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DD#65 Nobody Expects...

Hi everyone, welcome to another week's developer's diary.

Although the main story is getting closer to a certain location in Queensmouth, there are still some unsolved puzzles about this town. Among them, is the question about why this town is called Queensmouth? Well, I'm not going to provide answers directly in this diary. But, a part of the answer from one perspective of view is already in the game during this week's updates.

However, just a reminder.
A wise man once said, "There are no facts, only interpretations."

When trying to discover the root of a mysterious town, it's necessary to dig into history.

A few hundred years ago, the Italian explorer Christopher Columbus funded by Queen Isabella I of Castile discovered the new world. (Of course, that's from the perspective of view of the old world, ignoring natives who were already there.) The era of colonization followed soon after. Meanwhile, in the old world, the same Queen Isabella I established the Spanish Inquisition in 1478.

It's only natural for many people who try to escape the cruel inquisition of Spain or other types of religious persecutions from other nations to flee to the New World. For example, the earliest colonies of New England were founded between 1620 and 1638 by separatists and Puritans seeking to establish religious communities in which they could worship freely. Both sects had been persecuted in England.

If we end our historical journey just here, it could be a nice fairy tale where people live happily ever after. However, in the real world, such stories are rare. The Witch-Hunting began to occur in North America while Hopkins was hunting witches in England. In 1645, forty-six years before the notorious Salem witch trials, Springfield, Massachusetts experienced America's first accusations of witchcraft when husband and wife accused each other of witchcraft. Meanwhile, the Spanish Inquisition also followed the colonization, spreading into all Spanish possessions in North, Central, and South America.

That's the historical background of the era when Queensmouth was established. Following the recent discovery of a secret tunnel beneath the church, more secrets are going to be revealed. However, history is also just past events that people decide to agree upon. History also requires people to write them down, to be known to others. As a result, the majority of history experienced by normal people has been lost just as people can hardly learn the biography of other common folks who lived hundred years ago. What makes things even worse is we are facing certain antagonists that hold the power to wipe out the memory. Thus, the investigation itself becomes a puzzle. Will you be able to find out the truth from fragments of what remains is yet to be found?

Maybe it will be something you didn't expect. :)


Also, it has no connection to this Twitter. :P
https://twitter.com/NeolithicOffic1/status/1514665844399243264
But, hey, please don't use or even spread the leaked version of Victoria 3.
It's totally not cool. If you do that, you may not expect to be targeted by an inquisition led by me. :)
(OK, I'm just kidding. I'm still locked down in Shanghai, and can hardly provide much help to my Paradox friends.)


As we are talking about history, do you know it's the Templars that invented one of the earliest private
banking systems? Our content may still not be ready to cover a large part of them so far. We now have our own item banks this week. All your containers in your pocket dimension can now help you to sort out your possessions so that you no longer need to carry everything with you.

Other updates of this week include new items, new skills, new 3D printing blueprints, bug fixes, and improvements to Steam Workshop synchronization.

That's for this week. Although the lockdown in Shanghai is not likely going to end soon, our updates will not be interrupted by such small drawbacks.


Today's changelog:
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New playable male character variation: Inquisitor.

Update, Version 20220414


English
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[The Secret Tunnel]The supply boxes in this area may now contain bones.
[The Secret Tunnel]Added a big gate that can be unlocked in future updates.
It's now possible to just destroy opened supply boxes instead of picking them up.
简体中文
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【秘密通道】这个区域的补给箱里可能发现骨头。
【秘密通道】加入了一道在以后的更新中可以解锁的大门。
现在可以直接破坏已经被开启的补给箱而不用捡起它们。

Update, Version 20220413


English
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[The Secret Tunnel]The other two coffins can now be searched. Each one of them has a randomly generated Martyr's Shield and a piece of a journal.
[The Secret Tunnel]They are guarded by special Vengeful Spirits.
[The Secret Tunnel]More parts of the secret tunnel are now accessible.
Greatly increased the drop rate of Ectoplasm from Vengeful Spirit. (Base drop rate increased from 20% to 80%)
#########System###############
It's now possible to check the inventory of any container-type furniture and retrieve only the items you want. (You still can retrieve all items at once.)
Thus, it's now more convient to store your items in as many containers as you like in your pocket dimension instead of carrying everything with you.
简体中文
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【秘密通道】另外两个棺材现在可以被调查。每一个都包含一个随机生成的殉道者之盾以及部分的日志。
【秘密通道】每一个棺材都有一个特殊的复仇怨灵在调查时会出现。
【秘密通道】更多的部分可以进入。
大幅增加了灵质从复仇怨灵身上掉落的几率。(基础掉落几率从20%提升到了80%)
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现在可以检查一个容器类家具的物品栏并且只取出你想要的物品。(你依然有能力一次取出全部的物品。)
于是,现在把暂时不用的物品存放在无限多个的位于你的口袋空间的容器内,可以让大家无需随身携带全部的物品了。

Update, Version 20220412


English
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Removed the zombie population in the secret tunnel. Thus, reduced the enemy density a bit while also making the enemy more consistent.
New skill: Holy Smite
New item: Martyr's Shield (It can have prefixes.)
A coffin in the secret tunnel can now be searched, revealing another part of the dark history of Queensmouth.
There is a special vengenful spirit here, too.
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Fixed typo of Vengeful Spirit in English localization.
简体中文
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移除了秘密通道中的僵尸。从而降低了这个区域的敌人密度,并且让敌人种类的一致性更高了一点。
新技能:神圣惩戒
新物品:殉道者之盾 (可以带前缀)
秘密通道中某个棺材现在可以被调查,将会揭示又一段王后镇的黑暗历史。
这里还有一个特殊的复仇怨灵。
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修复了英文文本中复仇怨灵的拼写错误。

Update, Version 20220411


English
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The empty supply boxes you pick up are now container-type furniture.
If it has contents, the chest will show as closed. If it's empty, the chest will show as open.
This change does not affect old empty supply boxes generated previous to this version. (They will be considered as legacy items and slowly get removed from the game while the old items remain)
The furniture merchant in No.181 River Road now sells the new version of such chest instead of the old versions.
He now also sells campfire supplies.
[Quarantined Neighborhood]Added a set of recycling bins in a relatively safe location. (There is something inside.)
[Quarantined Neighborhood]There is a new 3D printing blue print in this area to make "Empty Glass Bottles" from glass
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[Steam Workshop]Localization data will now try to reinitialize after resync mod paths so that localization text from mods will display correctly without the need to restart the game.
#########DEBUG###############
Fixed a bug that broken glass bottles generate wood instead of glass when getting scavenged.
简体中文
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空的补给箱现在变成了一种可以拿起的容器类家具。
在存在物品的时候,箱子会以关闭的形态表示。在空的时候,箱子会以开启的形态表示。
该改动不会影响这个版本出现前的空补给箱物品。(此类旧的补给箱会作为历史遗留物逐渐淡出游戏的更新。)
清河路181号的家具商人现在贩卖这种新的箱子而非旧版本的箱子。
他同时开始贩卖野营工具包。
【被隔离的小区】在相对安全的区域加入了一组分类垃圾回收箱。(里面有一些物品。)
【被隔离的小区】这个区域里现在有了一张新的3D打印图纸,可以用玻璃制作空玻璃瓶。
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【创意工坊】在同步订阅内容后本地化数据库会重新载入,从而使MOD中的本地化文本可以正常显示,不需要再重启游戏了。
#########DEBUG###############
修复了破碎的玻璃瓶在被分解时产生木头而非玻璃的BUG