1. [Neolithic]To the End
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[Neolithic]To the End News

Update, Version 20230326


English
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[Tombstone]New Card: Cruel Slavedriver([Battlecry]Give a friendly minion -1HP and +2ATK)
[Item]New Item: Marching Rations. (Heal the entire group for about 350HP. Can only use out of battles. Sold in the Travel Agency in Liu and the grocery store in Queensmouth)
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Added a variable to represent Liu's public awareness of the supernatural world. (Functions are still working in progress.)
简体中文
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【墓石牌】新卡牌:凶残的奴隶监工(【战吼】给一个友军-1生命和+2攻击)
【物品】新物品:行军粮。(治疗全体队员350左右的生命。只能在战斗外使用。在疁城的旅行社和王后镇的杂货店有售。)
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加入了一个代表疁城公众对超自然世界的认知度的变量。(具体的功能还有待被实现。)

[Emergency] Development Is Slowing Down

Hi, everyone. I just received my medical exam result today with some bad news.
My doctors asked me to take some immediate treatment and there will likely be surgery in near future to avoid things getting any worse. The IV treatment is taking up some of my time and the side effects of certain medicines are making me quite sleepy. (Maybe I shall add those medicines into the game. :D)

As a result, development is slowing down including today. The current daily-updating system may have some gaps during this period of time. I am still trying to update as much as possible as long as my health conditions allow. As long as it cannot kill me, the game will stay updated. :)

As players who walked along with me in the path of this game's crazy updates, I believe you have all the right to know what is going on about the development of this game. Thus, I will keep everything as transparent as possible. Thus, I am putting this announcement here.

In an extremely unlikely case if it can actually kill me. Well, it has been a great run.

诸君,今天我收到了一份有一些比较糟糕的情况的体检报告。
我的医生要求我立刻接受一些治疗,并且很可能在不久的将来进行一次手术以避免情况向更坏的方向上发展。当前阶段挂针会占有我的一定时间,同时作为某些药物的副作用,会造成昏睡的结果。(也许我该在游戏里加入这种药物。:D)
总之,由于上面这些原因,开发速度现在会有所减缓,包括今天的内容。当前每日更新的状态也可能发生有几天中断的情况。我仍然在试图尽可能地多制造一些可以放出的更新内容,只要健康状况允许的话。只要这并不是什么会杀掉我的简况状况,游戏应该依然会保持更新。:)

作为跟随这个游戏的各种疯狂的更新一路走来的玩家,我相信你们有权利知道关于游戏开发上正在发生的这种事情。所以,我会尽量保持信息上的透明。因此,发布了这份公告。

如果发生了极其不可能的情况导致我确实挂了。那么,至少这个游戏的开发是一段精彩的旅程。

Update, Version 20230325


English
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[Lost in the Sand]Story continues. (Variable from 825 to 850, you can see the Aten Priest execute some adventurers with sandworms.)
[The Path to the Black Pyramid]Another part of this location is now accessible with a lot of sandworms.
[The Path to the Black Pyramid]Added two Ancient Sandworm bosses. (Those are very aggressive.)
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Fixed a graphics glitch on the ancient sandworms.
简体中文
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【迷失于沙粒中】故事继续。(变量825 到 850, 你可以看到一段阿腾祭祀用沙漠蠕虫处决一群冒险家的剧情。)
【前往黑暗金字塔之路】一个有很多沙漠蠕虫的区域可以进入。
【前往黑暗金字塔之路】加入了两个远古沙漠蠕虫Boss。(这些是比较有侵略性的。)
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修复了远古沙漠蠕虫的一处图像错误。

DD#114 An Even More Dangerous Desert

Hi, everyone. Welcome to another week's developer's diary about more content in Egypt.

As the main story progress in the otherworldly version of the Desert of the Trapped and reached The Path to the Black Pyramid, something still feels missing. The cult that is supposed to bring the end of the world and their deeds are simply not giving the feeling of danger and horrible enough. Thus, I think it's a good time somewhat address this.

So, here are some of the major content updates of this week:
1, Very Big Sandworm Boss
As it is indicated in the otherworldly version of this part of the desert, those sandworms were flourishing here as one of the dominating predators on the top of the food chain in another time and space. However, supposedly, they have been extinct for thousands of years in the current timeline.
With this week's updates, it seems not all of them are gone. A new sandworm boss now appears in the south part of the normal version of the Desert of the Trapped. It's ancient as it keeps growing over
millenniums. It can also summon its offspring to join the fight, trying to overwhelm anyone that dares to challenge it. The only good news is, it's quite passive as it's quite understandable to a creature that old. It simply no longer cares much about the world around it. Should you defeat and attack it, you may be about to collect a large amount of acid for your alchemy needs.

