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[Neolithic]To the End News

DD#95 More on Faith, Egypt, and Stories

Hi, everyone. Welcome to another week's developer's diary.
This is another week that our content updates get a bit more diverse.
So, here are some highlights:

1, New Faith and Tenets:
Continuing from last week's work, we are getting more content in our faith system. More real-life Center-of-Beliefs have been added to the game such as Hinduism, Shinto, and something darker

Fun fact: Lucifer was the light bringer before falling from heaven.
You will need to consult your demon to unlock this Center-of-Belief.
Meanwhile, we also got some new tenets. Among them is Tangpingism, a social movement in China, it fights against a sick society that exploits people's passion, forcing people to work from 9 am to 9 pm, 6 days per week by simply not taking part in meaningless competitions with others.
You also now have the ability to copy your faith to your pets. With all your faith combined, it may amplify the strength of your customized faith.

2, New Content in Egypt:
Mummies once again walk on this ancient land.

There is a breached ancient tomb in the Desert of the Trapped, containing a document about the last days of a group of ancient Aten Cultists after the death of Pharaoh Akhenaten. Faith of true believers may last millenniums, even twisted ones. The day may still break one day even if they failed the last time.

3, New Skills for Very Rude Characters:
Do you ever want a tank that can force enemies to target them, and absorb all the damage while still fighting back with a relatively stable damage output? Sure, but how are we going to do that?
By becoming a quite annoying person shouting dirty words at enemies and causing emotional damage to them! That's right, you can now use skills that bomb enemies with foul speeches to cause both damages and get their hatred toward your tank character. The effect is scaled with the character's speech skills. That makes Trump become a perfect candidate to abuse this tactic.

4, TTS System Improvements:
The TTS system will now mute the background music when reading in-game texts for you.
It's now also capable to read a large chunk of text such as in-game documentary books.
Some minor bugs are also fixed along the way.

5, Back to Main Story:
As our previous preparation to continue the main story in Egypt was completed, the main story quest "Lost in the Sand" also progressed a bit. Another secret society you have met before is also involved in its own investigation of what happened to the missing professors. People who know a lot of the real-life background story of the development of this game may also find a new character very intriguing. It's a character based on a real-life person but few may know, yet we remember.

That's for this week. There is a lot more to add to Egypt.

Today's changelog:
##########Content############
[Butterfly]Butterfly Wings now work in the Desert of the Trapped.
[Butterfly]Butterfly Wings now work in the Breached Ancient Tomb
[Egypt]New location: Expedition Team's Tent
[Lost in the Sand]The story continues. (Variable changes from 700 to 705)
[Lost in the Sand]Added a document in the Expedition Team's Tent

Update, Version 20221110


English
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[Enemy]Grand Inquisitor Aaron is no longer immune to fear, sleep, and blind.
[Enemy]Bandits in Egypt now drop more money.
[Faith]Queensmouth Scavengers have about a 65% chance to be following Christianity. (Based on Religion in the United States data from Wiki.)
[Faith]Grand Inquisitor Aaron and his assistants get their faith set to Christianity.
[Faith]The Buddhism Monks in Liu now have their faith set to Buddhism.
[Art Assets]Added a non-playable character's art assets, designating SA96.
[Lost in the Sand]A tent will appear in the Desert of the Trapped. (Only after this mission has started.)
简体中文
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【敌人】大审判官安隆·卡斯提罗不再对恐惧、睡眠和失明免疫。
【敌人】埃及的强盗现在会掉落更多的金钱。
【信仰】王后镇的拾荒者现在有65%的概率有基督教信仰。(基于维基百科上美国当前宗教数据的信息。)
【信仰】大审判官安隆·卡斯提罗以及他的助手的信仰被设定为了基督教。
【信仰】疁城的和尚们现在在数据中遵循佛教信仰。
【美术资源】加入了一个新的不可使用的角色的美术资源,编号SA96
【迷失于沙之中】在这个任务开始后被困者的沙漠会出现一个帐篷。(这个帐篷在该任务开始前不会存在。)

