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[Neolithic]To the End News

Update, Version 20220509


English
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Added the concept of "Shade Corruption" (More mechanisms to be added later.)
Tainted Business Suit now has a shade corruption value of 15. (Old items generated previous to this version are not affected.)
Increased the drop rate of Tainted Business Suit
Added some empty coffins in the "Beneath the Church" area. (Usable for resting.)
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Added a debug function to go through the entire game project to find if an event is using a specific script function.
Moved all sleeping codes in different events to one common event for better maintenance.
简体中文
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加入了新的概念『暗影侵蚀』(更多的机制会在之后加入)
被腐蚀的西装现在有一个为15的暗影侵蚀数值。(此前已经生成的物品不受改变。)
提高了被腐蚀的西装的掉落几率。
在教堂地下区域加入了一些空的棺材。(可以用于休息。)
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加入了一个debug用的功能,可以检索游戏中所有的事件是否使用了一个特定的脚本功能。
将所有的和睡眠有关的分布在不同事件中的代码移动到了一个公共事件中用于更好地维护。

Update, Version 20220508

English
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If any member in your group equips any "heal per turn" equipment (such as the Illuminati Pillow), they may now slowly heal when you are moving on the map.
It's a life quality improvement as I noticed someone gets into a battle just to heal with this passive effect. I don't think getting into a battle for this purpose shall be necessary.
A character's hp and hp bar will now turn Purple if a character is poisoned. (I am stealing this idea from Stranger of Sword City.)
Added a new skill icon for poison skills.
Added a new skill icon for wind-based skills.
Added a new skill icon for light-based skills.
Added a new skill icon for dark-based skills.
Added a new skill icon for shade-based skills.
Added a new skill icon for Unliving Brust
Added a new skill icon for ice spells.
Improved the quality of the icon used for the bone weapons
The skill search icon now uses the magnifier icon.
Removed old unused search icon.
Added a pop-up window to mention how to filter skills during a battle when clicking on the search icon. (It's kinda like a long-forgotten feature.)
简体中文
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任何装备了『每回合恢复生命』的装备(比如光照派抱枕)的角色,现在可能会在你在地图上移动时自动恢复生命。
这是一个生活质量提高的修改。因为我发现了某人进入战斗只是为了用这种被动效果回血。如此的话,应该连进入战斗都不需要。
中毒状态的角色的生命值和对应的血条现在会用紫色显示。(我抄袭了剑之街的异邦人。)
加入了一个施毒技能的新图标。
加入了一个风属性技能的图标。
加入了一个光属性技能的图标。
加入了一个暗属性技能的图标。
加入了一个暗影相关技能的图标。
负能量爆发有了新的技能图标。
加入了一个冰属性魔法的新技能图标。
提高了骨头武器的图标的画质。
技能搜索图标现在使用放大镜图标。
删除了旧的未使用的技能搜索图标。
当在战斗中按下技能检索图标时现在会有一个提示窗口说明功能。(毕竟这是个貌似被大家遗忘的功能。)

Update, Version 20220507


English
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New location: Beneath the Church (It's possible to think it is a "safe" place if you can't see things.)
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Added a module to control dynamic map tile switching for the sake of reducing code copying around.
It currently does not replace any old code.
It's now possible to add weight to the items in a randomly spawned supply box's drop list.
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There is an NPC used for debugging in the secret tunnel. --- Fixed
简体中文
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新区域:教堂地下 (如果你无法看见某些东西,很可能认为这是个『安全』的地方。)
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为了降低重复的代码复制的问题,加入了一个新的程序模组控制动态的地图图块切换。
目前不会替换旧的代码。
现在可以对随机生成的补给箱中的掉落物加入权重。
##########DEBUG##############
修复了在秘密通道中有个用于debug的NPC的BUG

DD#68 A Gallery of Memories and Lots of Stones

Hi, everyone. Welcome to another week's developer's diary.

First, the golden week discount is currently ongoing. But, it will end soon. (About 24 hours remain.)


Now, let's start to cover the game content of this week.

Yesterday, I got the gallery future implemented in the game so that we can now rewatch unlocked cutscenes. Coincidentally, the Sexy Cutscene mod in the workshop received an update as well. Two more cutscenes are modified. They shall overwrite the default versions in the vanilla game.

Some may want to have an erotic library filled with boob physics while others prefer better stories.
I respect the diversity and will likely go In many different directions during updates.

Thus, our story content continues to develop in Queensmouth.
More dialog options have been added to the NPC in the Queen's Chamber covering a wide range of topics from chocolates to immortality. There are more stones. a stone statue, a stone piece as a key to a stone gate, and a "Stone to Flesh" spell to dispel "Flesh to Stone." Of course, it's not because the game is called "Neolithic." it's more about the Illuminati had an interesting history with another not-so-secret society that I once even meet in person about 10 years ago when I was in New York. Do you believe they originated from stone-related guilds in medieval? But even though they are in plain sight, recurring members publically, conspiracy theories about them are always whispering. After all, people fear what they cannot understand.

But, what if someone people fear becomes the last hope of their fading ancient empire? At least, he believes so. Well, let's stop right here to avoid the story getting spoiled too much.

Meanwhile, the wiki development continues. In the game's tip menu, it can now open our fandom wiki directly. The pages about quests and crafting have been added.

That's for this week. Our journey goes on.


Today's changelog:
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New quest: A Blocked Path
The stone piece found in the Queen's Chamber can now be used to unlock a sealed gate.
A new dialog option will appear when you talk to Weishaupt after you discover the stone gate.
He can't help you open the gate. But, he may tell you some background stories.
Some chests in the Secret Tunnel will now spawn as locked.
Some chests in the Unfinished Building will now spawn as locked
Increased the number of supply boxes that spawn in the Worker's Dormitory.
Increased the number of crazed workers that spawn in the Worker's Dormitory.
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Added an option to open Fandom wiki in the tips menu.
Adjusted the font size of cutscene titles in the gallery
Added code support to spawn initially locked chests.

Update, Version 20220505


English
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Added Gallery of Memories in the title menu. (We currently have 5 collectible cutscenes.)
简体中文
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在标题界面加入了回忆的影集。(目前有5个可以收集的过场动画。)