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[Neolithic]To the End News

Update, Version 20230411


English
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[Tlilpotonqui]You can now give Tlilpotonqui any gift items instead of just chocolates. He now uses the generic gift system. He still loves chocolates and has special dialogs if gifted chocolates.
[Tlilpotonqui]You can now learn skills from Tlilpotonqui if the relationship is good enough.
[Tlilpotonqui]The skill learning costs can be reduced by having a better relationship.
[Skill]New Skill: Restless Undeath (Revive all your undead allies and fully restore them. Tlilpotonqui teaches this skill.)
[Wiki]Added a wiki page about Tlilpotonqui. https://neolithia.fandom.com/wiki/Tlilpotonqui
[Wiki]Updated Tlilpotonqui's gift preference. https://neolithia.fandom.com/wiki/Gift_Preference
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All skill cooldown information is now dynamically generated in the description window instead of hardcoded in text files.
简体中文
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【特利伯通基】你现在可以给他任何可以作为礼物的物品。(此前只能送巧克力)他现在使用通用的礼物系统。他依然喜爱巧克力,并且在被送了巧克力的时候有特殊对话。
【特利伯通基】你现在可以向特利伯通基学习技能。
【特利伯通基】技能的学习开销可以通过获得一个更好的关系来降低。
【技能】新技能:无尽亡魂永不眠。(复活所有你的亡灵队友并将其完全恢复。特利伯通基教授这个技能)
【维基】加入了特利伯通基的维基页面 https://neolithia.fandom.com/wiki/Tlilpotonqui
【维基】更新了特利伯通基的礼物喜好。https://neolithia.fandom.com/wiki/Gift_Preference
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所有技能冷却有关的信息现在会在说明窗口中动态生成,而非直接使用本地化文件中写死的文本。

Update, Version 20230410


English
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[Cooking]New recipe: Vegetable Juice. All green vegetables can now be used to make vegetable juice.
[Cooking]New recipe: Vegetable Soup. If you add holy water, you will get the blessed version.
[Cooking]New recipe: Fried Vegetables. Depending on which vegetable you are using, the result can be different.
[Wiki]Everything mentioned above has been updated in the game's wiki. https://neolithia.fandom.com/wiki/Cooking
[Commodity Market]Random food ingredient vendors now sell cabbages at a relatively high price. (To make cabbages available to people who don't want to grow their own.)
简体中文
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【料理】新配方:蔬菜汁。所有绿叶蔬菜现在都可以用来制造蔬菜汁。
【料理】新配方:蔬菜汤。如果使用圣水进行料理,可以获得被祝福的版本。
【料理】新配方:炒蔬菜。取决于你使用的蔬菜,获得的产品可能不同。
【维基】上述所有提及的内容均已经被更新到了游戏的维基。https://neolithia.fandom.com/wiki/Cooking
【小商品市场】随机出现的食材商人现在会用一个较高的价格贩卖卷心菜。(用于让不想自己种菜的同学也能获得这种食材。)

Update, Version 20230409


English
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[Path to the Black Pyramid]All the paths to this area's exit are now accessible.
[Path to the Black Pyramid]Added some Cruel Slavedriver Enemies in this area.
[Item]New Item: Cabbage Seed (It's sold by random gardening merchants in the Commodity Market of Liu)
[Item]New Item: Cabbage (Grow from cabbage seeds. Cooking recipes will be added later.)
简体中文
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【前往黑暗金字塔的路】所有到达地图出口前的区域现在均可以进入。
【前往黑暗金字塔的路】在该区域加入了一些凶残的奴隶监工敌人。
【物品】新物品:卷心菜种子(在疁城小商品市场随机出现的种植商人那里出售)
【物品】新物品:卷心菜(通过种植卷心菜种子获得。料理有关的配方将会在之后加入。)

Update, Version 20230408


English
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[This is a Bar]Juliet will start complaining that public awareness has gone too high if the public awareness of the supernatural world is above 15. Meanwhile, the action to hold a "Wine Festival" is unlocked.
[This is a Bar]You can then spend money to sponsor "Wine Festivals" in "This is a Bar" to slightly reduce the public awareness of the supernatural world and gain a small amount of reputation.
[This is a Bar]Adjusted Juliet's dialog option box to be able to fill in new options.
[Path to the Black Pyramid]Added some trees.
简体中文
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【这是间酒吧】朱丽叶现在会在公众对超自然世界的认知度达到15以上的后吐槽情况失控。同时,解锁一个新的功能【品酒节】。
【这是间酒吧】你现在可以花钱资助发动【品酒节】活动来略微降低疁城公众对超自然世界的认知,同时略微提高你的声望。
【这是间酒吧】调整了朱丽叶的对话选项框以便加入这些新的对话选项。
【前往黑暗金字塔的路】加入了一些树木。

DD#115 Recovering

Hi, everyone welcome to another week's developer diary.
Unfortunately, as mentioned in previous announcements, I spent almost half of the time in the hospital during the last 2 weeks. The worst part is passed, just some occasional fever and pain remain and some implants are to be removed later. The daily update is now back to "normal."