Update, Version 20221109


English
##########Content############
[Egypt]New location: Breached Ancient Tomb
[Egypt]Added a document in this tomb with information about the last days of the ancient Aten Cultists.
[Skill]Spirit of Mirror and Spirit of Guardian can now be used from the menu before engaging enemies in battle.
[Enemy]Grand Inquisitor Aaron's MaxHP, Endurance, and Physical Defense is reduced.
[Enemy]Further reduced Grand Inquisitor Aaron's all status on his first encounter. (A well-placed AWP shot may put him back to his slumber.)
##########System#############
[TTS]Text-to-Speech system no longer stops the message window from updating when reading.
[TTS]Text-to-Speech system can now read big books.
[TTS]When reading, background music will be temporarily muted.
##########DEBUG#############
[TTS]Fixed a bug that when reading the large text message popups the logical flow gets broken. (It shall use "next" in the loop instead of "return")
简体中文
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【埃及】新地点:被闯入的古墓
【埃及】在这个墓穴中加入了一篇文档,关于那些上古时代的阿腾邪教徒们所经历的最后时光。
【技能】守护精灵和镜之精灵现在可以在菜单中直接使用,可以在开始战斗前提前准备好。
【敌人】降低了异端大审判官安隆·卡斯提罗的最大生命值、耐力、和物理防御力。
【敌人】进一步降低了首次遭遇异端大审判官安隆·卡斯提罗时他的各项属性。(基本上AWP一枪能击毙。)
##########System#############
【对话语音播放功能】在系统阅读语音时不会再打断信息窗口的刷新。
【对话语音播放功能】该系统现在可以阅读打断的书籍文字。
【对话语音播放功能】在阅读时背景音乐会暂时静音。
##########DEBUG#############
【对话语音播放功能】修正了在对于大型的文字提示框使用语音阅读时发生了程序逻辑错误BUG的问题。(应该在循环中使用"next"而非"return")

Update, Version 20221108


English
##########Content############
[Faith]The religious books dropped by Aten Cultists now also unlock the "Sun Worship" tenet. Thus, this tenet is now available to your main character and allies. (The change does not affect the religious books generated previous to this version.)
[Skill]New skill: All of You, Are Just Garbage! (AoE version of the Foul Speech skill. Eric Ocelot in This Is a Bar teaches this skill but the price is ridiculously high.)
[Enemy]Aten Cultists now use "All of You, Are Just Garbage!" instead of Foul Speech.
[Enemy]The Possessed now use "All of You, Are Just Garbage!" instead of Foul Speech.
[Battle]When a character uses a skill, the skill name window will now last a bit longer.
##########System#############
[Faith]Added more generic functions to check if any character in your group has a faith CoB or tenet with a certain tag and then do something.
[Faith]Changed the code of all devotion from certain activities to this new generic function.
##########DEBUG#############
[Faith]Fixed tenet: Sanctioned Raider's incorrect requirement.
简体中文
##########Content############
【信仰】阿腾邪教徒掉落的宗教书籍现在会解锁【太阳崇拜】信条。从而使这个信条可以被主角团使用。(该变动不影响这个版本之前生成的宗教书籍。)
【技能】新技能:在座诸位,皆是垃圾。(污言秽语的全体版本。可以在这是间酒吧里找艾瑞克·奥斯罗特学习这个技能,但是,他的开价高得离谱。)
【敌人】阿腾邪教徒现在使用【在座诸位,皆是垃圾】而非【污言秽语】
【敌人】被附体之人现在使用【在座诸位,皆是垃圾】而非【污言秽语】
【战斗】当一个角色使用一个技能时,技能名称显示的窗口的存在时间略微增长了一点。
##########System#############
【信仰】加入了一些更泛用的函数在判断队伍中是否有任何角色存在某个带有某种特征的信仰核心或信条,随后进行某操作。
【信仰】所有的基于某种活动而获得虔诚的行为被更新到了这些新的泛用函数上。
##########DEBUG#############
【信仰】修复了信条【正当掠夺者】的错误要求。

