Hi, everyone. Welcome to another week's developer's diary.
Warning: heavy political content ahead!
Turn back if you are not comfortable reading such things.
First things first, this week marks the 3rd year of Putin's invasion of Ukraine.
Neolithic, as the longest-living RPG in China and the longest-living RPG Maker in the world, has stood with Ukraine since the start of the war. I believe this is something all of us can be proud of.
https://store.steampowered.com/news/app/1519140/view/4176595993577347038
https://store.steampowered.com/news/app/1519140/view/3119310025773834317
Ukraine-related content has been an integrated part of the game as every day, along with the game's daily updates, you can also find the latest news from Ukraine right inside the game.
Facing the rising of radical leftists and censorship, we are continuously bringing up the awareness of Ukraine. Even though many consider such content too political for games, many are trying to take down such content. (Seriously, those guys are not Putin's assets?)

We have stood our ground. And our support for Ukraine never wavers!
Some may call such a statement right-leaning. So be it. We shall be on the right side of history, for our more than twenty years of history beckons. That's why we shall support Ukraine! You can see all the virtues that the Ukrainian people have shown the world in this war: their patriotism, resilience, bravery when facing an enemy many times their size, faith in God, and love for their loved ones. They have everything the "right" people desire. Thus, if someone claims to be right and does not support Ukraine, they do not deserve to be called "right."
On this 3rd anniversary, once again, we got new in-game content to remember this war.

You can now find Russian Orc troops invading various procedurally generated locations.
"We shall not flag nor fail. We shall go on to the end. We shall fight in France and on the seas and oceans; we shall fight with growing confidence and growing strength in the air. We shall defend our island whatever the cost may be; we shall fight on beaches, landing grounds, in fields, in streets, and on the hills." --- Winston Churchill
Although our procedurally generated locations don't have all those kinds of environments, you get the idea. This is a salute to the brave Ukrainian soldiers who are doing this right at this very moment.
Слава Україні!
Now, let's go down to this week's other content updates.
The quest of the Lucifer Within Us reached an ending. It's a bad ending featuring betrayal and human cruelty.

We will have other branches and different ways to continue the storylines next week.
But for now, let's take a break from it for a bit since this quest is not the main content of this week.
Even when the story so far and the world we live in may be grim at this moment.
Don't forget, there are always small things here and there that can cheer you up.

Here is a behind-the-scenes story:
A few days before the German election this week, one of my German friends told me she was worried about whether Musk's efforts would really help the AfD win and that this timeline would become even darker. She got an emergency hug, and in the end, Friedrich Merz, the man who said he would give Ukraine Taurus, won! Isn't this fantastic?
(Once again, you may call me right-leaning. But I am not that kind of far-right like AfD. Maybe I am more like centre-right. Well, there is no truth. Feel free to put your own interpretations. After all, this game, this world you live in, is yours and yours alone to experience and come to your own conclusion! We will get more on this part later, maybe next week.)

Musk's Grok describes me as a very busy person who updates the game and supports Ukraine every day. I am also a lawyer in charge of some legal business, managing risk controls technically and legally for various companies in and out of the game industry. I also have other personal projects. One of the most important things is to always stay energic and efficient. Work hard and play harder! So, you may find me consuming a lot of energy drinks whenever I feel like it. As such, I think I shall add it into the game, too. Technically, you can properly make better potions or coffee. But this is just something to give you a quick boost without the need to bother with alchemy or cooking.
Now, here is another feature of this week.
The Valuable Items (We shall all thank Shanakor's for such an excellent suggestion.)

