[Dev note] Future roadmap including the 4th Beta Test
Hi Survivors,
This is Director. K,
A while ago, we announced the 4th Beta Test news through a notice.
Today, we would like to introduce the future roadmap of Dysterra including the 4th Beta Test.
[h3]📋 Facility 🏟[/h3]
Facilities are one of the most important contents in Dysterra.
It was designed and developed to allow survivors to use the facility to directly choose the fate of the planet.
It was planned for a long time, but there were various variables in the actual service process, and we were able to determine the direction of improvement through the game play pattern analysis.
In the future, we plan to raise the difficulty level of the facilities to prevent a small number of survivors from taking over the facility phase controller, and we will also adjust the phase controller balance. In particular, there will be many revisions to the Seismic Wave, which had a lot of opinions from survivors.
We will be improving the verdict for NPCs to make better use of the phase controller in PVE servers and singleplayer.

Also, when the upper right area of the map(Gamma) is opened in the future, a very unique facility different from the existing facilities will be prepared, so please look forward to it.

[h3]📋 Global ranking system 🏆[/h3]
We're developing a Global ranking system to honor and reward the last survivors of fierce competition.

In particular, as the end of the world (server) through the terrafire eruption will have a significant impact on the Global ranking, we expect that the attack on facilities and phase control will become more intense.
In addition to the Global ranking leaderboard, the profile menu will provide more detailed information such as rankings, scores, achievements, terrasite transfer points, and PVP/PVE stats.

[h3]📋 Weapon 🔫[/h3]
We are planning to improve the battle by enabling more various types of battles by adding new types of weapons.
A representative example is considering the bullets with guidance function, sustained damage, etc., and we plan to increase usability by adjusting the balance of weapons that had low efficiency.
[h3]📋 Building(Housing) 🏡[/h3]
We are preparing a function to improve the defense and management convenience of the housing, and in particular, we will provide a function to repair damaged building parts more easily.
And the housing(Buildingcore) energy consumption system will continue to be balanced so that it cannot be built abnormally large in scale or to operate abnormally many installations.
[h3]📋 Vehicle 🚗[/h3]
As much as the opinions of survivors, our dev team is greedy for implementing various vehicles.
In the short term, we are preparing the appearance change function of the existing DYNAMO vehicle, and a completely different type of vehicle with an attack function is currently under development.

[h3]📋 Recycler ♻[/h3]
I’m sure it was a pain in the neck to throw away the items that were difficult to obtain but no longer needed.
We are preparing a Recycler that allows you to obtain some of the resources used in crafting at a certain rate.
And the Recycler can be conveniently used by installing it in the housing.

[h3]📋 Anti-Cheat 👮[/h3]
During the service period, various cheat methods were identified, so we have strengthened security through continuous updates, and various functions were added to enable quicker response to the cheaters.
Through this, it is expected that more Hacktools will be blocked fundamentally and a faster response to new cheats will be possible.
And, of course, we will continue to monitor and take action on reports of survivors!
[h3]📋 Release Date 📆[/h3]
As previously announced, Dysterra 4th Beta Test will be held for 1 week from August 30th,
and most of the contents introduced above are expected to be showcased during the 4th Beta Test period.
And Dysterra is preparing for an Early Access release in the 4th quarter of 2022, and will continue to provide new content and features after the Early Access.
All Dysterra officials are always listening to the various opinions of survivors, and we will do our best to include more opinions in the game.
See you next time with more information! Thank you.
[Dysterra official community channels]
📌 Steam community forum 👉LINK🔗
📌 Discord 👉LINK🔗
📌 Twitter 👉LINK🔗
📌 Facebook 👉LINK🔗
📌 Youtube 👉LINK🔗
📌 Twitch 👉LINK🔗

This is Director. K,
A while ago, we announced the 4th Beta Test news through a notice.
Today, we would like to introduce the future roadmap of Dysterra including the 4th Beta Test.
[h3]📋 Facility 🏟[/h3]
Facilities are one of the most important contents in Dysterra.
It was designed and developed to allow survivors to use the facility to directly choose the fate of the planet.
It was planned for a long time, but there were various variables in the actual service process, and we were able to determine the direction of improvement through the game play pattern analysis.
In the future, we plan to raise the difficulty level of the facilities to prevent a small number of survivors from taking over the facility phase controller, and we will also adjust the phase controller balance. In particular, there will be many revisions to the Seismic Wave, which had a lot of opinions from survivors.
We will be improving the verdict for NPCs to make better use of the phase controller in PVE servers and singleplayer.

Also, when the upper right area of the map(Gamma) is opened in the future, a very unique facility different from the existing facilities will be prepared, so please look forward to it.

[h3]📋 Global ranking system 🏆[/h3]
We're developing a Global ranking system to honor and reward the last survivors of fierce competition.

In particular, as the end of the world (server) through the terrafire eruption will have a significant impact on the Global ranking, we expect that the attack on facilities and phase control will become more intense.
In addition to the Global ranking leaderboard, the profile menu will provide more detailed information such as rankings, scores, achievements, terrasite transfer points, and PVP/PVE stats.

[h3]📋 Weapon 🔫[/h3]
We are planning to improve the battle by enabling more various types of battles by adding new types of weapons.
A representative example is considering the bullets with guidance function, sustained damage, etc., and we plan to increase usability by adjusting the balance of weapons that had low efficiency.
[h3]📋 Building(Housing) 🏡[/h3]
We are preparing a function to improve the defense and management convenience of the housing, and in particular, we will provide a function to repair damaged building parts more easily.
And the housing(Buildingcore) energy consumption system will continue to be balanced so that it cannot be built abnormally large in scale or to operate abnormally many installations.
[h3]📋 Vehicle 🚗[/h3]
As much as the opinions of survivors, our dev team is greedy for implementing various vehicles.
In the short term, we are preparing the appearance change function of the existing DYNAMO vehicle, and a completely different type of vehicle with an attack function is currently under development.

[h3]📋 Recycler ♻[/h3]
I’m sure it was a pain in the neck to throw away the items that were difficult to obtain but no longer needed.
We are preparing a Recycler that allows you to obtain some of the resources used in crafting at a certain rate.
And the Recycler can be conveniently used by installing it in the housing.

[h3]📋 Anti-Cheat 👮[/h3]
During the service period, various cheat methods were identified, so we have strengthened security through continuous updates, and various functions were added to enable quicker response to the cheaters.
Through this, it is expected that more Hacktools will be blocked fundamentally and a faster response to new cheats will be possible.
And, of course, we will continue to monitor and take action on reports of survivors!
[h3]📋 Release Date 📆[/h3]
As previously announced, Dysterra 4th Beta Test will be held for 1 week from August 30th,
and most of the contents introduced above are expected to be showcased during the 4th Beta Test period.
And Dysterra is preparing for an Early Access release in the 4th quarter of 2022, and will continue to provide new content and features after the Early Access.
All Dysterra officials are always listening to the various opinions of survivors, and we will do our best to include more opinions in the game.
See you next time with more information! Thank you.
[Dysterra official community channels]
📌 Steam community forum 👉LINK🔗
📌 Discord 👉LINK🔗
📌 Twitter 👉LINK🔗
📌 Facebook 👉LINK🔗
📌 Youtube 👉LINK🔗
📌 Twitch 👉LINK🔗
