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[Neolithic]To the End News

For Everyone Who Wants to Add Text-to-Speech in Their Games, You Can Have It!

[previewyoutube][/previewyoutube]

Requirement:
Only works on Windows Systems with SAPI support. (Likely that means Windows XP or above.)
RMXP is not required. You can use it on any game engine that can call functions from DLLs. (I have tested RMVXA, and it works as well.)

License:
Simply attribute to orochi2k in your credit. :)

Purchase of a copy of [Neolithic]To the End is appreciated but not required. By doing so you will receive future updates to the DLLs as I am using them in my game and my game is frequently updated. :)

Also, please support Ukraine if you can. :)
I live in a nation without much freedom. I do not want any other people to lose theirs.

Example Project: (RMXP, No RTP included.)
https://mega.nz/file/2plnCKAK#c8UXnMG8ODhkrBSubaKBKULa5k0G1fSs_kdfKHiB5mE

需要:
只能在WINDOWS的系統上運行,並且WINDOWS系統必須有SAPI接口。(基本上也就是說只能在WINDOWS XP以上的系統才可能正常運行。)
不需要RPG MAKER XP,只要是能調用DLL的遊戲引擎都應該可以用。(我在RPG MAKER VA上測試也能用。)

授權:
只要在你的遊戲中註明使用了來自orochi2k的這項技術即可。
購買一份Steam上的[Neolithic]To the End的話,那就太感謝了。但是這不是必要的。不過呢,由於我的遊戲在高頻率的更新,也許之後會包含對這些DLL的後續更新也說不定呢。:)

另外,如果力所能及,請支持烏克蘭。 :)

RMXP的範例遊戲(不包含RTP):
https://mega.nz/file/2plnCKAK#c8UXnMG8ODhkrBSubaKBKULa5k0G1fSs_kdfKHiB5mE

Update, Version 20230916


English
############Content################
[Cave of Mountain Keao]New location: Dr. Kyoryu's Research Station.
[Dr. Kyoryu's Research Station]Added a set of alchemy devices.
[Butterfly]Once you reach Dr. Kyoryu's Research Station, you can use the butterfly wing to teleport to that location from anywhere in the Cave of Mountain Keao.
[Dr. Kyoryu]Dr. Kyoryu now appears in the game. The first time you get near to him a short story will start to play.
[Dr. Kyoryu]Dr. Kyoryu comes with an assistant, she will provide you with some pet services.
[Marinas]Random townfolks may talk about rumors about Dr. Kyoryu.
############Debug#################
Fixed a bug that all Cave of Mountain Keao areas were incorrectly marked as outdoor areas. They are now marked as indoor areas.
简体中文
############Content################
【柯奥山洞穴】新地点:恐龙博士的研究站
【恐龙博士的研究站】加入了一套炼金设备。
【蝴蝶之翼】在你首次抵达恐龙博士的研究站后,你可以用蝴蝶之翼从柯奥山洞穴内的任何地方传送到恐龙博士的研究站。
【恐龙博士】恐龙博士现在出现在游戏中,首次靠近他的时候会有一段剧情自动播放。
【恐龙博士】恐龙博士有一个助手,会提供一些基本的宠物服务。
【玛丽娜斯】随机的村民可能会讨论恐龙博士的传闻。
############Debug#################
修复了柯奥山洞穴被错误标记为室外区域的Bug, 现在它们被正确标记为了室内区域。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/9ca71223
https://pastelink.net/t97pb3w2

DD#138 Old Weapons Never Die!

Hi, everyone. Welcome to another week of this game's evolution.

Alongside the expansion of the map and the continuation of the main story, there are always new challenges and obstacles. Meanwhile, there are a lot of randomly generated weapons with different prefixes and attributions we can have along the way. Some of them are already quite strong, and some of them have ways to improve such as firearms can change their components. But, previously, most of the other weapons lacked of meaning to grow stronger. It's no longer the case this week.

We now have a weapon enhancement system.

Most of the weapons now have experience and levels on them. You can sacrifice other weapons and possibly some items that I will add in the future to provide them with Experience to level them up.
Each enhancement level will provide a bonus to the weapon's many base attributions such as the attack value, the physical defense value, the magic defense value, the strength bonus, the endurance bonus, the speed bonus, the magic bonus, the Max HP bonus, and the Max MP bonus.

As a result, you can now hold some of your favorite weapons a bit longer before have to put them on shelves. Although, this new system still has some limitations at this moment such as the max enhancement levels are capped by the weapon's quality. Those limitations may also be lifted one day in the future as the development continues. More details can be found on the game's wiki pages about the Weapon Enhancement system. Old weapons never die, they live on enhanced or live on as the experience of others.

