1. [Neolithic]To the End
  2. News

[Neolithic]To the End News

Update, Version 20221225


English
############Content#################
[Faith]Hellenism belief is now always available to pick.
[Faith]Hellenism belief now provides +1 to speech skills.
[Faith]Hellenism belief now gain +20% devotion from pray.
[The Grand Library]The Floor of Language is now accessible. (Almost no content inside right now. But, something is definitely not right. )
简体中文
############Content#################
【信仰】希腊多神信仰现在默认解锁。
【信仰】希腊多神信仰现在提供+1说服力技能。
【信仰】希腊多神信仰现在+20%从祈祷中获得的虔诚。
【大图书馆】语言层现在可以进入。(目前基本上没有内容。但是显而易见的不对劲。)

Update, Version 20221224


English
############Content#################
[The Grand Library]The sloth demon on the Floor of Religion now only appears after the staring contest starts so that there shall be no logical errors in the story.
[Item]New item: Nun's Veil (Can have prefixes. They are likely better than common hats.)
[Loot]Added the item drop list for the Twisted Nuns.
简体中文
############Content#################
【大图书馆】懒惰恶魔现在只会在凝视比赛开始后才会出现,从而解决剧情逻辑上一处可能存在的问题。
【物品】新物品:修女头巾 (可以带词缀。一般来说会比普通的帽子有更好的属性。)
【掉落物】为扭曲修女加入了物品掉落清单。

DD# 101 Floor of Religion Part 2

Hi everyone, Merry Christmas!
Welcome to slack back and read another week's developer's diary.

This week, the majority of the development is still on the Floor of Religion.
Two boss fights were added and the story progressed.

Let's first cover the optional Boss, the Killer Monk.
Buddhist monks are usually kind and peaceful people, respecting all life forms. In a sense, many of them seek to reduce the pain of the world while helping people to reach a better place in their religious beliefs.
However, there is one particular monk. Once he was devoted to this cause, traveling around the world trying to spread Buddhism to fill the hearts of the world with kindness. Until one day, he realized a twisted belief in meditation.

If good people can go to paradise after death, why not just kill them and help them leave this world full of pain as soon as possible? In contrast, wicked people will fall into hell if they do evil in the world, so why not kill them as soon as possible to prevent them from committing greater sins? In any case, maybe killing all the people in the world is the right way. So, in a flash, the former kind-hearted monk has become a murderous killer. And everything is just for the distorted righteous way in his heart.


Such is the story of the Killer Monk. You can find more details about him on the game's wiki.
Is he evil? At least, he does not think so himself. What he does is to help people and the world, so much as he believes. He will take all the sins to help people to get to a happier afterlife as soon as possible or at least prevent a sinner from sinking even deeper in their sins.

He has his own battle mechanics under his twisted faith, an optional challenge to anyone who wants to face a different kind of enemy. As a reward, you may get a sutra that details his distorted belief to unlock a new faith tenet:

You can incorporate it into your own faith system should you wish to do so.
Ironically, that allows you to do the same thing to this monk as the monk did to many others.

The other boss fight is even weirder. It's a sloth demon.
As it is a demon of sloth you may find him not quite aggressive or even want to fight you.
You may find him literally not doing anything at all during the fight.
However, when the battle goes on, you may find yourself slowly losing until you lose all your will to fight and fall victim to eternal sleep. Essentially, this may be considered a DPS test. So, you may want to bring some heavy damage dealers with big guns or devastating magics. (Bring some coffee for additional protection. That's serious. :D )
More details of this boss fight can also be found on the game's wiki.
A certain demon of your own may also provide you with some hints.

Behind the sloth demon, there is a room at the center of this floor. There is where the story continues.
Your investigation to find out how the attack on the library begins and who is the traitor of the library may find some clues there.

Of course, there is also another item that is required to progress the main story unless you want the staring contest to last forever.

Some other small changes of this week include the enhanced effect of Holy Water when using them to cook food and the fatigue effect. Those can be found in this week's update logs every day.

The game shall now automatically get into Christmas mode just like last year if your local system time is correct. You shall be able to get this year's Christmas hat the same way as the last year. Christmas trees and other festival-related items shall appear in the inventory of various merchants. It's another fruitful year, and we will certainly continue our journey in the next, for better, for worse, for richer, for poorer, in sickness and in health. Oh, when talking about sickness, Shanghai is currently having a huge Covid-19 outbreak right now. Many people fall sick while I remain quite healthy. Una joked about a stubborn person will never get infected (a modified version of a Japanese saying "馬鹿は風邪を引かない") If that's true, I guess I am immune. But, I am spending some time helping people in need as I am equipped with full sets of protective gear. (If you have been with us long enough, you know I have that stupid photo from many many months ago during the Shanghai Lockdown. :P) Thus, the update speed is affected.

That's for this week. We will have one more developer's diary before we reach the brave new year of 2023 when the game will be 19 years old in July. :)


Today's changelog:
############Content#################
[The Grand Library]The door to the room at the center of the Floor of Religion now only opens after the staring contest starts to avoid breaking the storyline.
[The Grand Library]Removed the blockage at the center room on the Floor of Religion.
[The Grand Library]Added a new character in the center room on the Floor of Religion with some dialog options so that you can conduct your investigation. (Solutions to the dilemma of this character are still working in progress.)

Update, Version 20221222

English
############Content#################
[Faith]The character's name will now display on the faith UI.
[Cooking]When using Holy Water to cook food, the food will now get "blessed" prefixes and inherit some of holy water's effects.
简体中文
############Content#################
【信仰】当前角色的名字会显示在信仰界面上。
【料理】现在使用圣水进行料理制作的食物会带有【被祝福的】前缀,将会继承部分圣水的效果。

Shanghai is currently under a huge Covid-19 outbreak. Today's update speed is slowed down a bit.
受上海正在爆发的新冠影响。今天的更新进度有所减慢

Update, Version 20221221


English
############Content#################
[The Grand Library]Added a new room on the Floor of Religion.
[The Grand Library]Added a new boss: Sloth Demon that blocks the entrance of that room.
[Sloth Demon]Added some dialogs so that you can talk to him before starting a fight.
[Sloth Demon]Added a unique boss skill: "Fall Asleep and Don't Worry About Anything Again."
[Sloth Demon]Added unique combat mechanics to this fight. (Sloth seems harmless until you realize it's too late. :D)
##############WIKI##################
Added the wiki page of the Sloth Demon boss: https://neolithia.fandom.com/wiki/Sloth_Demon_(Boss)
简体中文
############Content#################
【大图书馆】在宗教层加入了一间新的房间。
【大图书馆】加入了一个新的Boss: 懒惰恶魔 堵住了这间房间的入口。
【懒惰恶魔】加入了一些你可以在开打前和他进行的对话内容。
【懒惰恶魔】加入了这个Boss的专属技能:【陷入永远的睡梦中】
【懒惰恶魔】加入了这场战斗的一个特殊机制。(懒惰看上去基本无害,直到你意识到已经太晚了。:D)
##############WIKI##################
加入了懒惰恶魔的维基页面:https://neolithia.fandom.com/wiki/Sloth_Demon_(Boss)