New Build!
[h2]New Build![/h2]
Click here to watch the new Update Video!
New Environmental Interaction
Welcome back to another Iragon changelog. We’re expanding on the environmental interactions from last week. You can now freeze water with the ice spell, rendering all enemies within it immobile. You can test this in the Experimental Hall.
New Spell System
Also in the experimental hall, there’s a New Spell System portal. You’ll be able to test the new channeling, projectile and AOE spells there.
Cutscene Improvements
Finally, we’ve continued working on the cutscene in the Lexi route. It is still WIP, lacking face animations and music.
[h2]What's your take on minigames?[/h2]
It seems like opinions on minigames vary from "they're a waste of time" to "I love them" and everything in between. Fishing minigames are a staple, Gwent was so loved that they made it a standalone game, but there are also countless hated and forgotten minigames. Do you like minigames and what do you think makes one good?

Click here to watch the new Update Video!
New Environmental Interaction
Welcome back to another Iragon changelog. We’re expanding on the environmental interactions from last week. You can now freeze water with the ice spell, rendering all enemies within it immobile. You can test this in the Experimental Hall.
New Spell System
Also in the experimental hall, there’s a New Spell System portal. You’ll be able to test the new channeling, projectile and AOE spells there.
Cutscene Improvements
Finally, we’ve continued working on the cutscene in the Lexi route. It is still WIP, lacking face animations and music.
[h2]What's your take on minigames?[/h2]
It seems like opinions on minigames vary from "they're a waste of time" to "I love them" and everything in between. Fishing minigames are a staple, Gwent was so loved that they made it a standalone game, but there are also countless hated and forgotten minigames. Do you like minigames and what do you think makes one good?
