1. Iragon: Prologue 18+
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Iragon: Prologue 18+ News

New Build!

[h2]New Build![/h2]

More levels!

Welcome back to another Iragon changelog. We’ve got some exciting news for you this week. The second part of the new levels are now testable. You can find them in the WIP Content corridor in the Experimental Hall. You just need to go through the portals labeled Winter Level 2, Forest Level 2, or Desert Level 2.

Improvements to gameplay systems

We’ve also been further improving the elemental interactions. Now the ice spell partially freezes the body of water it hits, instead of the whole thing. Enemies within said area will be visually marked as frozen. You can test it through the New Spell System portal in the Experimental Hall.


[h2]Do peripherals matter?[/h2]

All gamers love having the lightest mouse, the fanciest mechanical keyboard, the best headset, but do they really matter? Are they impacting your performance in the game? Are they making it a more enjoyable experience? Or are they just nice to have and look at?


New Build!

[h2]New Build![/h2]
Click here to watch the new Update Video!

New Environmental Interaction

Welcome back to another Iragon changelog. We’re expanding on the environmental interactions from last week. You can now freeze water with the ice spell, rendering all enemies within it immobile. You can test this in the Experimental Hall.

New Spell System

Also in the experimental hall, there’s a New Spell System portal. You’ll be able to test the new channeling, projectile and AOE spells there.

Cutscene Improvements

Finally, we’ve continued working on the cutscene in the Lexi route. It is still WIP, lacking face animations and music.


[h2]What's your take on minigames?[/h2]

It seems like opinions on minigames vary from "they're a waste of time" to "I love them" and everything in between. Fishing minigames are a staple, Gwent was so loved that they made it a standalone game, but there are also countless hated and forgotten minigames. Do you like minigames and what do you think makes one good?


New Build!

[h2]New Build![/h2]
Click here to watch the new Update Video!

Changelog

Welcome back to another Iragon changelog. Work continues on the new Winter, Desert, and Forest levels. All three are testable through the Experimental Hall and we’re looking forward to your feedback.

We’ve also been working on environmental reactions with different spells. For instance, charging clouds with lightning magic and causing gas to explode with fire magic. You can test them in the Experimental Hall.

Lastly, we’ve been working on a new cutscene that will play at the end of the Winter level. It’s still not complete, lacking face animations and music, but we’re making steady progress.

[h2]Do you like blank main characters?[/h2]

Do you like main characters that are a bit of a blank slate so you can imagine yourself in their place? Or do you prefer protagonists with a strong personality that you enjoy watching, but don't necessarily relate to?


New Build!

[h2]New Build![/h2]
Click here to watch the new Update Video!

General Update

Sadly, we don't have a full changelog for you this week, but we have started making a system that will help us make interactions between your spells and the environment. You can check the first W.I.P. interactions in the Experimental hall. And we are working on and testing some new level internally, so hopefully you'll be able to see and test them too soon. Also, we're working on automating our MAC build process, so we can have an easier time shipping MAC builds regularly.

[h2]What's the best game that came out this year so far?[/h2]

Some people think that it's been a slow year for video games and others think it's been going great. What do you think and what do you think is the best game to come out this year so far?


New Build!

[h2]New Build![/h2]
Click here to watch the new Update Video!

New level updates and fixes

Welcome back to another Iragon changelog. We’ve been improving on the new levels that were announced last week. There is new art, new destructibles, and collectibles. The levels are still WIP but you can play them through the Experimental Hall.

Bazaar Cutscene improvements

We’ve also been working on the Bazaar intro and outro cutscene introduced last week. You can see it at the end of the Desert level.

[h2]Bestiaries & Monster Manuals in games?[/h2]

In many games you have some way of reading and learning about the creatures you've killed. Something like the bestiary in Witcher 3 or the Monster Manual in D&D. Do you actually take the time to look at those when a game has them? Because we consider our monster girl gallery to be something like that, but with the extra benefit that you get to interact with them.