1. [Neolithic]To the End
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[Neolithic]To the End News

Update, Version 20250408


English
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[Guide to Monster Hunting]Added the entry for Cactus People
[Guide to Monster Hunting]Added the entry for Pig (Entry unlocked by default)
[Enemy/Pet]Pigs have been changed to match their entry in the Guide to Monster Hunting.
[UI]Increased the opacity of category and entry selection windows to make the UI more clear.
[Guide to Monster Hunting]The Animal category is now divided into normal and supernatural categories.
[Guide to Monster Hunting]Added the entry for Statue of Philosopher
[Guide to Monster Hunting]Added the entry for Black Frog
[Guide to Monster Hunting]Added the entry for Earth Golem
[Guide to Monster Hunting]Added the entry for Molten Golem
简体中文
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【怪物狩猎指南】加入了仙人掌人的条目。
【怪物狩猎指南】加入了猪猪的条目。(条目是默认解锁的)
【敌人/宠物】猪猪的一些属性现在一具它们在怪物狩猎指南的条目有所变化。
【界面】提高了怪物狩猎指南的目录和条目的选择窗口的不透明度,以便让界面更清晰。
【怪物狩猎指南】原本的动物分类现在被分割为普通和超自然的两个分类。
【怪物狩猎指南】加入了哲学家雕像的条目。
【怪物狩猎指南】加入了黑蛙的条目。
【怪物狩猎指南】加入了大地魔像的条目。
【怪物狩猎指南】加入了熔岩魔像的条目。


Latest news from Ukraine/乌克兰小剧场
https://controlc.com/abd2ba6b
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Update,Version 20250407


English
##########Content################
[Guide to Monster Hunting]Added the entry for Cat (They have multiple database entries. Something special has been made to make them merge into one entry in the Guide for Monster Hunting. Basic entry information is unlocked by default.)
[Guide to Monster Hunting]Added the entry for Ghost Cat
[Guide to Monster Hunting]Added the entry for Slime
[Guide to Monster Hunting]Added the entry for Fire Slime
[Guide to Monster Hunting]Added the entry for Bear (Entry unlocked by default)
[Guide to Monster Hunting]Added the entry for Bat (Entry unlocked by default)
简体中文
##########Content################
【怪物狩猎指南】加入了猫猫的条目。(在游戏数据库中有多个条目,所以进行了一些特殊的处理让它们变成一个在怪物狩猎指南里的条目。条目基本信息默认解锁。)
【怪物狩猎指南】加入了幽灵猫猫的条目。
【怪物狩猎指南】加入了史莱姆的条目。
【怪物狩猎指南】加入了火焰史莱姆的条目。
【怪物狩猎指南】加入了熊的条目。(条目是默认解锁的)
【怪物狩猎指南】加入了蝙蝠的条目。(条目是默认解锁的)

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/fcf15084
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Update, Version 20250406


English
##########Content################
[Guide to Monster Hunting]Added the entry for Mannequin.
[Guide to Monster Hunting]Added the entry for Vengeful Sprite
[Guide to Monster Hunting]Added the entry for Trees. (You don't even need to defeat them to unlock this entry. Strange, isn't it?)
[Guide to Monster Hunting]Added the entry for Cat-Faced Old Lady
[Guide to Monster Hunting]Added the entry for Rats (Entry unlocked by default)
[Guide to Monster Hunting]The Undead category is now divided into more detailed categories. (Yes, we have too many distinct undead creatures.)
[Guide to Monster Hunting]Added the entry for GhoOoOoOost
[Guide to Monster Hunting]Added the entry for Shade (A.K.A UPEX0000 by the Foundation in the game A.K.A SCP-zh-022 by the SCP Foundation in real life written by 渺兔. :P) Story progress required to unlock this entry in addition to defeating one of them. This entry itself is an infohazzard. But, whatever, since you have already read another one, = ̄ω ̄=
Hey! Do you know 渺兔's indie game will be released on April 8th? https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/ (OK, this is an advertisement hiding inside the log. :P)
#########Debug##################
[Guide to Monster Hunting]Fixed missing Chinese localization text for Firefighter Zombies.
简体中文
##########Content################
【怪物狩猎指南】加入了人体模型的条目。
【怪物狩猎指南】加入了复仇怨灵的条目。
【怪物狩猎指南】加入了树的条目。(你甚至都不需要击败过他们就能解锁这个条目。很奇怪,对吧?)
【怪物狩猎指南】加入了猫脸老太太的条目。
【怪物狩猎指南】加入了老鼠的条目。(条目是默认解锁的)
【怪物狩猎指南】不死亡灵的分类现在变成了更详细的分类。(对,我们这里的亡灵生物种类太多了。)
【怪物狩猎指南】加入了幽欧欧欧欧灵的条目。
【怪物狩猎指南】加入了暗影(又被游戏中的基金会称为UPEX0000,又被现实中的SCP基金会称为SCP-zh-022 (渺兔写的))的条目。除了要击败它们中的一个之外,还需要主线故事剧情才能解锁。这条目本身就是个信息灾害,不过算了,反正你已经看过另外一个信息灾害了。 = ̄ω ̄=
你听说渺兔的游戏要在4月8日发布了吗? https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/ (好吧,这是混在日志里的广告。:P)
#########Debug##################
【怪物狩猎指南】修复了消防员僵尸没有中文文本的问题。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/c4407d32
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Our Friend 渺兔’s Game Is About to Release!

