Hi, everyone. Welcome to another week's developer's diary.
This is another very productive week.
First of all, we've reached the end of the story of the Paddy Field side quest.
All documents have been updated to the game's wiki, including the walkthrough and reward information.
Now, let's talk about some designs of this final part here. This is a story about a broken man, who lost everything in his life. Thus, the tune is supposed to be quite dark. In the previous design, you will find the corpse of the dead investigator and get your final clue and an item that can be used to solve this case. However, in the final moment of the development, I decided to turn it into an even darker story.

There is no escape from this madness. Even in death.
With Kayir's package, you can finally stabilize Kayir's situation. He will reveal to you a memory.

Of course, he is involved in this story. That's why I got him in the game before finishing this part.
You will find out all the truth behind this side quest. You will find Kayir's past. You will find out why he became this. In the end, this is always a choice to make.

There is no right or wrong. All that matters is if you are in his place, what will you choose?
No matter the choices, you will get rewarded with an item and its crafting blueprint to allow you to unlock Kayir's chect&key game much easier as you can gain the ability to blend in those scarecrows. All his legacy will be yours to take. Thus, it concludes another memory from that old Stone Age online.
One more thing about the Paddy Field storyline, the initial music puzzle now has a text version so that our players who have trouble hearing can also enjoy the game. Life is sometimes unfair, but that's at least something I can do to help.
There are quite a lot more I'd talk about about this story. Yet, that may all fall into the category of spoiler. Thus, I think I'd better restrict myself from talking more about it. Hopefully, you will enjoy this part of the story.
Now, let's move on to the 2nd part of this diary. That's about new faiths.
As many people on RMAsia discord love bunnies, our first new tenet is:

Bunny Worship!
The tenet works quite similarly with the Cat Worship. You can surround yourself with those fluffy bunnies and pet them to show your devotion. This is your faith to customize. As it's not mutually exclusive with the Cat Worship, maybe some of you will even add them both. Anyway, have fun. :D
The second new tenet is:

I blame McDonald's for this. For all your conspiracy theories. This time it is quite real. My local McDonald's gave me some free goodies and I added this tenet in the game. Hey! It's not too bad, right? Especially to people who prefer to use food to heal instead of taking potions. :)
With this new tenet added, our progress to have the seven sins is now at 2/7. But, I'm not here to judge. After all, it's ultimately upon every single person to decide how they want to live their lives and what they want to believe in. (Oh, okay, not just every single person. Every couple of married people too. :P) Anyway, the point is, those tenets are just there. Some may seem very messed up. But, it's still a choice. Fun fact: in Stellaris, people can do even more messed up things. Yet, that's a game for 7+ years old while our game is 14+ to 16+ depending on where you live. Oh, well, life is simply unfair. :)
In addition to the new tenet, we also expanded our faith system to include three new beliefs that you can use as the core of your customized faith system:

We live in a colorful world. It's people's difference and diversity makes it beautiful.
As for now, we get 20 different belief cores and 35 different tenets. The number will continue to increase in future updates. I am also open to suggestions. :)
Next up is a new way to make money.
It's literally just...making money.

A new 3D printing blueprint has been added to the game. You can get it from different sources such as directly purchasing it from some shady merchants or defeating some bandits and hoping them to drop it. Anyway, it's now possible to print money from all those 3D printers as long as you get enough material. Sounds great, right?
OK, here is the catch.
In addition to it being illegal in real life, one challenge of printing money is, that it's just not worth it. You will need to find specific materials to make the money you print look real. You will also need a highly skilled forger to model the money with all the details so that it looks real. Thus, let's do some math in the game,

