the map and the continuation of the main story, there are always new challenges and obstacles. Meanwhile, there are a lot of randomly generated weapons with different prefixes and attributions we can have along the way. Some of them are already quite strong, and some of them have ways to improve such as firearms can change their components. But, previously, most of the other weapons lacked of meaning to grow stronger. It's no longer the case this week.

We now have a weapon enhancement system.

Most of the weapons now have experience and levels on them. You can sacrifice other weapons and possibly some items that I will add in the future to provide them with Experience to level them up.
Each enhancement level will provide a bonus to the weapon's many base attributions such as the attack value, the physical defense value, the magic defense value, the strength bonus, the endurance bonus, the speed bonus, the magic bonus, the Max HP bonus, and the Max MP bonus.

As a result, you can now hold some of your favorite weapons a bit longer before have to put them on shelves. Although, this new system still has some limitations at this moment such as the max enhancement levels are capped by the weapon's quality. Those limitations may also be lifted one day in the future as the development continues. More details can be found on the game's wiki pages about the Weapon Enhancement system. Old weapons never die, they live on enhanced or live on as the experience of others.

Sometimes, enhanced old weapons may even be better than new ones. It's just like I've been using the ancient RPG Maker XP engine for more than 19 years on the development of this game without the need to worry about any stupid sudden policy changes like Unity just did this week. Cheers to my old friend. :)

Other than the weapon enhancement system, our journey in the Anomalous Nation continues.
5 of 6 floors of Cave of Mountain Keao have been completed with the last floor will be the research station of Dr. Kyoryu whose character files have also been completed.

Before you meet him, you can already use his appearance on your character or your customized teammates.

Story-wide, we now officially get the mission of the Marinas Hospital known as the "Sweet Dreams." It can be triggered either from the Marinas Hospital if you offer the doctor help to investigate after discovering his secret, or you can also trigger it from the Marinas Town Hall where you can find a young woman asking for help to find her missing brother. Additional branches have also been added, such as you can inform the woman about the discovery of the secret room of the hospital. However, every choice bears consequences. The story will continue in future updates.

Other small improvements include:
Some searchable objects now have spark animations to clearly indicate something is out there.
More characters have the inspect skill by default.
The "Love Tree" has been added as an attraction to the North of Marinas.

That's for this week. Next week, we will likely meet Dr. Kyoryu. Unlike his counterpart in StoneAge Online, he will be a quite different character.


Today's changelog:
[Marinas Blacksmith's Stop] Added 2 magic anvils for weapon enhancement.
[Weapon Enhancement]Enhancement levels now affect a weapon's strength bonus, endurance bonus, speed bonus, and magic bonus.
[Weapon]It's now possible to attach a script block on a weapon as a special attribution to modify its strength bonus, endurance bonus, and magic bonus based on certain conditions. (We already have the function for the speed bonus.)
[Weapon]Changed the way that a weapon provides max_hp bonus and maxp_sp bonus.
[Weapon Enhancement]Enhancement levels now affect a weapon's max_hp bonus and maxp_sp bonus.
[Wiki]Updated the weapon enhancement wiki page, and added information about the effects of enhancement levels and max level caps.


Latest news from Ukraine:
https://controlc.com/11474168
https://pastelink.net/xto1vbvs

Update, Version 20230914


English
############Content################
[Character Customization]Added a new playable male character variation.
[Weapon Enhancement]Added a sound effect when enhancing a weapon.
[Weapon Enhancement]Added a level-up animation when a weapon gains a level via enhancement.
[Weapon Enhancement]The level-up animation can be canceled if you are in a hurry.
###########System##################
Window_EnhancementUITopWindow now has its icon coordinates accessible by other classes.
The drawing-axis value of sprite animation and sprite damage animation is now based on the drawing-axis value of the sprite itself instead of a fixed value.
简体中文
############Content################
【角色自定义】加入了一个新的可用男性角色造型。
【武器强化系统】在强化武器时加入了一个音效。
【武器强化系统】在武器经过强化升级时加入了一个动画效果。
【武器强化系统】如果赶时间的话,升级的动画可以通过按键取消。
###########System##################
Window_EnhancementUITopWindow的图标坐标现在可以被其它类公开访问。
精灵图动画和损坏动画上的绘制轴数值现在基于精灵图本身的绘制轴坐标而非一个固定数值。


Latest news from Ukraine/乌克兰小剧场
https://pastelink.net/97zocpgs
https://controlc.com/1d5992b8

