Summary of the last updates
Update #1
01.11.2020
[h3]Fixes[/h3]
Fixed some playback issues in multiplayer mode
Fixed leg problems while swimming
Feet will now adapt to the floor again
Fixed non-functioning wind indicator in the HUD
[h3]Changes[/h3]
Hosting menu revised
Pause menu revised
Some weapon attachments revised
World map, Old Island, additional player spawn points have been added
World map, players spawn differently on the map
Items texts revised
Weapons now require the appropriate ammunition
Fast slots, numbering has been moved into the field of view
HUD revised
Crosshair is now switched off when the inventory is open
Crosshair will now turn off when not carrying a firearm
An interaction point is now displayed when not carrying a weapon
Weapons particle system revised
Weapons attachments revised
Compass revised
Thunderstorm volume has now been reduced
Animals are now deactivated at a certain distance from the player
[h3]New[/h3]
Animals added
Animals can be harvested after killing
Items like weapons are now displayed on the body
Player start areas, loot boxes added
Player start areas, save zone added
Building in the Save Zone is no longer possible
Added more items for agriculture
More resources added
Untreated water affects health and stamina
Update #2
07.11.2020
[h3]Fixes[/h3]
First player view was corrected
Destructible windows and doors Fixed
[h3]Changes[/h3]
Inventory menu revised
Equipment menu revised
New equipment with more slots
Redesigned fast slots
Performance improvement
Performance improvement: Objects are now hidden from the player at a certain distance
[h3]New[/h3]
New character added
New equipment: Jackets, pants, shoes, backpack, hip backpack, hip holster and hats added
Update #3
21.11.2020
[h3]Fixes[/h3]
Fixed jitter in multiplayer
Fixed player freezing
Fixed player freezing with a weapon
Update #4
20.12.2020
[h3]Fixes[/h3]
Fixed water collision problem
Fixed problem with rain from weather
Changes
Character now automatically drinks when he enters the water
Character loses less water
Many other small changes were made.
Loot boxes revised
Day night cycle time was changed. 1 hour day, 30 minutes night.
Map revised
Improved thirst reduction
Improved hunger reduction
[h3]New[/h3]
Items were added and changed
Buildings added
[h3]Others[/h3]
Performance improvement was carried out
KI Performance improvement was carried out
Update #5
04.01.2021
[h3]Fixes[/h3]
Fixed AI collision problem
[h3]Changes[/h3]
HUD revised and improved
Map expanded and revised
[h3]New[/h3]
New creatures added: Werewolf, Wendigo and Werebear
Update #6
19.01.2021
[h3]Fixes[/h3]
Performance drop due to animals has been fixed
[h3]Changes[/h3]
Players start randomly on the map
Added save and load in the pause menu
Day night cycle time was changed. 3 hour day, 1 hour night.
Was adjusted again: Improved hunger reduction
Was adjusted again: Improved thirst reduction
Map revised
Crafting and cooking expanded
[h3]New[/h3]
168+ animals added (more are planned)
Map and navigation system added
[h3]Others[/h3]
Multiplayer mode checked
Multiplayer mode tests via steam
Performance improvement was carried out
Performance improvements were carried out on animals