You can now mark any item in your inventory as "valuable."
A valuable item cannot be sold, sacrificed to enhance another item, or dropped unless you unmark it first. As such, you don't need to worry about accidentally "making a deal" with some funny-looking short-memory businessman who claims to be the President of United States and lose something important to you. :P
(OK, since Trump is no longer so hostile to Ukraine since yesterday, I will no longer put the rest of the previously planned badmouth content here. I still support him in general. But that does not mean I agree with everything he does. In a democracy, a president is to serve. I support him because he can serve my agenda better to force the release of Israeli hostages, to wake up the European nations, and much more. Feel free to call me cold-blood if you wish. This is just business.)
That's for this week. Our political survey is now also closed. Again, thank you for your participation. It's pretty much like various highly diverse secret organizations all over the world anonymously casting their votes on how we run this world. And I shall shape this world accordingly.
Next week, the focus will be back on the Grand Library and the continuation of the storyline.
The full update log of this week:
20250222
English
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[The Lucifer Within Us]Story continues.
[The Lucifer Within Us]The price of learning skills from Maria continues to reduce as you progress the story.
[Menu]When learning skills, you can now trigger the skill detail window.
[Wiki]Updated the page of "The Lucifer Within Us."
##########Debug#################
[The Lucifer Within Us]Fixed a bug that causes Maria's dialog to sometimes start again right after it's over.
简体中文
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【我们心中的路西法】剧情继续。
【我们心中的路西法】从玛丽亚那里学习技能的价格随着剧情的发展继续降低。
【菜单】在学习技能的时候,你现在可以开启技能详情窗口。
【维基】更新了【我们心中的路西法】页面。
##########Debug#################
【我们心中的路西法】修复了有时玛丽亚的对话会在结束后立刻重新开始的Bug。
20250223
English
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[The Lucifer Within Us]Story continues. And we get a bad ending!
[Wiki]Updated the page of "The Lucifer Within Us."
简体中文
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【我们心中的路西法】剧情继续。并且有了一个坏结局。
【维基】更新了【我们心中的路西法】页面。
20250224
English
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[Wonderland Travel Agency]Procedurally generated locations may now have Russian Orc Troop enemies.
[Faith Influence]You can now convert random adventurers in the Oasis Teahouse to your faith.
[Wiki]Updated the "Spread Your Faith" page.
简体中文
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【奇幻之地旅行社】随机生成地点现在可能有罗刹兽人部队。
【信仰影响力】你现在可以转化绿洲茶馆中的冒险者来追随你的信仰。
【维基】更新了传播i的信仰页面。
20250225
English
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[The Grand Library - Floor of Philosophy]Added a storage room. There is one Book Slave inside. Once you get rid of it, this can be a safe zone on this floor.
[Document]New Document: Mercenary's Order
[The Grand Library - Floor of Religion]You can now loot those dead mercenaries.
[The Grand Library - Floor of Philosophy]Added some dead mercenaries in the storage room.
简体中文
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【大图书馆 - 哲学层】加入了一间储藏室。里面有一个书奴。消灭它后,这个房间可以作为这个楼层的安全区域。
【文档】新文档:雇佣兵的指令
【大图书馆 - 宗教层】你现在可以搜刮那些死掉的雇佣兵的尸体。
【大图书馆 - 哲学层】在储藏室里加入了一些雇佣兵的尸体。
20250226
English
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[Faith Influence]If you have the "Cat Worship" tenet or the "Bunny Worship" tenet in your customized faith. You can find more cats or bunnies in Egypt once your faith has some local influence. (It's very easy to have more cats appear in Egypt.)
[Faith Influence]If you have the "Cat Worship" tenet in your customized faith, the difficulty of converting adventurers in the Oasis Teahouse is reduced. (Well, because it's Egypt. :P)
[Wiki]Updated the "Spread Your Faith" page.
[Skill]New Skill: Emergency Hug
[Wiki]Updated the skill page.
简体中文
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【信仰影响力】如果你的自定义信仰中包含了【猫猫崇拜】或【兔兔崇拜】,当你的信仰在埃及有一定影响力后,当地会出现更多的猫猫和兔兔。(因为是埃及的缘故,所以非常容易出现猫。)
【信仰影响力】如果你的自定义信仰中包含了【猫猫崇拜】说服绿洲茶馆里的冒险家们追随你的信仰的难度会降低。(因为这很埃及。:P)
【维基】更新了【传播你的信仰】页面。
【技能】新技能:紧急抱抱
【维基】更新了技能页面
20250227
English
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[The Grand Library]You can now collect the corpses of those dead agents and mercenaries after you loot them.
[Item]You can now mark an item as valuable by pressing "V" in the item window. (Thanks to Shanakor's suggestion.)
[Valuable Item]Valuable Items cannot be sold unless you unmark them first.
[Valuable Item]Valuable Items will not be sold during a bulk sell.
[Valuable Item]Valuable Items will not appear when you want to sacrifice an item to enhance another item. (Other items can still enhance them.)
[Valuable Item]Valuable Items have a small "*" mark in the window.
[Item Window]Updated the tooltips to show the new hotkey "V" to mark valuable items.
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[Valuable Item]Added save/load support for the valuable item list. Also, old saves will not break even if they don't have such information.
简体中文
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【大图书馆】你现在可以在搜刮了那些死掉的特工和雇佣兵后进一步收集他们的尸体。
【物品】你现在可以物品窗口中标记物品为【贵重物】(感谢Shanakor的建议。)
【贵重物】贵重物无法被单独出售。除非你首先解除它们的贵重物状态。
【贵重物】贵重物不会在批量出售时被出售。
【贵重物】当你强化物品时,贵重物不会出现在可以被消耗掉用来强化别的物品的列表中。(它们依然可以被别的物品强化。)
【贵重物】贵重物在物品窗口中显示时会有一个*的标记。
【物品窗口】更新了提示信息,加入了关于V键可以用于标记贵重物的说明。
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【贵重物】加入了对贵重物列表的存储支持。旧的存档也不会因为没有这类信息而损坏。
20250228
English
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[Item]New Item: Energy Drink (It's just a better version of coffee or cola and a bit more expensive. However, your customized coffee may be better depending on your cooking skills.)
[Shopping]Various vendors now sell Energy Drinks.
[Valuable Item]Valuable Items can no longer be dropped by pressing "D" in the item menu.
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[Valuable Item]Fixed a bug that causes a valuable item to no longer be valuable once it's enhanced. (Technically, the game thinks the enhanced version is a new item. Thus, I am now storing its previous valuable state and reapplying it once it's enhanced.)
简体中文
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【物品】新物品:能量饮料 (基本上是咖啡或可乐的强化版本。当然更贵。不过,如果你有足够的料理技能的话,你自己制造的咖啡可能效果更好。)
【购物】各种商人现在可能贩卖能量饮料。
【贵重物】被标记为贵重物的物品无法在物品窗口中按D键丢出。
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【贵重物】修复了贵重物在强化后会失去【贵重物】标记的BUG。(技术上,游戏认为强化后的物品是另外一件物品。所以,现在我记录装备被强化前是否是贵重物的状态,然后在强化完毕后重新添加上这个标记。)
Latest news from Ukraine/乌克兰小剧场
https://controlc.com/7e826cf6
https://pastelink.net/7j2e203t