f(x) is the profit you can gain from printing money and x is your 3D printing skill, 7200 is the cost of the material you need to print each batch of money. Thus, unless you can find ways to reduce the cost of the materials, it will take a long way to break even. You will need to train someone to have their 3D modeling skill reach about level 50. Thus, it's really a long way to go. Of course, they may find cheap materials somewhere in the game. But, that will be another topic. The point is, it's not that easy to make a lot of money even if you know all the details about how to print money. It's also illegal. :)
But, once again, it's still a choice that shall exist, a feature we shall have to make this world more free and colorful.
Of course, everything above is turning this diary quite heretical. Before any inquisitor breaks in and shouts at me or shoots at me. Let me introduce our next feature added this week. That is the Indulgences. Those pieces of paper somehow have the ability to amend all your sins or negative Karma as long as you purchase them and use them. At least, some medieval priests told me so. You can purchase them from Samujier Cathedral. You can also find them among the loots of certain enemies. You may find them useful when you are about to do something sinful. Oh, wait. I think I'm just making the diary even more heretical. XD
In addition to everything mentioned above, that's the daily routine of the development. More bugs got fixed thanks to your feedback, Samujier areas continue to expand, and we also got some life quality improvements. Please check the full update logs for details.
That's for this week. Steam autumn sale is upon us next week. We will have some discounts to welcome new players, and also, our will journey continue. Probably we will see another iconic figure from that Stone Age Online next week. :)
This week's full update log:
20231111
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[Crafting]New crafting content: Counterfeit Money. (The amount of money you can get is heavily depending on your 3D modeling skills. In theory, you will need at least lv50 to cover the material costs. Alternatively, finding somewhere to get cheap materials may also make it profitable.)
[Egypt]Random shady vendors in the Abandoned House may sell the recipe for "Counterfeit Money."
[Commodity Market]Random shady vendors may sell the recipe for "Counterfeit Money."
[Dr Kyofu's Lab]Added a 3D printer.
[Loot]Random businessperson-type enemies may now drop the recipe for "Counterfeit Money."
[Loot]Bandits now have their own loot tables. They may also drop the recipe for "Counterfeit Money."
[Wiki]All those methods to learn how to "Counterfeit Money" have been updated to the game's wiki.
[Liu]The entrance of the "Quarantined Neighborhood" is now more obvious.
[Siberia] Returning a stolen washing machine back to Ukraine now gives more reputation rewards.
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[Dialog Window]When the name of an item is displayed in a dialog, the system now automatically sets the color of that name.
[System]Added new system module: WindowsBase_TextProcess to handle global text process.
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[Jackel's Nest]Fixed a bug that causes the nurse to sell blood at a very very high price. (Thanks to 渺兔's streaming.)
Fixed a missing icon for a book. (Thanks to 渺兔's streaming.)
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【物品制造】新的制造项目:制造伪钞。(获得的金钱数量非常依赖于你的3D建模水平。理论上至少要到50级才能覆盖所有的材料成本支出。当然,你也可以找到便宜的获得这些材料的地方)
【埃及】被遗弃的房屋内随机出现的商人可能会向你贩卖制造伪钞的设计图。
【小商品市场】随机的可疑商人现在会贩卖制造伪钞的设计图。
【恐怖博士的实验室】加入了一台3D打印机。
【掉落物】随机的打工人类型的敌人可能会掉落制造伪钞的设计图。
【掉落物】强盗类敌人现在也有了自己的物品掉落列表,也有可能掉落制造伪钞的设计图。
【维基】所有学习如何制造伪钞的方法已经更新到了游戏的维基。
【疁城】被隔离的小区的入口现在更加明显。
【西伯利亚】将一台被偷的洗衣机送回乌克兰现在有更高的声望奖励。
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【对话窗口】当对话框中有物品名称显示的时候,系统现在会自动设施这个物品名称的颜色。
【系统】加入了新的程序模组:WindowsBase_TextProcess 可以全局访问进行文字处理。
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【豺狼的巢穴】修复了导致护士贩卖血液的价格严重过高的Bug。(感谢渺兔的直播。)