Sometimes, enhanced old weapons may even be better than new ones. It's just like I've been using the ancient RPG Maker XP engine for more than 19 years on the development of this game without the need to worry about any stupid sudden policy changes like Unity just did this week. Cheers to my old friend. :)

Other than the weapon enhancement system, our journey in the Anomalous Nation continues.
5 of 6 floors of Cave of Mountain Keao have been completed with the last floor will be the research station of Dr. Kyoryu whose character files have also been completed.

Before you meet him, you can already use his appearance on your character or your customized teammates.

Story-wide, we now officially get the mission of the Marinas Hospital known as the "Sweet Dreams." It can be triggered either from the Marinas Hospital if you offer the doctor help to investigate after discovering his secret, or you can also trigger it from the Marinas Town Hall where you can find a young woman asking for help to find her missing brother. Additional branches have also been added, such as you can inform the woman about the discovery of the secret room of the hospital. However, every choice bears consequences. The story will continue in future updates.

Other small improvements include:
Some searchable objects now have spark animations to clearly indicate something is out there.
More characters have the inspect skill by default.
The "Love Tree" has been added as an attraction to the North of Marinas.

That's for this week. Next week, we will likely meet Dr. Kyoryu. Unlike his counterpart in StoneAge Online, he will be a quite different character.


Today's changelog:
[Marinas Blacksmith's Stop] Added 2 magic anvils for weapon enhancement.
[Weapon Enhancement]Enhancement levels now affect a weapon's strength bonus, endurance bonus, speed bonus, and magic bonus.
[Weapon]It's now possible to attach a script block on a weapon as a special attribution to modify its strength bonus, endurance bonus, and magic bonus based on certain conditions. (We already have the function for the speed bonus.)
[Weapon]Changed the way that a weapon provides max_hp bonus and maxp_sp bonus.
[Weapon Enhancement]Enhancement levels now affect a weapon's max_hp bonus and maxp_sp bonus.
[Wiki]Updated the weapon enhancement wiki page, and added information about the effects of enhancement levels and max level caps.


Latest news from Ukraine:
https://controlc.com/11474168
https://pastelink.net/xto1vbvs

Update, Version 20230914


English
############Content################
[Character Customization]Added a new playable male character variation.
[Weapon Enhancement]Added a sound effect when enhancing a weapon.
[Weapon Enhancement]Added a level-up animation when a weapon gains a level via enhancement.
[Weapon Enhancement]The level-up animation can be canceled if you are in a hurry.
###########System##################
Window_EnhancementUITopWindow now has its icon coordinates accessible by other classes.
The drawing-axis value of sprite animation and sprite damage animation is now based on the drawing-axis value of the sprite itself instead of a fixed value.
简体中文
############Content################
【角色自定义】加入了一个新的可用男性角色造型。
【武器强化系统】在强化武器时加入了一个音效。
【武器强化系统】在武器经过强化升级时加入了一个动画效果。
【武器强化系统】如果赶时间的话,升级的动画可以通过按键取消。
###########System##################
Window_EnhancementUITopWindow的图标坐标现在可以被其它类公开访问。
精灵图动画和损坏动画上的绘制轴数值现在基于精灵图本身的绘制轴坐标而非一个固定数值。


Latest news from Ukraine/乌克兰小剧场
https://pastelink.net/97zocpgs
https://controlc.com/1d5992b8

Update, Version 20230913


English
############Content################
[Weapon Enhancement]Added the Weapon Enhancement system
[Safehouse]Added a magic anvil that allows you to enhance weapons.
[Safehouse]Added a cabinet nearby with a random brick, a random baseball bat, and a random spoon inside so that you can have something to enhance.
[Weapon Enhancement]Weapon Enhancement Level now also affects a weapon's defense values. (Previously only affects the attack value.)
[Tutorial]A shoot tutorial will automatically display when you use the Weapon Enhancement System for the first time.
[Wiki]Added a wiki page about the Weapon Enhancement System: https://neolithia.fandom.com/wiki/Weapon_Enhancement
###########System##################
Finished the coding of the Weapon Enhancement UI.
简体中文
############Content################
【武器强化系统】加入了武器强化系统。
【安全屋】在安全屋加入了一个魔法铁毡允许你使用武器强化系统。
【安全屋】在铁毡附近加入一个柜子,柜子里有一个随机的搬砖,一个随机的棒球棍,一个随机的调羹。以便你有一些可以用于武器强化的物品。
【武器强化】武器强化等级现在会影响武器的防御力数值。(昨天的测试版本只影响攻击力)
【教程】当你首次使用武器强化系统时会播放一个简短的教学。
【维基】在维基上加入了关于武器强化系统的页面:https://neolithia.fandom.com/wiki/Weapon_Enhancement



Latest news from Ukraine/乌克兰小剧场
https://controlc.com/e4e02ca5
https://pastelink.net/exo6x4cb