Update, Version 20221107


English
##########Content############
[Faith]Faith customization options now only display when you are checking your main character's faith.
[Faith]You can now copy your faith to the faith of your pets when inspecting their faith. (When you change your faith again, theirs will not automatically update.)
[Faith]New tenet: Tangpingism. (+15% Emotional Damage resistance. Mutually Exclusive with "Obey Your Superior." Half the cost if the character is following Taoism.)
[Faith]Talking to the man who lies down in Liu can now unlock Tangpingism.
[Skill]New skill: Foul Speech. (Cause emotional damage and hatred based on the user's speech skills. So, your tank character with high speech skills, such as Trump, can make enemies focus on them while still doing some damage. However, as the damage type is emotional damage, you can hardly talk a zombie to death.)
[Skill]Very few types of pets can learn Foul Speech as it is very rude. -_-
[Enemy]Cat-Faced Old Ladies are no longer immune to emotional damage as part of them are still human.
[Enemy]Normal citizens in Liu may now use the Foul Speech skill when attacked. (Kinda normal human reaction.)
[Enemy]Businessperson-type citizens in Liu are now a bit less likely to try to escape.
[Enemy]The bandits in Egypt learned to use Foul Speech.
[Enemy]The Aten Cultists learned to use Foul Speech.
[Enemy]The Possessed learned to use Foul Speech.
[Enemy]The Homeless in the sewer learned to use Foul Speech.
[Enemy]The Crazed Survivors learned to use Foul Speech.
[Enemy]Those enemies may have different speech skills and thus possess a different level of threat. They are not quite smart. Thus, they may still use Foul Speech on a creature in your group that is immune to emotional damage, such as zombies.
[Queensmouth]Changed the code of selling bandages to the doctor in the police station, bypassing a hard driver I/O that may cause problems on some computers. The price no longer directly modifies the value number. (Thanks to 18920059268's bug report.)
##########DEBUG#############
Fixed a crash bug caused by a map's environment being totally void. (Such as the shade's dream.) (Thanks to 18920059268's bug report.)
From now on, the game system will automatically correct the nil to an array.
简体中文
##########Content############
【信仰】自定义信仰的选项现在只会在你检查你的主角的信仰的时候显示。
【信仰】你现在可以在检查你的宠物的信仰的时候,把你当前的信仰复制给你的宠物。(当你再次改变信仰时,他们的信仰不会自动改变。)
【信仰】新信条:躺平主义。(+15%情感伤害抗性。和"无条件服从"信条互斥。如果是道教信仰,则增加该信条的消耗减半。)
【信仰】现在和某个在疁城躺平的男子对话可以解锁躺平主义的信条。
【技能】新技能:污言秽语。(基于使用者的说服力水平,对目标造成感情伤害和制造仇恨。适合高说服力的坦克角色吸引仇恨的同时稳定输出。可能适合川普使用。但是,由于伤害类型是感情伤害,所以估计你没法直接嘴炮干掉一只僵尸。)
【技能】只有少部分的宠物可以学习污言秽语。因为这非常祖安。-_- (其余人员可以在这是间酒吧里学习这个技能。)
【敌人】猫脸老太太不再免疫感情伤害,因为她们还保持一定的人性。
【敌人】疁城的市民被攻击时现在可能会使用污言秽语。(貌似属于正常的人类反应)
【敌人】疁城打工人遭到攻击时每回合选择逃跑的概率略微降低。
【敌人】埃及的强盗学会了使用污言秽语。
【敌人】阿腾邪教徒学会了使用污言秽语。
【敌人】被附体之人学会了使用污言秽语。
【敌人】下水道里流浪汉学会了使用污言秽语。
【敌人】发疯的幸存者学会了使用污言秽语
【敌人】以上敌人的说服力水平不同,因此使用污言秽语时对你的威胁也不同。并且,他们并不是非常聪明,会对你队伍中那些免疫感情伤害的生物(比如僵尸)使用这个技能。
【王后镇】修改了向某个在警察局的医生贩卖绷带的代码。跳过了一次可能导致问题的硬盘读写。并且价格变动不再是直接修改物品上的数值了。(感谢18920059268的Bug报告。)
##########DEBUG#############
修复了一个因为某些地图的环境是空时导致的游戏崩溃bug。(比如在暗影的梦境里的时候)(感谢18920059268的Bug报告。)
从现在开始,游戏的系统会自动把空值设置成一个可读的数组。