New Build! New Stretch Goal!
[h2]Big Thanks![/h2]
It's amazing to see that we're over 500% funded. With your help, we hit our first stretch goal. This means that you'll get to have an amazing time with April and Erika.
If you still haven’t, please support us here:
IRAGON ON KICKSTARTER
[previewyoutube][/previewyoutube]
[h2]New Build![/h2]
This week we worked on adding a bunch of quality-of-life improvements for the VR version of Iragon.
First, we added a setting for a vignette, so that this helps reduce motion sickness while moving. We also changed the smooth turning to be axis-based and added a setting for head-oriented movement.
Next, we added haptic feedback when the sword collides with something, when a spell is in hand or thrown and when an attack is parried.
And last, in the Experimental hall’s WIP Models room, you will see new hair accessories on all of the girls’ default outfits.
[h2]New Boss Stretch Goal[/h2]
Our next big goal is to make a boss fight that's like nothing else we have in the game. Something big, scary, and fun to fight. If you'd like to see this in the game, please keep being awesome and supporting us.

What would you like to see next?
We're open to any ideas and feedback. After all, we're making this game for you. So let us know what you would like to be added to the game.

It's amazing to see that we're over 500% funded. With your help, we hit our first stretch goal. This means that you'll get to have an amazing time with April and Erika.
If you still haven’t, please support us here:
IRAGON ON KICKSTARTER
[previewyoutube][/previewyoutube]
[h2]New Build![/h2]
This week we worked on adding a bunch of quality-of-life improvements for the VR version of Iragon.
First, we added a setting for a vignette, so that this helps reduce motion sickness while moving. We also changed the smooth turning to be axis-based and added a setting for head-oriented movement.
Next, we added haptic feedback when the sword collides with something, when a spell is in hand or thrown and when an attack is parried.
And last, in the Experimental hall’s WIP Models room, you will see new hair accessories on all of the girls’ default outfits.
[h2]New Boss Stretch Goal[/h2]
Our next big goal is to make a boss fight that's like nothing else we have in the game. Something big, scary, and fun to fight. If you'd like to see this in the game, please keep being awesome and supporting us.

What would you like to see next?
We're open to any ideas and feedback. After all, we're making this game for you. So let us know what you would like to be added to the game.
