Patch 0.9.1.2 - A few more fixes!
This little patch fixes the following:
- When multiple dead animals are selected and 'dissect' is chosen, there will be multiple orders created, just like with 'harvest'.
- An annoying equipping-new-weapon-bug which caused the wearer to replace a shield with a weapon when clearly the current weapon should have been swapped.
- Work orders lacking resources will not be destroyed, which sometimes caused already added resources to become lost.
- Scrolls icons are added when browsing world regions.
Best wishes and lots of love! //Mattias
EDIT:
I made two more fixes and uploaded a new version under this number:
- Got rid of a crash related to the game world loading and changing resolutions or setting fullscreen.
- Searing beam and Terror did not count as ranged weapons when equpping, which was frustrating and caused some strange equipping choices.
- When multiple dead animals are selected and 'dissect' is chosen, there will be multiple orders created, just like with 'harvest'.
- An annoying equipping-new-weapon-bug which caused the wearer to replace a shield with a weapon when clearly the current weapon should have been swapped.
- Work orders lacking resources will not be destroyed, which sometimes caused already added resources to become lost.
- Scrolls icons are added when browsing world regions.
Best wishes and lots of love! //Mattias
EDIT:
I made two more fixes and uploaded a new version under this number:
- Got rid of a crash related to the game world loading and changing resolutions or setting fullscreen.
- Searing beam and Terror did not count as ranged weapons when equpping, which was frustrating and caused some strange equipping choices.