Hi, everyone. Welcome to another week's developer's week.
This week, we have finished the main part of the story on the Floor of Philosophy by following the storyline of a new quest known as "The Prince."

And, yes, you can also get Machiavelli's book. Nothing fancy needs to be said here, just like his book.
"I have wished either that it should be honored for its truth and the weight of its subject matter or that it should be wholly disregarded for its lack of adornment." --- Machiavelli
Of course, as a part of the nature of his character, you will need to make hard decisions within a limited time.

The worst outcome you can get is not making any decisions in time at all, demonstrating a lack of decisiveness.
Now, we are basically done here. What's next? You may have found the clue to the title of this diary; It's still a part of the storyline of "The Lucifer Within Us." Thus, it will be a tale of two floors in this Grand Library.

You can find Machiavelli possesses some knowledge about particular characters on the Floor of Religion.
In addition to the story content in the Grand Library, we also get additional content in other aspects of this grand open-world game.

Three new flags have been added to the game as new furniture items you can deploy anywhere you see fit. As mentioned last week, I see Trump's desire to annex Canada and Greenland as no less problematic than Putin's invasion of Ukraine. Thus, the flags of Canada and Greenland were added as an extension of my will. But what about Türkiye?
Well, they are currently having quite a magnificent protest to demonstrate the will of the people.
Many of our Turkish friends may have different views on many matters, especially on matters related to Israel. However, there are also matters we can all agree upon. And that's one of the most essential parts of our highly diverse community. We may agree to disagree on things we don't agree on. But we shall nevertheless send our support on things we all agree on.
It's a pretty fascinating protest. They even have Pikachu and Batman join their protest.

Just look at this image, and you can tell how awesome they are.
That's not all.

A dancing gasmask dervish?! Who could have expected that?
I want to create a new character right out of that to show my respect!
So, here we go:

You can now have an appearance in our game just like him!
Good luck to our Turkish friends out there.
(If you have progressed the game to Chapter 2, you know we also have a friendly and handsome Turkish character in the game based on an old real-life friend of a relative of mine.)
That's not all the fancy stuff yet.
Here comes another great feature for some people who want to...

Well, I'm more or less addressing some issues with our firearms.
As we all know, we have a unique and fun FPS mode in the game, allowing you to shoot your enemies in a manner that no other game does within our turn-based battle framework. However, there are still some drawbacks when fighting with guns. For example, you will have to spend a turn to change weapons if you run out of ammo. You also lose your melee normal attack if you are using a gun.
Those issues are all solved in this week's updates!

You can now absolutely use your guns as a melee weapon to bash your enemies if you think that's just better. Granted, firearms give us an easy way to take out dangerous enemies, even at the hands of low-level characters. But, maybe sometimes, a character with a lot of strength may prefer to use them just as some long sticks to get more damage on certain enemies. For example, when you mow down rows and rows of zombies with machine guns, all of a sudden, you find some of them are wearing bullet-proof vests. Instead of changing to another melee weapon, you can now just bash them to death to directly bypass their ballistic resistance.
Since we now have firearm melee attacks.
You shall also have a new weapon module to celebrate such a feature.