Talking about "normal," there aren't many supernatural adventures during those two weeks as I am mostly taking the advice of my doctors to stay on the normal side of the world to recover.

But, before we go down to more details. First and foremost, I shall thank everyone who supports me during this unpleasant time. That of course includes the nurses who took care of me in the hospital. Thus, we now have "nurse" as a new playable female character variation that can be used for both your main character and your customized teammates.

Hospitals have a lot of chilling tales and urban legends. Fortunately, we have those well-prepared nurses ready for all kinds of emergencies, supernatural or not.

Now, let's move on to some of the most interesting features we got:
1, The public awareness of the supernatural world.
As an open-world RPG with a lot of freedom, we can do a lot of quite messed up things in Liu. Thanks to the cleaners, such activities can be covered up almost for free. But, that cannot be an all-mighty solution for everything. Some actions will slowly start to make people who live in this "normal" world start to be paranoid and want to believe something is out there.
Thus, during the updates of those two weeks. Functions and features have been added to reflect this respectively.
If you drop a supernatural pet (such as a zombie, a skeleton, or even a family-friendly ghoOoOoOoOoOoOost) in front of a normal citizen of Liu on the street, they may notice it and be scared for a few moments.
If you use a magic spell in front of a normal citizen of Liu on the street, they may find it unthinkable.
Actions like this inevitably make people in this town start to be more aware of the existence of a secret world beneath the normal surface they live in and start to dig.
A quite immediate effect of this development is the appearance of shade creatures in the open areas of this town. Currently, if the public awareness reaches beyond 10, they will spawn in different locations in Liu, causing trouble for you to explore certain areas.
On the good side, if those shades wander into some traffic-heavy roads of Liu, they will likely get eliminated by all those passing by vehicles. Because most people cannot see shades, drivers will not slow down, they will run them over even without noticing what just happened. You may take that to your advantage if you get chased by a lot of shades.

2, The power of rings
This is a new generic type of item that takes its user's accessory slot and grants a skill. As long as a character can equip such a ring, they can use the skill attached to it immediately without restriction. That provides another layer of flexibility on your character builds. You can find a new type of merchant in Liu's Commodity Market selling a few basic versions of those rings, providing skills such as healing, and some basic magic spells with different elements.

3, More different loot from various enemies.
Right after those skill rings got added into the game. The loot tables of some enemies also got updated to provide more diverse item drops. For example, the ancient sandworms may now drop Rings of Acid Spit, the foreman in the Unfinished Building may now drop Rings of "Back to Work." and the skeleton cultists may now drop Rings of Darkness.
In addition, to add those rings to the loot table, some other sneaky changes also happened, such as the vampiric researchers may now drop analyst pods.

4, Gomoku

It may be sometimes better to just lie down to play a few rounds of traditional games like this. (You get a GPA coin if you win.)
Plus, there is a short background story about this mini-game.
Part of the code of this mini-game is from a friend of mine back in 2006. The last time I heard about him was in 2019 before the Era of Covid. I'm not sure if I will see him again. But, no matter what happens, nobody is gone for as long as their name is still mentioned. Maybe I was just feeling nostalgia when my health condition is not great. Thus, I took that old code out, made some modifications, added functions such as mouse support and early surrender, and integrated it into this game. Thus, for as long as this game updates, this memory will not fade away.

That's for this week. I want to add much more content. However, that relies on my recovery speed. Meanwhile, in order to recover faster, I need to take orders from my doctors to rest more. The situation sounds like a paradox.

Today's changelog:
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[Liu]For whatever reason that shade appears on the streets of Liu, cars will just run them over and eliminate them. (Because, normal people cannot even see them. Drivers will not slow down their cars.)
[Liu]Once the public awareness of the supernatural world is above 10, shade may appear in the alley near the bar. (They will attack you if you can see them. They will not leave this alley.)
[Liu]Once the public awareness of the supernatural world is above 10, shade may appear in the Unfinished Building. (They will attack you if you can see them. They may chase you all the way to the street and can be killed by cars.)
[Liu]The amount of shade that may appear under those circumstances is scaled with the public awareness of the supernatural world.
[Loot]Vampiric Researchers may now drop Analysis Pad.
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Added code to allow vehicles to run over targets