4/2 Version Update Announcement
Dear agent,
The Mirror system is expected to be updated at 4/2 7:00 (UTC/GMT: 8:00) and is now available.
Compensation will be issued for this update: Ling coin x5000
Features are new
1. Now the simulated grumbling mutant zombies can use ghost fog
Feature optimization:
1. Optimizing the logic of the top-up server will now significantly reduce the problem of successful recharge but not yet accounted for. (If there is a hint that the top-up failed, recharge it.) )
2. Optimize the network synchronization of broken objects in the map scene
3. Optimize the loading speed and frame rate of the main interface
4. Optimize the loading speed and frame rate of the settlement interface
5. With resolution-related issues optimized, you can now select the resolution that fits the display in the settings interface for the best experience
6. Optimize the UI interface fit effect at partial resolution
7. Optimize the problem of too high brightness when opening the treasure chest
Fix the problem:
1. Fix some players have been landing the login interface, can not log on to the game
2. Fixed the problem that the mail function can not be selected
3. Fixed the problem of fuzzy interface of welfare activities
4. Fixed the problem of not loading the scene in the corner interface
5. Fixed the problem that the progress of the medical soldier's task could not be increased in the newbies' limited-time gift pack
6. Fixed the problem of simulating that the little skin can open the cabinet when using the storm-walking skill
7. Fixed the problem that the agent who was sealing the eye was hit to the ground by the small leather field and continued to seal the eye
8. Fixes a problem that simulates moving away from the skin and devouring the agent near the end of the storm-walking skill, which can lead to faster soul-eating
9. Fixed the problem of simulating the use of small skin to hit the agent to the ground, the agent can still use props, treatment and so on
10. Fixes the problem that the eye of the simulated psychic skin is being sealed does not show progress after using the painting skin
11. Fixes an invisible problem in the field of view of the simulated psychic skin, which is being turned over
12. Fixes the problem that simulated a small stalemate can release bloodthirsty soars on mutant zombies that have been eaten by the soul
13. Fix the problem that the agent who changed after using the painted skin is too tall to fix the simulated psychic skin
14. Fixed the problem that the simulated psychic skin in the use of painting skin changed to Jiahui, using the seven-kill state to try to lift the painting skin state, which will lead to the abnormal performance of Jia hui's character after the end of the seven-kill state
15. Fixes the problem that simulated a small stalemate can release bloodthirsty soars on mutant zombies that have been eaten by the soul
16. Repair agent Jia Hui used seven kills after confrontation with the simulated grumbling skin, was hit after tipping to the ground but still in the seven-killing state, and hit the simulated grumbling little skin back to the blood. After touching the seven-killing state, the state is normal.
17. Fixed the problem that Xiaogang's use of a broken gun to hit the simulated grievances being cast will cause the simulated grievances to fail to operate and reset
18. Fixed the problem that in teaching mode, the use of ghost fog can be a ghost-eating problem
19. Fixes an issue that causes the mouse pointer to disappear when the settings panel is closed in teaching mode and when the teaching prompt is not closed
20. Fixed the problem that the props received by the newer's seven-day check-in activity section could not be checked in (the problem has been solved and we will make a unified replenishment by mail in the future)
21. Fixes an issue where the same friend may appear in your friends list
22. Fix the problem of not showing props or tricks when selecting props or tricks in the corner interface
23. Fixed an issue in which teammate names in some interfaces do not display properly
24. Fixed the problem of small inability to move in the map of the church, releasing the simulated grumblings
25. Fixes an issue where the game interface may only account for part of the display in a full-screen state or in a full-screen window state
The Mirror system is expected to be updated at 4/2 7:00 (UTC/GMT: 8:00) and is now available.
Compensation will be issued for this update: Ling coin x5000
Features are new
1. Now the simulated grumbling mutant zombies can use ghost fog
Feature optimization:
1. Optimizing the logic of the top-up server will now significantly reduce the problem of successful recharge but not yet accounted for. (If there is a hint that the top-up failed, recharge it.) )
2. Optimize the network synchronization of broken objects in the map scene
3. Optimize the loading speed and frame rate of the main interface
4. Optimize the loading speed and frame rate of the settlement interface
5. With resolution-related issues optimized, you can now select the resolution that fits the display in the settings interface for the best experience
6. Optimize the UI interface fit effect at partial resolution
7. Optimize the problem of too high brightness when opening the treasure chest
Fix the problem:
1. Fix some players have been landing the login interface, can not log on to the game
2. Fixed the problem that the mail function can not be selected
3. Fixed the problem of fuzzy interface of welfare activities
4. Fixed the problem of not loading the scene in the corner interface
5. Fixed the problem that the progress of the medical soldier's task could not be increased in the newbies' limited-time gift pack
6. Fixed the problem of simulating that the little skin can open the cabinet when using the storm-walking skill
7. Fixed the problem that the agent who was sealing the eye was hit to the ground by the small leather field and continued to seal the eye
8. Fixes a problem that simulates moving away from the skin and devouring the agent near the end of the storm-walking skill, which can lead to faster soul-eating
9. Fixed the problem of simulating the use of small skin to hit the agent to the ground, the agent can still use props, treatment and so on
10. Fixes the problem that the eye of the simulated psychic skin is being sealed does not show progress after using the painting skin
11. Fixes an invisible problem in the field of view of the simulated psychic skin, which is being turned over
12. Fixes the problem that simulated a small stalemate can release bloodthirsty soars on mutant zombies that have been eaten by the soul
13. Fix the problem that the agent who changed after using the painted skin is too tall to fix the simulated psychic skin
14. Fixed the problem that the simulated psychic skin in the use of painting skin changed to Jiahui, using the seven-kill state to try to lift the painting skin state, which will lead to the abnormal performance of Jia hui's character after the end of the seven-kill state
15. Fixes the problem that simulated a small stalemate can release bloodthirsty soars on mutant zombies that have been eaten by the soul
16. Repair agent Jia Hui used seven kills after confrontation with the simulated grumbling skin, was hit after tipping to the ground but still in the seven-killing state, and hit the simulated grumbling little skin back to the blood. After touching the seven-killing state, the state is normal.
17. Fixed the problem that Xiaogang's use of a broken gun to hit the simulated grievances being cast will cause the simulated grievances to fail to operate and reset
18. Fixed the problem that in teaching mode, the use of ghost fog can be a ghost-eating problem
19. Fixes an issue that causes the mouse pointer to disappear when the settings panel is closed in teaching mode and when the teaching prompt is not closed
20. Fixed the problem that the props received by the newer's seven-day check-in activity section could not be checked in (the problem has been solved and we will make a unified replenishment by mail in the future)
21. Fixes an issue where the same friend may appear in your friends list
22. Fix the problem of not showing props or tricks when selecting props or tricks in the corner interface
23. Fixed an issue in which teammate names in some interfaces do not display properly
24. Fixed the problem of small inability to move in the map of the church, releasing the simulated grumblings
25. Fixes an issue where the game interface may only account for part of the display in a full-screen state or in a full-screen window state