Hi, everyone. You know I usually do not do any marketing even to my game except through word of mouth; we are a secret cult, after all.
But I'm going to make an exception here.
One of our players, a renowned author of the SCP Foundation and one of the best game developers in RMAsia, 渺兔's game is about to be released on April 8th!
https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/
It's not a supernatural game or SCP game like his previous work. But it's still a masterpiece of D&D. I know many of you enjoy the freedom of our game. You may also find a lot of freedom, choices, consequences, and character customization in his game. We both enjoy those old classical RPGs. So, if you are interested, please pay him a visit. :D
So far, there is no English localization. But, who knows, maybe it will come in the future. ♪(^∇^*)

诸君,大家好,众所周知,除了口耳相传之外,我一般很少进行市场推广发行相关的活动,毕竟,我们是一个秘密组织(误)
但是,我这次是一个例外。
我们的玩家之一,著名的SCP基金会作者,以及RMASIA最好的游戏开发者之一,渺兔的游戏即将在4月8日发布了!
https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/
这不是一个我们这样的关于超自然世界的游戏,也不他此前的那种关于SCP基金会的游戏。但是,这依然是一个基于D&D系统的杰作。我知道,你们中的很多人享受着这个游戏带来的极高自由度。而在他的游戏中也有很多的类似的自由的选项,以及很多会产生重大结果的选择。我们都是能够享受那种古老的传统RPG体验的人。所以,如果各位感兴趣的话,可以去他那里看看。:D
游戏目前没有英语。不过,谁知道呢,也许以后会有的。 ♪(^∇^*)

諸君,大家好,眾所周知,除了口耳相傳之外,我一般很少進行市場推廣發行相關的活動,畢竟,我們是一個秘密組織(誤)
但是,我這次是一個例外。
我們的玩家之一,著名的SCP基金會作者,以及RMASIA最好的遊戲開發者之一,渺兔的遊戲即將在4月8日發佈了!
https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/
這不是一個我們這樣的關於超自然世界的遊戲,也不他此前的那種關於SCP基金會的遊戲。但是,這依然是一個基於D&D系統的傑作。我知道,你們中的很多人享受著這個遊戲帶來的極高自由度。而在他的遊戲中也有很多的類似的自由的選項,以及很多會產生重大結果的選擇。我們都是能夠享受那種古老的傳統RPG體驗的人。所以,如果各位感興趣的話,可以去他那裡看看。:D
遊戲目前沒有英語。不過,誰知道呢,也許以後會有的。 ♪(^∇^*)


諸君、皆さんこんにちは。周知の通り、口コミ以外では、市場プロモーションや配信活動をほとんど行わない私たちですが、何しろ私たちは秘密組織なので(冗談)。 しかし、今回は例外です。 私たちのプレイヤーの一人で、著名なSCP財団の作者であり、RMASIAで最高のゲーム開発者の一人である渺兔さんのゲームが、4月8日に発売されます! https://store.steampowered.com/app/3431480/The_Hearts_of_Immortality/ これは私たちのような超自然的な世界をテーマとしたゲームではなく、彼が以前に作ったSCP財団に関するゲームでもありません。しかし、それでもなお、D&Dシステムを基にした傑作です。私は、皆さんの多くがこのゲームの自由度を非常に楽しんでいると確信しています。また、彼のゲームにもたくさんの類似した自由な選択肢や重大な結果を生む選択肢があります。私たちは皆、古典的なRPG体験を楽しめる者たちです。ですので、興味のある方はぜひ彼のところをチェックしてください。:D ゲームは現在、日本語と英語ではプレイできません。しかし、誰にもわかりませんが、いつか日本語と英語対応されるかもしれません。

DD#219 To Govern, One Must Embrace the Unorthodox.

Hi, everyone, welcome to this week's unorthodox weekly developer's diary.

