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[Neolithic]To the End News

Update, Version 20230815



English
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[Faith]New CoB: Cthulhu
[Faith]Using "Lovecraft's Unpublished Stories" now unlocks Cthulhu's belief.
[Faith]You can get a 50% discount when adding "Doomsayer" to your faith if your belief is Cthulhu.
[Faith]New Tenet: The Sea Will Consume Us All.
[Marinas Dock]Listen to the doomsayer, one of his random speeches will unlock "The Sea Will Consume Us All."
[Faith]You can get a 50% discount when adding "The Sea Will Consume Us All" to your faith if your belief is Cthulhu.
[Marinas Dock]"The Sea Will Consume Us All" may give you a new dialog option with the doomsayer. It's the same as the special dialog option if you are also a doomsayer.
简体中文
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【信仰】新信仰核心:克苏鲁
【信仰】使用【洛夫克拉夫特未出版的故事】现在会解锁克苏鲁信仰核心。
【信仰】如果你的信仰核心是克苏鲁,那么增加【末日预言者】到你的自定义信仰上时开销减半。
【信仰】新信条:大海会吞噬我们所有人
【玛丽娜斯码头】码头上的末日预言者的随机对白中的一句会解锁【大海会吞噬我们所有人】的信条。
【信仰】如果你的信仰核心是克苏鲁,那么增加【大海会吞噬我们所有人】到你的自定义信仰上时开销减半。
【玛丽娜斯码头】如果你的自定义信仰中有【大海会吞噬我们所有人】,你在和码头的末日预言者对话时会有一个特殊的选项。这个选项和在你同样是末日预言者时和他进行对话的选项一致。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/bc8eac49
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Update, Version 20230814


English
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[Marinas Dock]Added new background music for this area.
[Marinas Dock]You can now hear sea waves in this area.
[Marinas Dock]Added a doomsayer. You can ask him about the lighthouse.
[Marinas Dock]If you are also a doomsayer according to your customized faith, you can have a special dialog option with him. He will give you Lovecraft's Unpublished Stories, and you can gain some devotion.
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Added a new map flag that automatically turns off BGS effects when leaving a map.
简体中文
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【玛丽娜斯码头】该区域现在有了一个新的背景音乐。
【玛丽娜斯码头】你现在可以在码头上听到海浪声。
【玛丽娜斯码头】加入了一个末日预言者。你可以询问他关于灯塔的事情。
【玛丽娜斯码头】如果你的自定义信仰中也包含了末日预言者有关的信条,那么你会有一个特殊的交互选项。他会给你一本【洛夫克拉夫特未出版的故事】,并且你会获得一些虔诚。
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加入了一个新的地图标记,可以在离开一个地图的时候自动关闭BGS效果。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/8a064413
https://pastelink.net/uqxq8a2f

Update, Version 20230813


English
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[Deal with the Devil]New offer: Summon a Gunsmith from Hell. It costs 2% of your soul.
[Gun Modification]New Module: Pistol Fire Bullets Mag
[Gun Modification]New Module: Rifle Fire Bullets Mag
[Gunsmith from Hell]He now sells those 2 new modules.
[Skill]Added a new casting animation for fire skills.
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Fixed a bug that causes hit animation to sometimes not play in the FPS mode.
简体中文
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【恶魔契约】新的契约:召唤一个来自地狱的枪械师。消耗你2%的灵魂。
【枪械改造】新部件:手枪火焰弹夹
【枪械改造】新部件:突击步枪火焰弹夹
【来自地狱的枪械师】他现在会出售上述两种弹夹
【技能】给火焰技能加入了新的施法动画。
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修复了第一人称射击模式中有时目标被打中的动画不显示的Bug

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/2e50f6efc
https://pastelink.net/66c0e1lm

Update, Version 20230812


English
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[Gun Modification]RPGs can now be modified. (Components: Warhead, Barrel, Sight, Grips. You can also rename the weapon.)
[Marinas Hospital]Added a nurse that can sell you medical supplies.
[Shade Corruption]Very high group shade corruption can make some low-level shade creatures confused about you. They may think you are one of them and thus not attack you. (It's passive. You need more than a total of 100 group shade corruption.)
[Shade Corruption]The dark figure in the Bazaar now randomly tells you the benefits of shade corruption to tempt you.
[Marinas Lighthouse]Added more skeletons decorations.
[Wiki]Updated all the above to the game's wiki.
简体中文
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【枪械改造】RPG火箭筒现在可以被改造。(可改造的部分:弹头、枪管、瞄准、握柄。同时,你也可以对武器重命名。)
【玛丽娜斯医院】加入了一个会贩卖医疗用品的护士。
【暗影侵蚀】当团队的暗影侵蚀程度很高时,一些低等级的暗影生物会把你误以为是同类,因此不会攻击你。(这是一个被动效果。你需要有超过100的团队暗影侵蚀程度。)
【暗影侵蚀】巴扎的黑暗阴影现在会随机告诉你暗影侵蚀带来的好处来引诱你更深入地被侵蚀。
【玛丽娜斯灯塔】加入了更多骷髅装饰品。
【维基】将上述信息更新到了游戏的维基上。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/66f7ec17
https://pastelink.net/32ixhokb

