Updates
[h3]Hello KeepUp Survival Community,[/h3]
Today, another update has been implemented, bringing additional improvements to the "Create Game" menu and minor bug fixes.
- Further adjustments have been made to the "Create Game" menu, addressing an issue where extras such as DLCs were not being displayed.
- A flaw was identified in the farming system, which was not a direct error but rather stemmed from unauthorized translations in foreign languages, leading to issues. This was noticeable only when a language other than the default was used, hindering the smooth planting of crops like tomatoes on a plantation.
- Additional texts have been reviewed and refined once again.
- A major issue that frustrated many players has been resolved: the overlap between the pause menu and the HUD/inventory. The pause menu can now only be accessed once the system has fully loaded all data upon entering a level or after death.
- Furthermore, the overlap issue after death has been addressed.
- The mouse cursor is now visible when the inventory is open and switching between the pause menu and the game. Previously, the mouse cursor disappeared unexpectedly.
I hope this resolves the main issue successfully.
In Discord you have the possibility to follow the development and ask questions. https://discord.gg/8zyKXj9SDr
[h3]Follow me on social media![/h3]
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- Twitch
- YouTube
- Discord
- Twitter
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- Facebook
Today, another update has been implemented, bringing additional improvements to the "Create Game" menu and minor bug fixes.
- Further adjustments have been made to the "Create Game" menu, addressing an issue where extras such as DLCs were not being displayed.
- A flaw was identified in the farming system, which was not a direct error but rather stemmed from unauthorized translations in foreign languages, leading to issues. This was noticeable only when a language other than the default was used, hindering the smooth planting of crops like tomatoes on a plantation.
- Additional texts have been reviewed and refined once again.
- A major issue that frustrated many players has been resolved: the overlap between the pause menu and the HUD/inventory. The pause menu can now only be accessed once the system has fully loaded all data upon entering a level or after death.
- Furthermore, the overlap issue after death has been addressed.
- The mouse cursor is now visible when the inventory is open and switching between the pause menu and the game. Previously, the mouse cursor disappeared unexpectedly.
I hope this resolves the main issue successfully.
- Discord

In Discord you have the possibility to follow the development and ask questions. https://discord.gg/8zyKXj9SDr
[h3]Follow me on social media![/h3]
[hr][/hr]
- Twitch
- YouTube
- Discord
- Steam Franchise