Usually, my developer's diary comes on Friday with the daily update content of that day.
However, this week, the diary comes with a dual daily update. You may be wondering why.
Now, here is the thing. Although the daily update schedule allows everyone to see my progress every day in a fully transparent manner. It's also a common practice in the game industry. Game companies usually have a daily build using automation tools such as Jenkins for various reasons. I think it's only fair for everyone to know our "early-access" game is evolving with no stopping along the way, so I am using a similar approach. It also helps to provide the latest news from Ukraine on a daily basis inside every game built to support their war efforts against the invasion, which has long become a motivation for me to update this game every day. Yet, such an approach also possesses some drawbacks. Many grand designs take much longer than a single day to accomplish. Sometimes, more code changes are required, and sometimes, more tests are needed. Unlike some other developers who choose to cut features before the deadline, I decided not to let such a daily deadline hold back the glory of NEOLITHIA with all the great features she deserves.

In this week's case, this new feature I was working on is "The Guide to Monster Hunting."

In our grand open-world game, there are a lot of supernatural and mundane creatures. Each of them deserves its own lore entry. Thus, it serves more or less like a bestiary in the game. The more you defeat your enemies, the more you will unlock more content in their entries, you will know their strengths and weaknesses, you will know what items they may drop, and you may know the stories behind them. That's not just about them being your enemy; thanks to our pet system, many of those enemies can be bound to your services and become your pets. Thus, you will also gain knowledge about what they are good at even before you actually turn them.
This entirely new game system has been established within 2 days, and five entries that cover all the zombies in Queensmouth have been input to test the system. There may still be some polish to do and a lot more entries to add. But I consider it totally worth to merge to daily updates into one to have this new feature.

After all,
To Govern, One Must Embrace the Unorthodox.
Something you may expect Machiavelli to say, right?
Yes, the storyline of "The Prince" also received some updates as they are now interfering with the matters on the Floor of Religion, waiting for a moment to launch a decisive attack.

Meanwhile, continuing from last week's melee fanatic of rifleman, we now also get more types of bayonets. However, the bayonets for pistols and SMGs are a bit different than those for rifles. They will make pistols and SMGs to blade weapons instead of spears as they do to rifles after I did some study on Wikipedia. (Yes, everything is accurate according to history. It can even be more historically accurate than Assassin's Creed Shadows. :P)

However, everything mentioned above is still not the most exciting, the most unorthodox content of this week. They all seem mundane to things that can match the ambitions of NEOLITHIA that I mentioned a few days ago.

Well, that was April Fool's day.
Still, I got screenshots, ain't I? So, there were some experiments.
Because "Discovery requires experimentation!"
Here is what I discovered:

A new machine enemy has been added to the game with its unique AI combat strategy and item drop list. Still, it sounds mundane, right? I have been adding new creatures to the game all the time.
However, the catch is how this 3D model was made and how the toolchains are combined together to materialize it and implement it into the game. Consider it a test run before I bring all those ancient Stone Age creatures back to life once again. We live in an interesting time with new technology coming out every day beyond "normal" people's comprehension. There is no sin in using such technology, only ignorance in not doing so. We shall not chain ourselves to their arrogance.
NEOLITHIA First!
After 20 years, this kingdom's ambition is still radiating over some people's technical conservation.
The force is with us. And in such force lies the answer to the future.
To Govern, One Must Embrace the Unorthodox.

This week's full update log:
20250329
English
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[Shopping]Bob's Grocery now sells M1911 and pistol ammo in both timelines.
[Shopping]The assistant of Dr. Kyoryu now sells M1911 and pistol ammo.
[Shopping]Various vendors who sell firearms now use a new unified function to manage their inventory for additional gun modules.
[Firearm]New Gun Module: Pistol Blade
[Wiki]Updated the Gun Modification page.
##########System#################
Added a program module to provide utility functions related to trading.
简体中文
##########Content################
【购物】鲍勃的杂货店现在会贩卖M1911和手枪子弹。(两条时间线都是。)
【购物】恐龙博士的助手现在会贩卖M1911和手枪子弹。
【购物】多个贩卖枪械的商人现在使用一个统一的函数控制其额外的枪械模块库存。
【枪械】新枪械部件:手枪刺刀
【维基】更新了枪械改造页面。
##########System#################
加入了一个程序模块提供关于交易有关的功能函数。

20250330
English
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[Firearm]New Gun Module: SMG Bayonet
[Shopping]Various gun vendors now sell SMG Bayonets
[Wiki]Updated the Gun Modification page.
[Equipment]Hard Hats can now change your character's appearance. (Except those procedrually generated and given to you by Shiro after you bringing a people to the Unfinished Building. Only default basic hard hats and newly generated special hard hats have this feature.)
简体中文
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【枪械】新枪械部件:冲锋枪刺刀
【购物】多个枪械商人现在会贩卖冲锋枪刺刀
【维基】更新了枪械改造页面。
【装备】安全帽现在可以改变你的角色外形。(除了你在此前拐骗平民去未完成之建筑之后烯罗之前过程生成的那些。只有普通的默认安全帽和新生成的安全帽有这个特性。)