Time to add some bayonets!
They can literally turn your rifles into spears and provide additional melee damage. (Yes, weapons can now be multiple weapon types at the same time. Some weapon modules can turn weapons into more weapon types. There are a lot of fancy code changes underneath the hoodle.)
That's for this week. Something amazing may take place next week if everything goes according to plan. :)
The completed update log of this week:
20250322
English
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[The Grand Library - Floor of Philosophy]New Quest: The Prince
[Wiki]Added a page about The Prince.
[Furniture]Added three more flags: Flag of Türkiye, Canada, Greenland
[Shopping]The vendors who sell flags now also sell those three new flags.
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Improved the QTE-Choice system and adjusted the time bar's z-value.
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Fixed a debug item that was not removed in Marinas.
简体中文
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【大图书馆 - 哲学层】新任务:君主论
【维基】为【君主论】加入了一个新的页面。
【家具】加入了三种新的旗帜:土耳其、加拿大、格陵兰
【购物】贩卖旗帜的商人现在会贩卖这些新的旗帜。
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改进了QTE-选择系统,并调整了时间条的Z值。
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修复了玛丽娜斯有一个用于Debug的未移除的物体的Bug
20250323
English
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[The Grand Library - Floor of Religion]The game will now remember your encounter with the Killer Monk here. (Unfortunately, no encounter before this update was recorded.)
[The Prince]Added the actual book item known as The Prince.
[The Prince]The story continues. (You can get some scrolls as your payment and the book of <> and <> at the end of the current story.)
[Wiki]Updated the wiki page of The Prince.
简体中文
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【大图书馆 - 宗教层】游戏现在会记录和你杀人僧的遭遇。(不过这个更新之前的遭遇没有被记录。)
【君主论】加入了那本名叫《君主论》的书的物品
【君主论】剧情继续。(在这段剧情中你获得很多的卷轴作为报酬,在最后还能获得《君主论》和《瞧!这个人》)
【维基】更新了【君主论】页面。
20250324
English
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[Alchemy]Nori can now be used to create potions.
[Alchemy]Pyropia can now be used to create potions.
[Wiki]Updated the wiki page of Alchemy.
简体中文
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【炼金】现在海苔可以用于制作药剂。
【炼金】现在紫菜可以用于制作药剂。
【维基】更新了炼金页面。
20250325
English
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[Character Customization]Added a new male appearance variation. (The Turkish Gasmask Dervish)
[The Grand Library - Floor of Religion]In case you lose <> or <>, you can now always ask Machiavelli or Nietzsche to give you another copy at the cost of your relationship with them. There is also a cooldown before you can ask again. (You can skip it by restarting the game.)
简体中文
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【角色自定义】新增了一个可用的男性角色造型(土耳其防毒面具修行者)
【大图书馆 - 宗教层】如果你弄丢了《君主论》或《瞧!这个人》你现在可以问马基雅维里或尼采再给你一本,不过会导致关系降低,同时再次询问之前会有一个冷却时间。(你可以通过重新启动游戏的方式跳过这个冷却时间。)
20250326
English
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[The Prince]When you bring only one of the books to a certain someone, the author of the other book will now remind you that you can get another copy of the missing book from its author.
[Jiru Island]Changed the terrain in the South of Dana area and adjusted the enemy spawn locations accordingly. A new isolated area is currently working in progress.
[Firearm]The Uzi's speed penalty is now closer to that of the pistols than other SMGs. (In other words, they are now even better.)
[Skills] Skills that require their user to be equipped with a certain type of weapon now consider the equipped weapon's module modification. (This means a weapon may have a module that makes it become another type of weapon to satisfy this requirement.)
简体中文
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【君主论】当你现在只带了一本书给某人时,另外一本书的作者现在会提醒你可以找你忘记带的那本书的作者再要一本。
【吉鲁岛】改变了达那南部的地形并相应调整了敌人可能出现的区域。一个新的隔离的区域正在施工。
【枪械】乌兹冲锋枪的速度减值现在更接近手枪而非其它的冲锋枪。(所以,性能提升了。)
【技能】需要装备某种类型的武器才能使用的技能现在会检查装备的武器上的武器模组效果。(也就是说武器可能通过某种武器模块变成另外一个类型的武器,然后满足这个技能的要求。)
20250328
English
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[Firearm]Firearms now also show their non-gunshot attack value.
[Firearm]Firearms can now use bashing attacks in addition to its previous FPS attacks. (As such, a character with a high normal attack value or high strength can still benefit when equipping a firearm as they can still melee their enemies without changing weapons.)
[Firearm]When you use a firearm to melee your enemy, it will not cost any ammo. (Thus, it's also quite useful in case you run out of ammo when equipping a gun.)
[Weapon]Weapons now display their weapon type. They can have multiple types.
[Firearm]New Firearm Module: Rifle Bayonet (It increases the weapon's melee attack and makes it to be considered as a spear.)
[Shopping]The following merchants now sell Rifle Bayonets: The Weapon Merchant in the Bazaar, The Merchant in Hottle's Equipment Store, The Gunsmith from Hell, The Cat in the Dragon's Treasure, The Weapon Merchant in Samujier's Supermarket, and Deacon Bishop.
简体中文
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【枪械】枪械现在也会显示它们的非枪击的攻击力数值。
【枪械】枪械现在不仅有其独特的FPS攻击,现在还可以作为近战武器来殴打敌人。(所以,某些高普通攻击或高力量的角色依然可以在装备枪械时获得某种优势,并且不用切换武器来对敌人进行近战攻击。)
【枪械】枪械的近战攻击不会消耗弹药。(所以,在你装着一把枪的时候用光了子弹,依然可以攻击你的敌人。)
【武器】武器现在会显示它们的武器类型。它们可能同时属于多种类型。
【枪械】新枪械部件:步枪刺刀 (会让枪械被视为矛类武器,增加武器的近战攻击力。)
【购物】下列商人会贩卖步枪刺刀:巴扎的武器商人,霍特尔装备店的商人,地狱来的枪械师,龍之宝库的猫,萨姆吉尔超市的商人,以及狄肯·毕肖普。
Latest news from Ukraine/乌克兰小剧场
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