2, Slavers
Slavery is one of the most horrible atrocities in human history. Despite all the efforts freedom-loving people all over the world put together to fight it, even in modern societies some forms of such practices still exist, such as the 996 system in China. However, things were even worse in the past. We are talking about the otherworldly version of Egypt in another time and space where pyramids are still being built by enslaved laborers.


Thus, we now have slavedrivers roaming the desert, trying to find new or escaped slaves to satisfy the needs of their dark sun god. They will not hesitate to attack you, along with some of their brainwashed slaves. They have unique AIs to abuse their slaves. They can hit their slaves to encourage them to attack you harder. They can even use necromancer spells to absorb their slaves' life force if their HP is low. Should you defeat them, you may find skill books that teach you their cruel and evil spells. Whether to use such evil tools of enemies to defeat them is up to you to decide.

3, Escaped Slaves
Whenever there is slavery, there are people fighting for freedom. Thus, somewhere on the Path to the Black Pyramid, you can find a small cave with some of the escaped slaves. The cave has a rare river inside providing them with water to drink and fish to eat. It's also a safe place where you and your group can take a rest in such a hostile environment. Your butterfly can teleport you there once you have visited. However, it's not a fairy tale. If you speak to those slaves, you may learn how broken they are. They also mention an experiment that is yet to be fully revealed. It's just the horror story from another prospect.

4, Those Who Failed to Escape
There are a large amount of shade-infected slaves in the otherworldly version of the Desert of the Trapped. They are free from their previous slave masters. However, they are trapped under the influence of the shade. They may have tried. Yet, they failed. A new item drop list has been added to them. You may find their primitive weapons, the blueprint to craft those weapons, and some traces of their struggles. Maybe it will be merciful to put them into peace now.

5, More Butchery Recipe
There is just not enough food in such a desert. Thus, maybe people will have to eat things they usually do not consider eating. Thus, Zhao Sandao, the butcher in "This is a bar" can now make meat from local spiders and sandworms. If you are so desperate, he can also make strange meat from mummies. Hopefully, at least you cooked before eating them. A new simplified campfire cooking device has also been added to the game. You can find one free-to-use in the cave of escaped slaves.

Those are the new horror tales in the desert. Other updates of this week include: summoning spell bug fixes, a travel agency in Liu, new BGMs, and updates to the Boombox.

It has been another quite busy week in real-life. I just came back from a business trip across provinces today. It's a bit exhausting. I haven't made any plans for the next week. But, we will see when we get there. :)

Today's changelog:
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[Skill]If the intended target of Death Pack or Back to Work! is dead, the skill will now be canceled instead of targeting another friendly target to avoid unexpected tactical results.
[Enemy]New Enemy: Cruel Slavedriver (They appear in the otherworldly Desert of the Trapped. They have a unique AI to abuse their slaves in battles. They will buff their slaves with "Back to Work!." If their HP is low, they will use Death Pack to sacrifice their slaves.)
[Loot]Added an item drop list for Cruel Slavedrivers. They may drop skill books of Death Pack, skill books of Back to Work!, and other items.

Update, Version 20230323


English
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[Skill]New Skill: Death Pack
[Skill]New Skill: Back to Work!
[Tool]Updated the latest LPR value in the Euclid Calendar for legal and financial business.
[Loot]Added some loots for the Ancient Sandworm Boss, including blood, meat, acid, and some other items. (More unique drops will be added later.)
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Function: random_target_enemy can now have a parameter hash to set up an exclusive list to not pick certain targets.
Added code support to allow making combat skills that cannot self-target.
简体中文
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【技能】新技能:死亡契约
【技能】新技能:回去干活!
【工具】更新了欧几里得日历中最新的LPR利率,用于法务和理财工作。
【掉落物】为远古沙漠蠕虫Boss加入了一些掉落物,包括了血液,肉,酸液,以及其它的一些物品。(特有掉落物会在之后加入。)
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函数random_target_enemy现在可以包含一张参数哈希列表设定一组被排除的目标。
加入了制造无法选择使用者为施法对象的指向性技能的代码支持。