[Dev Note] Phase Controller Usability, Orbis NPC Buffs & Advanced Hyena Dropship
Hi Survivors,
This is Director. K.
First of all, we sincerely thank all of your valuable comments after participating in the test.
The various opinions you send are carefully read by all concerned in order to provide better Dysterra.
Today, as a Dev Note for the first time since the 4th Beta Test started, we have prepared information
on improvements on the usability of the Facility Phase Controller, differentiating Orbis NPCs by grade,
and High-Tier Hyena Dropship.
[h2]๐ Facility Phase Controller Usability Improvements ๐ก[/h2]
The effect of the Facility Phase Controller previously only affected the houses and survivors,
but in this test, the usability has been improved so that various effects are also applied to NPCs.
Depending on the Facility Phase Controller effect, you can lower the difficulty of capturing NPCs
to favor your allies or increase the difficulty of obstructing the enemyโs hunting.
[h3]1. Chemochamber[/h3]
1) Air Purification: A โSleepโ effect is applied to living NPCs, stopping their actions.
ใThe damage of the first hit is doubled when attacking the target who is affected by the โSleepโ effect.
[previewyoutube][/previewyoutube]
2) Dust Storm: โEnrageโ effect is applied to living NPCs. When the โEnrageโ effect is applied,
ใattack power, speed, and HP increase, increasing the difficulty.
[previewyoutube][/previewyoutube]
[h3]2. Geolab[/h3]
1) Seismic Waves: A โImpactโ effect is applied to living and mechanical NPCs, reducing movement speed.
[previewyoutube][/previewyoutube]
[h3]3. Meteo Center[/h3]
1) Thermal Equilibration: A โSleepโ effect is applied to living NPCs, stopping their actions.
ใThe damage of the first hit is doubled when attacking the target who is affected by the โSleepโ effect.
[previewyoutube][/previewyoutube]
2) Thermal Shock: โFrostbiteโ effect is applied to living NPCs, taking damage per second and reducing movement speed.
[previewyoutube][/previewyoutube]
[h3]4. Satellite Station[/h3]
1) EMP Shockwave: โLockdownโ effect is applied to mechanical NPCs.
[previewyoutube][/previewyoutube]
โป Living NPC: Animals, Creatures, Hyena / Mechanical NPC: Orbis Robot series
However, the status effect is not reflected in all NPCs.
Major boss NPCs (Juggernaut, Grima, Giant, Vulkan) and important NPCs (Mutant Guardian, Bombbug, Minion, ASKR Sniper, etc.) are not affected, so be careful.
[h2]๐ Orbis NPC Upgrade ๐ค[/h2]
Orbis NPCs, which afflict and cause difficulties for survivors, are now more clearly differentiated by grade. Now you can classify grades more easily and quickly judge how to respond!
[h3]Differentiation of appearance by grade[/h3]
Previously, you could classify Orbis NPCs only by the weapon they wore.
But now, different appearances are reflected depending on the grade.
Therefore, the grades are more clearly differentiated.

[h3]Improved combat methods by grade[/h3]
Orbis NPCโs combat method by grade has been improved, and the difficulty of attacking becomes more difficult depending on the grade.
[h2]๐ High-Tier Hyena Dropship Reveal ๐ธ[/h2]
Do you remember the Hyena Scout event among the High-Tier regional events that were briefly introduced in the last Dev notes?
High-Tier Hyena Dropship appearance is as below.

More powerful Hyena NPCs will be on board than the regular Hyena Dropships, but the rewards will be great because of their difficulty, wouldnโt it?
High risk, high return! Challenge the High-Tier Hyena Dropship.
[h2]๐ New weapon AWS-82 ๐ซ[/h2]
The Energy DMR AWS-82 will be added through an update during the 4th Beta Test.
Hitting an enemy with the AWS-82 will mark the target, and the bullet will automatically hit the target even if the enemy moves.