DD#133 Everything Is Perfectly Normal in Marinas

Hi, everyone! Welcome to another week's developer's diary which is perfectly normal.

This week's development is mainly in the seaside town known as Marinas. Everything is perfectly normal.
You may have heard about some strange rumors from random townfolks. They may tell you about a strange girl on the beach. They may tell you about a haunted lighthouse. They may tell you about the monsters from the sea. But, don't be alarmed, everything is perfectly normal in this town.

Let's go down to some details of this week's development of this perfectly normal town.
The town has a perfectly normal blacksmith's shop where you can find, a friendly young apprentice selling you some useful tools, some smiters, and a 3D printer to craft items. It's perfectly normal to have a 3D printer in a blacksmith's shop.

A bit to the east, there is a hospital. You may find a perfectly normal doctor treating patients with a perfectly normal method that can restore your health without going through complex procedures. Such a method has been well-proved even in some other well-known RPGs in the world, such as Skyrim and Fallout 4. Thus, it's perfectly normal for a doctor to use such treatment on his patients.

To the south, we can arrive at the Dock of Marinas. It's perfectly normal for a seaside town to have a dock. And it's also perfectly normal to have a lighthouse nearby.

Don't mind all the screams you may hear and all the ruined furniture you may find inside. It's perfectly normal for a lighthouse. Those dead bodies are perfectly normal. Those huge spiders are perfectly normal. And as some of you that can see them have noticed, the shade creatures inside are perfectly normal, too. To ensure everything is perfectly normal, someone left you a perfectly normal note on the wall with a topic that matches the lighthouse perfectly and that's because everything is perfectly normal.

A fact about the dock is it's very close to the sea. And the sea contains a lot of chemicals known as "Dihydrogen Monoxide." It's also perfectly normal that things will become "wet" if they contact with "Dihydrogen Monoxide." Even though, it can cause massive death if people breath in too much of such chemicals. It's perfectly normal that people enjoy drinking such chemicals like their life is depending on it. Some may even enjoy bathing their bodies inside such chemicals. Just like that, people can become "wet" quite easily. Perfectly normally, they become a bit more resilient to fire. Unfortunately, they also become a bit more vulnerable to thunder and ice. Subsequently, you may not want your teammate to be "wet" in a cold environment. It's perfectly normal to throw a fireball at them to fix this condition. I learned this from Baldur's Gate 3 recently. Thus, it shall be perfectly normal.

On your way back from the lighthouse, you may find a perfectly normal girl collecting shells on the beach and selling them to tourists to raise funds for charity.

Her name is Yayoi and she is perfectly normal.
She has a perfectly normal combat-ready animation.

She also has a perfectly normal attack animation.

You may find her chest nearby. Perfectly normally you may want to pick the lock of her chest just like all heroes in classical RPGs, especially JRPGs do without considering the feelings of the owner of the chest. Now as we are talking about RPGs, it's perfectly normal for an RPG to have RPGs in the game. Thus, RPGs have been added to the game as a new kind of firearm. Now, where were we? Oh, the chest. Yes, you can of course find an RPG and some missiles inside as well. Because it's perfectly normal for a girl to have an RPG for self-defense. Just like this:


Alright, that's all the perfectly normal updates for this perfectly normal week. :)

Today's changelog:
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[Status Effect]New Status Effect: Wet
[Status Effect]Wet gives +30% fire resistance and -20% electric/thunder resistance. -20% ice resistance.
[Status Effect]Anything that can cause "Burning" will remove "Wet." "Wet" removes "Burning."
[Skill]Waterball can now cause "Wet."
[Item]All water items can now cause "Wet."
[Marinas]New Location: Marinas Hospital.
[Marinas Hospital]You can find a doctor who treats patients with a quite unusual method.
[Butterfly]Marinas Hospital becomes a teleport location after you visit this location once.

Latest news from Ukraine:
https://pastelink.net/pocfnbes
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