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  3. Patch 1.0.0.6 - Fixes, performance improvement and some balancing!

Patch 1.0.0.6 - Fixes, performance improvement and some balancing!

This path does the following:
- Increases performance. There are some overall improvements, but this will be very noticeable if you are the kind of player that often plays with the resource-tab opened, because that had some extremely inefficient and not-needed code tied to it. My bad!
- Grim perk will be slightly harder to get and slightly easier to get rid off. Also, tender perk will be slightly easier to get.
- Overall loyalty-gain has been increased as well.
- Existing redundant work orders will be automatically removed. (Stuff like equip orders not tied to any existing unit)
- Fixes an issue related to certain scrollable menus glitching back to the top.
- Storage menus have a little more space so icons won't overlap.
- One crash less!
- Fixes it so that ancient research tables can't spawn too close to the map edge, making them impossible to interact with later.

Thanks for all the bug reporting! Please let me know if this patch does anything unforseen!
Best wishes and lots of love! //Mattias