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  3. Update Details & Changes

Update Details & Changes

[h2]Hello Community,[/h2]

A new update has just been released. Here are the details:

[h2]Bug Fixes[/h2]

Incorrect Reflections: On water surfaces, whether in the sea or a pond, incorrect reflections of the environment were generated. This issue has been fixed.

Collisions: Over the course of updates, small issues with collisions have crept in, causing objects like small bushes or flowers to completely block the character. This has also been fixed.

[h2]New Features[/h2]

Main Menu: A small visual adjustment has been made to the main menu.

Game World: Improvements have been made to the visual presentation, and bloom effects have been added to enhance the overall look. Graphical adjustments were also made to tone down the overwhelming green-on-green effect, especially on Lost Island, in order to highlight other elements.

[h2]Changes[/h2]

Overhaul: A larger section behind the big mountain on Lost Island, where the mine is located, has been reworked due to issues with vegetation (trees and bushes). As development progresses, additional areas for looting will be created.

[h2]Optimizations[/h2]

Framerates: Lost Island continues to be analyzed for issues causing frame rate drops. Further adjustments have been made to improve frame rates.

[h2]Issues[/h2]

Ghosting: Ghosting occurs when artifacts appear while selecting items such as an axe or in the shadows of trees. This issue is caused by TSR usage and originates from the engine itself, which we have no direct control over. We recommend switching to TAA if the ghosting effect is too distracting. This is a known issue that is being worked on.

If you have any questions or feedback, feel free to let me know! Thanks for your support and enjoy the game!

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