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[Neolithic]To the End News

DD#56 A Delicious Week

Hi everyone. Welcome to another week's developer's diary or...dairy? :P

With the cooking system just got implemented, the microwave oven and juicer/blender in the safehouse are finally working. It's time to make some food.
Although previously, we don't necessarily have to eat raw food as we also have a restaurant and different food vendors, we can now cook food on our own.
All the meats, including even those a bit strange ones, can now be cooked.
All the fish, you get from fishing can also be cooked.
All the fruit, you harvest from gardening can be put into the juicer and make different fruit juice.
It connects and empowers other systems and makes just everything better.
Different cooking kits may also process food differently. Microwaves heat food while blenders chop food into small pieces. You can also purchase more cooking kits from furniture vendors to suit your needs. Consequently, it can lead to a lot of possibilities in the future. For diversity and freedom, there are also no fixed recipes for now, everything is open to exploring. The only limitation is my game content-making speed which may be helped with the system's moddablity.
Meanwhile, cooking itself is also added into the game as a life skill that can decide many numeric effects and the value of the food that you or your teammate cook. Accordingly, the cooking skill book has been added to the bookstore. But it tells a disturbing horror story about famine from an ancient Chinese poem. Thus, it may also be a better idea to not read the details of it for your sanity.

In addition to the new cooking system, we also got some new stories.
A piece of ironic news took place in China this week.
A censorship officer died to 996 overwork. His employer known as Bilibili, which is basically the Chinese version of Youtube that is full of animes, denies it. As a result, his coworkers are now working extra hours to censor everything about his death.
I intended to make my game full of absurd stories like this.
However, I have to concede to real life. For this real-life story is just ridiculously incongruous or unreasonable especially when it takes place in a country ruled by an authoritarian party that has "communism" in its name.
So be it, we shall remember this story in our game while it's getting censored everywhere else.

After all, Neolithic is a game about memory. The internet may forget this story in just a few months while we will not.

On the other hand, as the cooking system has been completed, the focus is back to Queensmouth.
Not many things to show yet. But the development continues.
In the meantime, at least we can have a new male playable character.


That's for this week.
On the good side, most of the human population does not have to live in a place that has a 996 working system and a 1984-like censorship system. It only happens in a nation that has the most population in this world. Oh, it seems I just found another irony of real life. :)
But, at least, I heard Dan Crenshaw asked for a classified report on "what is needed to bypass China's 'great firewall' and provide uncensored media to the Chinese people," And I like that. I will not question his faith. :)


Today's changelog:
#########Content##############
Added 1 new playable male character.
[Containment Breach]Added very little content in the emergency shelter. (Most things are still hidden.)
Added another bed furniture. (It's a worn-out bed that people throw away. Thus, it may sometimes appear in the Beggar Gang's Lost&Found store. Other than that, it functions just like a normal bed.)

Update, Version 20220210

English
#########Content##############
[Cooking]New Furniture: Juicer & Blender
[Cooking]New Item: Ground Meat
[Cooking]New Item: Strange Ground Meat
[Cooking]New Item Template: Fruit Juice (Procedurally generated, depending on the fruit used, name and effects will change.)
[Cooking]Meat soup can now be made from ground meat as well.
[Cooking]Juicer & Blender can process corpse. (It's a totally messed up idea. But, I will allow it for diversity and freedom.)
[Cooking]Increased the cooking skill leveling speed.
Added a Juicer & Blender in the safehouse.
Added a refrigerator in the safehouse to provide some cooking ingredients and food at the beginning of the game. Maybe it can be a cooking device as well in the future.
#########DEBUG###############
[Cooking]Fixed the popup that mentions the cook gained EXP does not have the cook's name localized.
简体中文
#########Content##############
【烹饪】新家具:榨汁搅拌机
【烹饪】新物品:肉末
【烹饪】新物品:奇怪的肉末
【烹饪】新物品模板:果汁(动态生成,根据放入的原料不同,名称和效果会发生变化。)
【烹饪】肉汤现在也可以用肉末制造。
【烹饪】榨汁搅拌机可以处理尸体。(这是个很黑暗的想法,但是为了世界多样性和自由度考虑,应当被允许。)
【烹饪】加速了烹饪技能的升级速度。
在安全屋里加入了一台榨汁搅拌机
在安全屋里加入了一台冰箱,用于在游戏一开始就提供一些烹饪原料和食物。以后这也可能变成一种烹饪工具。
#########DEBUG###############
【烹饪】修复了显示厨师获得经验的窗口未将厨师的名字本地化的BUG。