Update, Version 20230913


English
############Content################
[Weapon Enhancement]Added the Weapon Enhancement system
[Safehouse]Added a magic anvil that allows you to enhance weapons.
[Safehouse]Added a cabinet nearby with a random brick, a random baseball bat, and a random spoon inside so that you can have something to enhance.
[Weapon Enhancement]Weapon Enhancement Level now also affects a weapon's defense values. (Previously only affects the attack value.)
[Tutorial]A shoot tutorial will automatically display when you use the Weapon Enhancement System for the first time.
[Wiki]Added a wiki page about the Weapon Enhancement System: https://neolithia.fandom.com/wiki/Weapon_Enhancement
###########System##################
Finished the coding of the Weapon Enhancement UI.
简体中文
############Content################
【武器强化系统】加入了武器强化系统。
【安全屋】在安全屋加入了一个魔法铁毡允许你使用武器强化系统。
【安全屋】在铁毡附近加入一个柜子,柜子里有一个随机的搬砖,一个随机的棒球棍,一个随机的调羹。以便你有一些可以用于武器强化的物品。
【武器强化】武器强化等级现在会影响武器的防御力数值。(昨天的测试版本只影响攻击力)
【教程】当你首次使用武器强化系统时会播放一个简短的教学。
【维基】在维基上加入了关于武器强化系统的页面:https://neolithia.fandom.com/wiki/Weapon_Enhancement



Latest news from Ukraine/乌克兰小剧场
https://controlc.com/e4e02ca5
https://pastelink.net/exo6x4cb

Update, Version 20230912


English
############Content################
[Cave of Mountain Keao]New location: Cave of Mountain Keao 5F
[Safehouse]Expanded the map to the right. Added another room.
###########System##################
Added some data structures for a future weapon enhancement system.
Enhance levels can affect different attributions of weapons. (During the testing, it was the attack value.)
Made necessary code to ensure the system will be fully compatible with almost all existing weapons when released. (Firearms will not be included in the first version of this system.)
In theory, if someone can change an item's enhance level, they can now already see the attack value of a weapon increase in the game. But that's only achievable by console commands right now.
简体中文
############Content################
【柯奥山洞穴】新地点:柯奥山洞穴5F
【安全屋】向右侧扩展了地图。加入了一个新的房间。
###########System##################
为未来是武器强化系统加入了一些数据结构。
加入了支持武器强化等级影响各项武器属性的功能。(测试中使用的是攻击力的数值。)
确保了这个未来将会加入的系统在发布时会兼容基本上所有的已有武器。(枪械不会在这个系统发布的第一版中被包括。)
理论上如果有人能够改变一个武器的强化等级数值,那么现在就已经可以看到武器的攻击力变化效果了。但是,这目前仅能用控制台实现。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/eae1a720
https://pastelink.net/g2xeunim

Update, Version 20230911


English
############Content################
[Cave of Mountain Keao]New location: Cave of Mountain Keao 4F
[Cave of Mountain Keao]Added placeholder maps for Cave of Mountain Keao 5F, and Dr. Kyoryu's Research Station
[Butterfly]Butterfly Wings now work in the "Cave of Mountain Keao 4F," "Cave of Mountain Keao 5F," and "Dr. Kyoryu's Research Station."
[Fishing]Added fishing data in the "Cave of Mountain Keao 4F," "Cave of Mountain Keao 5F," and "Dr. Kyoryu's Research Station."
[Menu]You can now also check your relationship with other characters/factions in the archive option.
[Skill]New skill icon for the "Flesh to Stone."
[Skill]New Skill icon for the "Petrification Attack."
[Skill]The report window from the inspect skill now has a less transparent background.
[Teammate]Alicia, Mark, and Harold now start with the "Inspect" skill. (It does not affect any ongoing games where their data has already been initialized.)
[North of Marinas]Added the "Love Tree" and an altar in this location.
简体中文
############Content################
【柯奥山洞穴】新地点:柯奥山洞穴4F
【柯奥山洞穴】加入了临时占位的柯奥山洞穴5F和恐龙博士研究所地图
【蝴蝶】蝴蝶之翼现在可以在柯奥山洞穴4F、柯奥山洞穴5F、恐龙博士研究所使用。
【钓鱼】加入了柯奥山洞穴4F、柯奥山洞穴5F、恐龙博士研究所的钓鱼数据。
【菜单】你现在也可以在菜单的【档案】选项中检查和其他角色/阵营的关系。
【技能】为【石化术】增加了新的技能图标。
【技能】为【石化攻击】增加了新的技能图标。
【技能】【观察】技能的报告窗口背景透明度降低。
【队友】艾丽西亚,马克,哈罗德现在初始拥有【观察】技能。(不影响已经在进行中的已经初始化过他们的角色信息的游戏。)
【玛丽娜斯北部】加入了【爱情树】和一个祭坛。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/a896aa88
https://pastelink.net/7casz5ot