修复了有一本书的图标缺失的Bug。(感谢渺兔的直播。)
20231112
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[Faith]When you enter the faith menu with the mouse deactivated, a popup will now appear to remind you to enable the mouse so that you can see details of those faith cores and tenets when you hover over them.
[Animal]You can now pet wild bunnies to recover some MP.
[Faith]New Tenet: Bunny Worship. (Function similar to "Cat Worship." Added for 渺兔. :D)
[Faith]Reduced the cost of adding "Cat Worship" to your customized faith.
[Faith]Gatling Bodhisattva now gives +8% firearm damage. (Previously 5%)
[Craft]Your 3D modeling skills now have an impact when crafting Analysis Pads.
[Craft]Your 3D modeling skills now have an impact when crafting Plastic Pants.
[Craft]Your 3D modeling skills now have an impact when crafting Plastic Shirts.
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[Unfinished Building]Fixed a typo. (Thanks to Chuliko's Streaming today. :D )
[Pray]Fixed a bug that using pray in combat can cause some text display errors. (Thanks to Chuliko's Streaming today. :D )
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【信仰】当你进入信仰界面并且鼠标被禁用的时候,现在会有一条提示来说明你可以激活鼠标并用鼠标来显示信条和信仰核心的细节。
【动物】你现在可以爱抚野生的兔兔来恢复MP。
【信仰】新信条:兔兔崇拜。(功能和【猫猫崇拜】类似。为渺兔加的。:D)
【信仰】降低了在自定义信仰中加入【猫猫崇拜】的费用。
【信仰】南无加特林菩萨信条现在提供+8%的枪械伤害奖励。(此前是+5%)
【制造】你的3D打印技能现在会影响制造出的分析面板的属性。
【制造】你的3D打印技能现在会影响制造出的塑料裤子的属性。
【制造】你的3D打印技能现在会影响制造出的塑料寸衫的属性。
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【未完之建筑】修复一个错别字。(感谢粟可的直播。:D)
【祈祷】修复了在战斗中使用祈祷会导致一些奇怪的文字显示错误的Bug。(感谢粟可的直播。:D)
20231113
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[Maze underneath the Paddy Field 3F]New Boss: The Lost Investigator. (Instead of a corpse as previously designed, he is now something different. )
[The Lost Investigator]Other scarecrows will join him to attack you if you are engaged in a battle with him.
[The Lost Investigator]However, he will not join other scarecrows to attack you.
[Wonderland Travel Agency]The Lost Investigator is now a potential boss in Halloween-themed random dungeons.
[Faith]New Tenet: Glouries Gluttony
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【水田迷宫3F】新BOSS:迷失于水田的调查员。(调整了一下设计,他不再是一具尸体了。而是,某种不同的东西。)
【迷失于水田的调查员】其它的稻草人会在你和他发生战斗的时候加入战斗。
【迷失于水田的调查员】但是,他不会加入到你和其它稻草人的战斗中。
【奇幻之地旅行社】迷失于水田的调查员现在是万圣节主题的随机洞穴中可能出现的Boss。
【信仰】新的信条:饕餮之愉悦
20231114
English
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[Faith]Renamed Glouries Gluttony to Glories Gluttony
[Faith]Glories Gluttony now gets a 50% discount when adding if you are a Lucifer worshiper.
[Faith]Carnal Exaltation now gets a 50% discount when adding if you are a Lucifer worshiper.
[Faith]Your first tenet now has a -80% discount. (Previously -50%)
[Kayir's Key]It now has the tag of "Key Items."
[Maze underneath the Paddy Field]New key item: Kayir's Medicine.
[Maze underneath the Paddy Field]New document: the Investigator's Note #4. (That's all the Investigator's Notes.)
[Maze underneath the Paddy Field]Both of them will drop from the Lost Investigator.
[Maze underneath the Paddy Field]A part of the story between Kayir and Father Emilio has been added to the game. It's inaccessible right now. Pending finishing the rest parts of Kayir's story. (This part of the story reveals a lot of truth behind this entire side quest and the Father's unique ability.)
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[Maze underneath the Paddy Field]Fixed a number error in the Investigator's Note #3
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【信仰】重命名了饕餮之愉悦的英文名称。
【信仰】如果你是Lucifer的信徒,加入饕餮之愉悦信条的花费降低50%
【信仰】如果你是Lucifer的信徒,加入爱欲飞升信条的花费降低50%
【信仰】你的首个信条现在有一个-80%的折扣。(此前是-50%)
【卡伊特的钥匙】现在有了任务物品的标签。
【水田迷宫】新任务物品:卡伊特的药
【水田迷宫】新文档:调查员的笔记#4 (这就是全部的调查员的笔记了。)
【水田迷宫】上面两项会在击败迷失于水田的调查员后掉落。
【水田迷宫】加入了一段关于卡伊特和埃米丽奥神父之间的剧情,目前还无法触发这段剧情,等待卡伊特的其它剧情完工。(这部分的剧情基本上会揭露这整段支线背后众多的真相以及神父的独特能力。)
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【水田迷宫】修复了调查员的笔记#3的文本编号错误。
20231115
English
