1. [Neolithic]To the End
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[Neolithic]To the End News

Update, Version 20230207


English
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[Lost in the Sand]You can now ask Harold about his team's previous operation in Egypt to recap the events from their side. (After all previous stories when he appears in the secret room in the Branched Ancient Tomb.)
[Lost in the Sand]Added an option in Harold's dialog that you can slightly improve the relationship with him. (Also improve Alicia's if she is in the group.)
[Lost in the Sand]If you have Trump in your group, there is a special dialog when asking Harold about his operation.
[Item]New item: Profane of Succubus
[Gift System]You can now send gifts to Andarufira.
[Gift System]Added Andarufira's gift preference. (Wiki also got updated.)
[Gift System]If you have a somewhat positive relationship with Andarufira, she will give you something in return.
[Gift System]Possible gifts are Profane of Succubus, Cruse Stone, and "Befuddled Life & Dead Dream"
[Gift System]However, if you take her gift. The relationship improvement effect from your gift will also be canceled.
简体中文
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【迷失于沙粒中】你现在可以询问哈罗德关于他们此前在埃及的行动细节。(在完成了此前的剧情之后,当他出现在被闯入的古墓中的时候。)
【迷失于沙粒中】加入了一个选项会轻微提高你和哈罗德的关系。(如果艾丽西亚在队伍中的话,也会略微提高她的。)
【迷失于沙粒中】如果川普在队伍中,当你询问哈罗德时会有一处特殊对白。
【物品】新物品:魅魔信息素
【礼物系统】你现在可以对安达露菲拉送礼。
【礼物系统】加入了安达露菲拉的礼物偏好。(维基已经同步更新。)
【礼物系统】如果你和安达露菲拉有一个相对不错的关系,她会回赠你礼物。
【礼物系统】可能的礼物包括:魅魔信息素、诅咒石、醉生梦死酒
【礼物系统】如果你接受她的礼物,那么本次的送礼行为不会增加和她的关系度。

Update, Version 20230206


English
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[Food]New ingredient: Potato
[Commodity Market]Random food ingredient vendors now sell potatoes.
[Cooking]You can now grind potatoes to get flour.
[Cooking]New recipe: Baked Potato.
[Alchemy]Potato can be used in alchemy to add healing & "shield up" components.
[Lost in the Sand]Harold now appears in the secret room of the Branched Ancient Tomb after all previous stories.
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[Alchemy]Fixed a bug that wheat cannot be selected for alchemy.
简体中文
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【食物】新的食材:土豆
【小商品市场】随机出现的食材商人现在会贩卖土豆。
【料理】研磨土豆可以获得面粉。
【料理】新食谱:烤土豆
【炼金】土豆可以在炼金中使用,增加治疗和防御提升效果。
【迷失于沙粒中】在完成之前的剧情内容之后,哈罗德现在会出现在被闯入的古墓的密室中。
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【炼金】修复了在炼金时无法使用小麦的Bug。

Update, Version 20230205


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[Lost in the Sand]Story continues. (Variable 755 -> 780)
[Lost in the Sand]The development of the story varies based on: Your relationship with the Aten Cultists, whether you go to that place alone, whether you decide to decrypt the book alone, and whether you bring Alicia with you.
[Lost in the Sand]After this part of the story, a previously locked room in the Branched Ancient Tomb shall be accessible.
[Butterfly]Butterfly Wings now work in the Abandoned House.
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[The Grand Library]Fixed a bug that weapons/skills with effect modifiers against humans can apply their effects on the characters on the Floor of Language.
简体中文
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【迷失于沙粒中】剧情继续。(变量755->780)
【迷失于沙粒中】此段剧情可能因为这些因素存在变化:你和阿腾教团的关系度,你是否单独前往那个地点,你是否决定单独解密那本书,你是否带了艾丽西亚一起去。
【迷失于沙粒中】在此段剧情之后被闯入的古墓中此前上锁的房间可以进入。
【蝴蝶】蝴蝶之翼现在可以在被废弃的房屋中使用。
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【大图书馆】修正了对于人类有特殊效果的武器和技能会对大图书馆语言层的字符施加相应效果的Bug.