However, bullet tracking is canceled if the target is out of sight, hiding in cover, and using stealth.
Use the guided bullet function to easily subdue your enemies!
[h2]๐ Buildingcore and Superior/Fine Terrasite Balance โ๏ธ [/h2]
We will briefly explain the planning direction in relation to the Buildingcore and Fine Terrasite balance that you left comments on the Official community during the previous Pre-Service period.
[h3]Buildingcore Balance[/h3]
First, the energy consumption issue that was excessively reflected in some building parts and installations during the Pre-Service period was improved in this 4th Beta Test.
However, energy efficiency is designed to decrease if an excessively large housing is being operated, and this is a plan considering the attack and defense balance of the housing.
[h3]Superior/Fine Terrasite Deposit Balance[/h3]
The balance has been adjusted for the Superior/Fine Terrasite Deposits in order to revalue the Terrasite and to adjust the balance of the Terrasite Transmitter price.
The quantity and distribution locations of the collected Terrasites have changed, and Fine Terrasites that have been obtained with a certain probability have been excluded.
โป Tip! Fine Terrasites can be obtained from Terrasite containers and capsules deployed at Hyena/Orbis/Rocket Bases, and can also be obtained from Field Bosses and Facilities.
Also, please note that the Superior Terrasite Deposits only spawn in Juggernaut Spot Events and in the new Delta region to adjust the difficulty of acquisition.
During this 4th Beta Test, we will continue to improve based on the data obtained by checking the opinions of survivors in various fields as well as Buildingcore and Fine Terrasite Deposit balance.
If you leave various opinions about Dysterra on Official community channels such as Discord
and Steam Forum, we will deliver them through our future Dev Notes.
[Dysterra official community channels]
๐ Steam community forum ๐LINK๐
๐ Discord ๐LINK๐
๐ Twitter ๐LINK๐
๐ Facebook ๐LINK๐
๐ Youtube ๐LINK๐
๐ Twitch ๐LINK๐
Then, we will see you next week with various information through the Dev Notes.
Thank you, Survivors!

This is Director. K.
First of all, we sincerely thank all of your valuable comments after participating in the test.
The various opinions you send are carefully read by all concerned in order to provide better Dysterra.
Today, as a Dev Note for the first time since the 4th Beta Test started, we have prepared information
on improvements on the usability of the Facility Phase Controller, differentiating Orbis NPCs by grade,
and High-Tier Hyena Dropship.
[h2]๐ Facility Phase Controller Usability Improvements ๐ก[/h2]
The effect of the Facility Phase Controller previously only affected the houses and survivors,
but in this test, the usability has been improved so that various effects are also applied to NPCs.
Depending on the Facility Phase Controller effect, you can lower the difficulty of capturing NPCs
to favor your allies or increase the difficulty of obstructing the enemyโs hunting.
[h3]1. Chemochamber[/h3]
1) Air Purification: A โSleepโ effect is applied to living NPCs, stopping their actions.
ใThe damage of the first hit is doubled when attacking the target who is affected by the โSleepโ effect.
[previewyoutube][/previewyoutube]
2) Dust Storm: โEnrageโ effect is applied to living NPCs. When the โEnrageโ effect is applied,
ใattack power, speed, and HP increase, increasing the difficulty.
[previewyoutube][/previewyoutube]
[h3]2. Geolab[/h3]
1) Seismic Waves: A โImpactโ effect is applied to living and mechanical NPCs, reducing movement speed.
[previewyoutube][/previewyoutube]
[h3]3. Meteo Center[/h3]
1) Thermal Equilibration: A โSleepโ effect is applied to living NPCs, stopping their actions.
ใThe damage of the first hit is doubled when attacking the target who is affected by the โSleepโ effect.
[previewyoutube][/previewyoutube]
2) Thermal Shock: โFrostbiteโ effect is applied to living NPCs, taking damage per second and reducing movement speed.
[previewyoutube][/previewyoutube]
[h3]4. Satellite Station[/h3]
1) EMP Shockwave: โLockdownโ effect is applied to mechanical NPCs.
[previewyoutube][/previewyoutube]
โป Living NPC: Animals, Creatures, Hyena / Mechanical NPC: Orbis Robot series
However, the status effect is not reflected in all NPCs.
Major boss NPCs (Juggernaut, Grima, Giant, Vulkan) and important NPCs (Mutant Guardian, Bombbug, Minion, ASKR Sniper, etc.) are not affected, so be careful.
[h2]๐ Orbis NPC Upgrade ๐ค[/h2]
Orbis NPCs, which afflict and cause difficulties for survivors, are now more clearly differentiated by grade. Now you can classify grades more easily and quickly judge how to respond!
[h3]Differentiation of appearance by grade[/h3]
Previously, you could classify Orbis NPCs only by the weapon they wore.
But now, different appearances are reflected depending on the grade.
Therefore, the grades are more clearly differentiated.