Update, Version 20220208

English
#########Content##############
[Cooking]New Item: Bland Meat Soup
[Cooking]New Item: Suspicious Meat Soup
Added a Microwave Oven on the 2nd floor of the Queensmouth Fire Department. (It does not exist in the 1978 version.)
Added a Microwave Oven in the old man's house in the Bazaar.
The Microwave Oven in "This is a bar" is now functional.
简体中文
#########Content##############
【烹饪】新物品:清淡肉汤
【烹饪】新物品:可疑的肉汤
在王后镇消防局2楼加入了一台微波炉。(在1978年版本的这个区域不存在。)
在巴扎的老爷爷的家里加入了一台微波炉。
这是间酒吧里的微波炉现在可以使用。

The Death of A Censorship Officer. 审查员之死 (Update, Version 20220207)


English
#########Content##############
Breaking News! The death of a censorship officer has been censored in China! Thus, another patient's log has been added to Dr. Wang's computer in the People's Hospital. (Life is full of dark humor that I can add to the game.)
[Book Store]New Book: Book of a Meat Wife (The cooking skill book. It's a dark story from China. It's kinda hard to translate those ancient texts. However, it may be better to just leave some cruel details out of the English localization. Google "菜人哀" if you want to know its original story. >_>)
Reduced the value of dirty water.
[Cooking]Cooked meat shall have a better HP recover value even when the cook's cooking skill is low.
[Cooking]New item: Bland Fish Soup

简体中文
#########Content##############
突发新闻! 中国一名审核员的猝死被审核了! 因此,人民医院里王医生的电脑里多了一份病例。(生活充满这样的黑色幽默,让我时常有东西加入到游戏里。)
【书店】新书:菜人哀 (烹饪技能书。以及中国最黑暗的古诗之一。)
降低了脏水的价值。
【烹饪】烧熟的肉类现在就算厨师的烹饪水平再低也会略微有高于生肉的生命恢复量。
【烹饪】新物品:清淡鱼汤

Update, Version 20220206


English
#########Content##############
New furniture: Microwave Oven
The microwave oven in the safehouse is now also functional.
New life skill: Cooking (It affects the numeric values of the food you make, including its value)
New item: Cooked Fish
New item: Cooked Meat
New item: Cooked Strange Meat (It may still be toxic even after fully cooked.)
Cooked food usually has a better HP/MP recover rate and higher value.
#########System###############
New game system: cooking (The recipes are very limited for now. Thus, many food ingredient combinations will fail. )
Updated the generic item selection window to have the tooltips mention hotkeys. (item details and sorting/searching)
Added item tag to mark if an item can relieve thirst.
New sodas generated by anomaly UPEI2195 shall automatically have this tag as well while previously generated sodas are not affected by this change.
Removed some old food categories in the code. (I'm just making a note here so that I can look into it if a related crash happens in the future.)
Item detail window now shows an item's base HP/MP recover/damage values to allow more informed decisions.
#########Debug###############
Fixed a mouse input conflict with the message window and hotkey bar.
简体中文
#########Content##############
新家具:微波炉
安全屋里的微波炉现在也可以使用了。
新的生活技能:烹饪 (影响制作出的食物的数值,包括价值。)
新物品:熟鱼
新物品:熟肉
新物品:烧熟的奇怪的肉。(仍然可能有毒性残留。)
经过烹饪的食物往往有一个更高的生命和气力恢复值,以及更高的价值。
#########System###############
新的游戏系统:烹饪 (烹饪配方目前非常有限。因此,很多食物原料的搭配都可能失败。)
更新了通用物品选择窗口,加入了对于物品细节和物品搜索、排序的热键帮助文本。
加入了物品是否可以用于解渴的标签。
从异常UPEI2195中新生成的苏打水应当会自动更新这个标签。但是在这次更新前已经生成过的苏打水不会。
移除了一些旧的食物分类代码。(仅做记录,以便万一之后发生相关的崩溃时查询。)
物品细节窗口现在会显示一件物品的基础生命/气力 恢复/伤害值 以便于作出基于这些信息的选择。
#########Debug###############
修复了一处鼠标信息窗口和热键栏位的输入冲突。