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  3. Patch 0.9.5.5 - Aaaaand more fixes!

Patch 0.9.5.5 - Aaaaand more fixes!

This patch does the following:
- Gets rid of a bug in which the game-over-menu appeared, despite other player owned locations existing.
- Minor UI improvements and fixes.
- The main menu now looks prettier and has some particle effects.
- Totally locked in hostile human will not longer cause massive lag.

Best wishes and lots of love! //Mattias

EDIT: You can now set specific scrap-orders regarding nightsteel and sunsteel.
EDIT2: Selecting more than 2 items in a storage will no longer remove the 'Move items'-option.
EDIT3:
- 'Autofill' is no longer invisible in prefab editors.
- Animal burrows have a longer delay before animals emerge. (After a quick poll, I have decided that the game also auto-pauses when discovering rat nests.)
EDIT4: Ancient statues placed in prefab editor won't change ingame.