[h3]Improved combat methods by grade[/h3]
Orbis NPCโs combat method by grade has been improved, and the difficulty of attacking becomes more difficult depending on the grade.
[h2]๐ High-Tier Hyena Dropship Reveal ๐ธ[/h2]
Do you remember the Hyena Scout event among the High-Tier regional events that were briefly introduced in the last Dev notes?
High-Tier Hyena Dropship appearance is as below.

More powerful Hyena NPCs will be on board than the regular Hyena Dropships, but the rewards will be great because of their difficulty, wouldnโt it?
High risk, high return! Challenge the High-Tier Hyena Dropship.
[h2]๐ New weapon AWS-82 ๐ซ[/h2]
The Energy DMR AWS-82 will be added through an update during the 4th Beta Test.
Hitting an enemy with the AWS-82 will mark the target, and the bullet will automatically hit the target even if the enemy moves.

However, bullet tracking is canceled if the target is out of sight, hiding in cover, and using stealth.
Use the guided bullet function to easily subdue your enemies!
[h2]๐ Buildingcore and Superior/Fine Terrasite Balance โ๏ธ [/h2]
We will briefly explain the planning direction in relation to the Buildingcore and Fine Terrasite balance that you left comments on the Official community during the previous Pre-Service period.
[h3]Buildingcore Balance[/h3]
First, the energy consumption issue that was excessively reflected in some building parts and installations during the Pre-Service period was improved in this 4th Beta Test.
However, energy efficiency is designed to decrease if an excessively large housing is being operated, and this is a plan considering the attack and defense balance of the housing.
[h3]Superior/Fine Terrasite Deposit Balance[/h3]
The balance has been adjusted for the Superior/Fine Terrasite Deposits in order to revalue the Terrasite and to adjust the balance of the Terrasite Transmitter price.
The quantity and distribution locations of the collected Terrasites have changed, and Fine Terrasites that have been obtained with a certain probability have been excluded.
โป Tip! Fine Terrasites can be obtained from Terrasite containers and capsules deployed at Hyena/Orbis/Rocket Bases, and can also be obtained from Field Bosses and Facilities.
Also, please note that the Superior Terrasite Deposits only spawn in Juggernaut Spot Events and in the new Delta region to adjust the difficulty of acquisition.
During this 4th Beta Test, we will continue to improve based on the data obtained by checking the opinions of survivors in various fields as well as Buildingcore and Fine Terrasite Deposit balance.
If you leave various opinions about Dysterra on Official community channels such as Discord
and Steam Forum, we will deliver them through our future Dev Notes.
[Dysterra official community channels]
๐ Steam community forum ๐LINK๐
๐ Discord ๐LINK๐
๐ Twitter ๐LINK๐
๐ Facebook ๐LINK๐
๐ Youtube ๐LINK๐
๐ Twitch ๐LINK๐
Then, we will see you next week with various information through the Dev Notes.
Thank you, Survivors!
