Hi, everyone! Welcome to another week's developer's diary which is perfectly normal.
This week's development is mainly in the seaside town known as Marinas. Everything is perfectly normal.
You may have heard about some strange rumors from random townfolks. They may tell you about a strange girl on the beach. They may tell you about a haunted lighthouse. They may tell you about the monsters from the sea. But, don't be alarmed, everything is perfectly normal in this town.
Let's go down to some details of this week's development of this perfectly normal town.
The town has a perfectly normal blacksmith's shop where you can find, a friendly young apprentice selling you some useful tools, some smiters, and a 3D printer to craft items. It's perfectly normal to have a 3D printer in a blacksmith's shop.
A bit to the east, there is a hospital. You may find a perfectly normal doctor treating patients with a perfectly normal method that can restore your health without going through complex procedures. Such a method has been well-proved even in some other well-known RPGs in the world, such as Skyrim and Fallout 4. Thus, it's perfectly normal for a doctor to use such treatment on his patients.
To the south, we can arrive at the Dock of Marinas. It's perfectly normal for a seaside town to have a dock. And it's also perfectly normal to have a lighthouse nearby.

Don't mind all the screams you may hear and all the ruined furniture you may find inside. It's perfectly normal for a lighthouse. Those dead bodies are perfectly normal. Those huge spiders are perfectly normal. And as some of you that can see them have noticed, the shade creatures inside are perfectly normal, too. To ensure everything is perfectly normal, someone left you a perfectly normal note on the wall with a topic that matches the lighthouse perfectly and that's because everything is perfectly normal.
A fact about the dock is it's very close to the sea. And the sea contains a lot of chemicals known as "Dihydrogen Monoxide." It's also perfectly normal that things will become "wet" if they contact with "Dihydrogen Monoxide." Even though, it can cause massive death if people breath in too much of such chemicals. It's perfectly normal that people enjoy drinking such chemicals like their life is depending on it. Some may even enjoy bathing their bodies inside such chemicals. Just like that, people can become "wet" quite easily. Perfectly normally, they become a bit more resilient to fire. Unfortunately, they also become a bit more vulnerable to thunder and ice. Subsequently, you may not want your teammate to be "wet" in a cold environment. It's perfectly normal to throw a fireball at them to fix this condition. I learned this from Baldur's Gate 3 recently. Thus, it shall be perfectly normal.
On your way back from the lighthouse, you may find a perfectly normal girl collecting shells on the beach and selling them to tourists to raise funds for charity.

Her name is Yayoi and she is perfectly normal.
She has a perfectly normal combat-ready animation.

She also has a perfectly normal attack animation.

You may find her chest nearby. Perfectly normally you may want to pick the lock of her chest just like all heroes in classical RPGs, especially JRPGs do without considering the feelings of the owner of the chest. Now as we are talking about RPGs, it's perfectly normal for an RPG to have RPGs in the game. Thus, RPGs have been added to the game as a new kind of firearm. Now, where were we? Oh, the chest. Yes, you can of course find an RPG and some missiles inside as well. Because it's perfectly normal for a girl to have an RPG for self-defense. Just like this:

Alright, that's all the perfectly normal updates for this perfectly normal week. :)
Today's changelog:
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[Status Effect]New Status Effect: Wet
[Status Effect]Wet gives +30% fire resistance and -20% electric/thunder resistance. -20% ice resistance.
[Status Effect]Anything that can cause "Burning" will remove "Wet." "Wet" removes "Burning."
[Skill]Waterball can now cause "Wet."
[Item]All water items can now cause "Wet."
[Marinas]New Location: Marinas Hospital.
[Marinas Hospital]You can find a doctor who treats patients with a quite unusual method.
[Butterfly]Marinas Hospital becomes a teleport location after you visit this location once.
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