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[Maze underneath the Paddy Field]Mission Complete!
[Item]New item: Scarecrow Disguise
[Craft]New Crafting Blueprint: Scarecrow Disguise (Attributions scaled with your 3D modeling skills.)
[Random Citizens]They will react to your Scarecrow Disguise if you are wearing it.
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【水田迷宫】任务完结!
【物品】新物品:稻草人伪装衣
【铸造】新3D打印蓝图:稻草人伪装衣(属性根据你的3D建模技能而变化)
【随机居民】他们会在你穿着稻草人伪装衣的时候对你做出反应。
20231115B
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Fixed a bug that Dr. Jackel somehow can make you unable to sell items to other vendors. (Thanks for 渺兔's streaming.)
Technically: Window_ShopSell now automatically resets $game_variables[100] and $game_variables[101] in its dispose function to avoid any future human errors.
[Bypass Password]Fixed the mission does not display the working location in Chinese localizations. (Thanks for 渺兔's streaming.)
[Boss Fight]Fixed a bug that caused COVID-19 Vector's boss fight placement somehow got messed up. (Thanks for 渺兔's streaming.)
[Item]Fixed a typo on Item-625 in Chinese localizations. (Thanks for 渺兔's streaming.)
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修复了豺狼医生因为某种原因会导致你无法对别的商人出售物品的Bug。(感谢渺兔的直播)
技术上来说:Window_ShopSell现在会在其dispose函数里自动清理$game_variables[100] 和 $game_variables[101] 防止人为失误。
【破除密码】修复了这个任务在中文环境下有时不会正确显示工作地点名称的Bug。(感谢渺兔的直播)
【Boss战】修复了一个导致新冠衍体Boss战的敌方队伍位置错乱的Bug。(感谢渺兔的直播)
【物品】修复了物品-625的中文文本错误。(感谢渺兔的直播)
20231116
English
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[Maze underneath the Paddy Field]The music puzzle now has a text version for people who are hard of hearing to enjoy the game.
[Samujier Hospital]Added two new dialog options on the Skeleton Doctor.
[Samujier Hospital]Added two restrooms.
[Samujier Hospital]Added two sets of alchemy devices.
[Samujier Hospital]Added another nurse who sells alchemy ingredients.
[Alchemy]Silvers and Gold are now alchemy ingredients. (Please check the game's wiki to see their elemental effects.)
[Faith]Samujier faith now also grants the skill to pray.
[Faith]New Belief: Sikhism (Just a very basic version. More content to be added in the future.)
[Samujier Cathedral]Added a new merchant
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Fixed a bug that a dead character can sometimes take their action again after being revived at the same turn. Now, when a character is dead, they will be removed from the action queue.(Thanks for 渺兔's bug report.)
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【水田迷宫】一开始的音乐谜题现在有了一个文字的版本,以便有听力障碍的玩家也能享受游戏。
【萨姆吉尔医院】为骷髅医生加入了两个新的对话选项。
【萨姆吉尔医院】加入了两间厕所。
【萨姆吉尔医院】加入了两组炼金器材。
【萨姆吉尔医院】加入了一个新的护士贩卖炼金素材。
【炼金】黄金和白银现在可以作为炼金原料。(请参考游戏维基来检查其具体效果。)
【信仰】萨姆吉尔信仰现在自带祈祷技能
【信仰】新信仰核心:锡克教 (只是一个很基本的版本。更多的内容以后添加。)
【萨姆吉尔大教堂】加入了一个商人。
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修复了阵亡的角色复活后同一回合会采取行动的Bug。现在角色阵亡的同时,他们会被移除出行动队列。(感谢渺兔的Bug报告。)
20231117
English
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[Faith]New Belief: Zoroastrianism
[Faith]New Belief: Mu-ism
[Item]New Item: Indulgence
[Samujier Cathedral]The merchant now sells Indulgences
[Loot]The following enemies may now drop Indulgences: The Possessed, zombies, demonic nuns, business people, bandits, and random citizens.
[Indulgence]It can be recycled into paper.
[Hello Stranger]After the combat simulation, when talking to Alicia, you will now have an additional confirmation before following her to start the next part of the story. (Thanks for 阿碳's video.)
[Samujier Cathedral]Added an altar.
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[Special Tractor Operation]Fixed a typo. (Thanks for 渺兔's bug report.)
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【信仰】新信仰核心:琐罗亚斯德教
【信仰】新信仰核心:巫俗
【物品】新物品:赎罪券
【萨姆吉尔大教堂】商人现在会贩卖赎罪券
【掉落物】以下敌人可能掉落赎罪券:被附体之人,僵尸,恶魔修女,商人,土匪,随机市民。
【赎罪券】可以回收为普通的纸张
【你好陌生人】在完成战斗模拟后,当你和艾丽西亚对话时,现在有了一个额外的确认,而非自动开始下一段的剧情。(感谢阿碳的影片。)
【萨姆吉尔大教堂】加入了一个祭坛。
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【特殊拖拉机行动】修复了一个错别字(感谢渺兔的Bug报告。)
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