Update, Version 20230204


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[GPA]New item: GPA Chest. (A chest that contains a random item)
[GPA]GPA Chest may contain Life Potion, Mana Potion, Antidote, Gold, Another GPA Chest, Scroll of Rebirth, Scroll of Immutable, Different Hats, and many other different items.
[GPA]You can now exchange GPA coins for GPA chests.
[Tombstone]Added a menu icon that you can click anytime to summon a menu.
[Tombstone]Added an option on the menu to surrender.
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Added a function to allow the player to gain an item of an unknown type. It shall reduce the length of code and thus cause fewer human mistakes.
简体中文
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【GPA】新物品:GPA箱子(一种可能包含随机物品的箱子)
【GPA】目前GPA箱子里可能发现:生命药水、魔法药水、解毒剂、黄金、另外一个GPA箱子、重生卷轴、不灭卷轴、各种帽子以及其它各类物品。
【GPA】你现在可以用GPA金币兑换GPA箱子了
【墓石牌】加入了一个菜单图标,可以随时点击召唤一个菜单。
【墓石牌】加入了投降的菜单选项。
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加入了一个函数让玩家获得未知种类的物品。可以减少代码数量并降低人为错误。

DD# 107 Colorful Characters

Hi, everyone. Welcome to meet a list of extraordinary people in this week's developer's diary.

A wise man once said, "a feature that does not show on UI is not a feature at all."
(That's the previous Hearts of Iron 4's game director Podcat who I once dumped on a lot of bug reports to. He is now working on some new cool stuff that even I don't know much about. Even I know, I cannot tell you. :D)

Anyway, we got a relationship system in the game for a long time. The game is tirelessly tracking your actions and the impacts on various characters. However, it seems we don't have anything clearly indicating their feeling about you after all that you have done except sometimes you may find some clues in their dialogs. It's an issue I intend to fix this week.

Now we have a dedicated UI to show your relationships with those colorful characters in the game.
Please note, not all characters with a relationship value have been implemented on this UI. Some still require a few tech and art issues to be sorted out first.

Some examples:
The people you met at the very beginning of the game.

By the way, Zhang Yin just got his 3D model updated this week. Thus, he looks a bit different now.

The Illuminati:


The Beggar King:


Someone that you may develop a very special relationship with:


Of course, as we live in a strange world, you can develop a relationship even with a sentient vendor machine:

Because of the nature of this anomaly, the relationship with Vic directly affects what kind of soda you can get.

Not just to people, and not just to someone who likes you. You can also check your relationship with another secret or not-so-secret society here:

Hopefully, that's not too many spoilers. As the world keeps expanding, and more stories unfold, it's likely the relationships between you and all those existing and new colorful characters in this world will continue to develop.


Relationship UI is one of the focuses of this week. However, that's not everything. During the revisit to all those characters above. Some received new story content along the way. For example, Weishaupt now has some special dialog when you ask him about the incident near the Queensmouth Church while bringing Trump with you.


We also got something about cooking.
We got a new cooking recipe to make salted fish.
We got a new equipment prefix that can improve your cooking skills.
We even got a minor kitchen god worshiped by people in East Asia added to the game.



Some other small additions to the game include: exchanging dust of history with GPA coins and more prefixes such as Hunter's and Vengeful.

That's for this week. Even if we live in a twilight world, there may still be colorful friends at dusk,

Today's changelog:
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[Prefix]New prefix: Chef's (Increase cooking skills level.)
[Prefix]New prefix: Hunter's (Increase damage to animals.)
[Prefix]New prefix: Vengeful (Increase counter attack rate.)
[Bakery Girl]Increased the number of Baguette Weapons she bakes every time.