20250331
English
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[The Prince]The story continues.
[The Lucifer Within Us]When Machiavelli and Nietzsche are talking about the situation on the Floor of Religion, Maria will not face you as she cannot sense Machiavelli and Nietzsche are in the room.
[Wiki]Updated the page of The Prince.
[South of Dana]All areas are accessible.
[South of Dana]Added an event-triggered battle. (Additional content if Genzou is in your group.)
简体中文
##########Content################
【君主论】剧情继续
【我们心中的路西法】当马基雅维里和尼采对话时,玛丽亚现在不会面向你,因为她感知到马基雅维里和尼采在房间里。
【维基】更新了【君主论】页面。
【达那南部】该地点所有区域开启
【达那南方】加入了一场事件触发的战斗。(愿藏在队伍中时有额外的对话内容。)


20250402
English
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[Skill]New Skill: Power Charge.
[State Effect]New State Effect: Power Charge (It has 5 levels.)
[Caretaker Pet Service]They can now teach your machine pets Power Charge.
[Wiki]Updated the skill page and the state effect page.
[Skill]New Skill: Signal of Madness (It uses Power Charge levels.)
[Enemy]New Enemy: [The Television] (They have their unique AI, playing a kind of spell castor role when they attack you with other machines.)
[Wonderland Travel Agency]Procedurally generated locations with a "Machine Entity" theme may now spawn [The Televisions]
##########System#################
Improved the flow on how skills are prepared and dynamically modified in the "Scene_Battle 3" scripts.
简体中文
##########Content################
【技能】新技能:能量聚集。
【状态效果】新状态效果:充能(可以叠加5次)
【看护者宠物服务】他们现在可以教你的机械宠物能量聚集。
【维基】更新了技能和状态效果页面。
【技能】新技能:癫狂信号 (会使用充能等级。)
【敌人】新敌人:【电视机】 (它们有自己的独特AI,在和其它机械生物一起攻击你的时候类似于一种法师的角色。)
【奇幻之地旅行社】过程生成的以机械生物为主题的区域现在可能出现【电视机】
##########System#################
改良了技能在Scene_Battle 3的准备和动态修改阶段。

20250403
English
##########Content################
[Loot]The Televisions now have their own item drop list.
##########System#################
[Game Statistics]The game now tracks more detailed information on how many times you have defeated a certain kind of enemy.
简体中文
##########Content################
【掉落物】电视机现在有了它们自己的物品掉落列表。
##########System#################
【统计数据】游戏现在会更详细地追踪你击败某种敌人的次数。

20250404 & 20250405
English
##########Content################
[Item]New Item: Guide to Monster Hunting
[Safehouse]Added a copy of <> in the safe house; you can read it there or pick it up.
[Shopping]The bookshop in Liu now sells <>
[Shopping]Bob's Grocery now sells <> (In both timelines.)
[Shopping]Someone in the Grand Library now sells <>
[Shopping]Someone in the Bazaar now sells <>
[Guide to Monster Hunting]Added the entry for Zombies.
[Guide to Monster Hunting]Added the entry for Police Zombies.
[Guide to Monster Hunting]Added the entry for Businessman Zombies.
[Loot]Businessman Zombies now carry more money.
[Guide to Monster Hunting]Added the entry for Firefighter Zombies.
[Enemy/Pet]Firefighter Zombies now have built-in fire resistance. Newly turned Firefighter Zombie pets will also have this attribution.
[Wiki]Updated the pet page.
[Guide to Monster Hunting]Added the entry for Bodybuilder Zombies.
##########System#################
[Guide to Monster Hunting] Most of the code for this feature is done.
简体中文
##########Content################
【物品】新物品:《怪物狩猎指南》
【安全屋】在安全屋里加入了一本《怪物狩猎指南》,可以阅读也可以拿走。
【购物】疁城的书店现在会贩卖《怪物狩猎指南》
【购物】鲍勃的杂货店现在会贩卖《怪物狩猎指南》(在两条时间线上都是。)
【购物】大图书馆里的某人现在会贩卖《怪物狩猎指南》
【购物】巴扎中的某人现在会贩卖《怪物狩猎指南》
【怪物狩猎指南】加入了僵尸的条目。
【怪物狩猎指南】加入了警察僵尸的条目。
【怪物狩猎指南】加入了西装僵尸的条目。
【掉落物】西装僵尸现在身上可能会有更多的钱。
【怪物狩猎指南】加入了消防员僵尸的条目。
【敌人/宠物】消防员僵尸现在自带一定的火焰抗性。新转化的消防员僵尸宠物也会带有这个属性。
【维基】更新了宠物页面。
【怪物狩猎指南】加入了强壮僵尸的条目。
##########System#################
【怪物狩猎指南】这个新功能的主要代码基本完成。


Latest news from Ukraine/乌克兰小剧场
0404
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0403
https://controlc.com/7144a400
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