Early Access Update Notice
The update details applied to Early Access are listed below.
[h2][Early Access Update Details][/h2]
[h3]📌Additional Contents[/h3]
1. Added TerraShop
- Added daily mission function (Reward: First time connection = 100 Terra Points(TP) & 30 TP daily)
- Added the Random Box where you can acquire skins, and pay back with TP when acquiring a skin you already own
2. Added Steam achievement system and improved global ranking
3. Added storage function to Strider and Strider EX
4. Added ranged attack pattern for Cyclops in the Delta region
5. Separated Single player ending conditions (3 different endings depending on user's choice)
6. Added 3 new guns
- DMR SW-1 Venator
- Smart DMR ASW-82 Stalker(Guided bullet)
- Energy Assault rifle ETSG-9K Angriff(Radiation status effect)
7. Added Ridable Juggernaut (Proto Juggernaut) in Delta plant
8. Added equipment durability enhancement function on Repair Bench Lv.2
9. Applied capacity(upper limit) for Terrafire eruption(365 days in-game time)
- With the capacity(upper limit) reflected, all servers will erupt(initialize) terrafire within about 15 days of real time.
10. Added new design of Hyena soldiers and Strider EX
11. Added new resources/items
- Added Scan Drone, Superior Sensor, Superior Lens, Anti-Radiation Capsule(material for Anti-Radiation Shot Lv.2), Terrasite Dust, Orbis Strongbox, Canned Meat, Grizzly Bear Steak, Wild Mutant Mushroom, and New type of Secure Crates
12. Added 3D preview
- Added 3D previews of weapons, armors and skins in the Lobby()
13. Added 'Combat' category in Skills
- Fast reload and reduce durability loss
14. Added resistance to physical and energy damage to NPCs
- Living NPCs(Animals, Creatures, Hyena soldier series): Energy 20% damage reduction
- Mechanical NPCs(Orbis Robot series): Physical 20% damage reduction
[h3]📌Balance[/h3]
1. Added limit on the number of Buildingcores
- Changed the number of Buildingcores you can have to 3
2. Improved to prevent degradation from progressing for a certain period of time when all of Buildingcore energy is used
3. Added 5 storage slots in the Buildingcore
4. Modified armor environment resistance value
- Fiber: Specializes in Physical, Cold, and Bleeding
- Metal: Specializes in Energy, Heat, and Fracture
- Decreased radiation resistance after Tier 3 armor
5. Adjusted NPC stats
- Orbis Robots: Increased damage
- Hyena Soldiers: Lowered HP, Increased damage
- Mutant: Increased HP
- Bear: Increased HP and damage
- Increased damage for all Lab/Center Guard NPCs
6. Improved NPC response to Stealth Protocol skill
7. Changed the turret to receive housing type damage instead of normal type damage and lowered HP on the turrets.
8. Reduced maximum ammunition on Energy GPMG EMG42(100 rounds → 80 rounds)
9. Lowered housing damage multiplier of Tier 5 rocket launchers
10. Increased materials for Tier 5 equipments (energy core 1 → 3)
11. Added explosive resistance to Strider and Strider EX
12. Improved gun recoils overall
13. Modified Terrasite Transmitter items
- Removed 5 daily items (Superior Reinf. Fiber Helmet, Jacket, Pants, Boots, and Energy Assault Rifle EC MK-III)
- Increased price of Escape Rocket Boarding Code and 5 daily items
- Added 5 new season items (Energy DMR, DMR SW-1, Machete, Scan Drone, Repair Bench)
14. Modified Super Telephoto Lens disassembly results
- Before: Superior Lens x 1 → Superior Lens x 1, Superior Metal x 1
15. Adjusted so that the Satellite Station Guards appear in the buildings outside the Satellite Station
16. Changed Single player mode tutorial and Facility quest contents
[h3]📌Improvements[/h3]
1. Optimized memory usage and Single player mode performance
2. Improved convenience of crafting through remote access to the Storage Boxes
3. Added a function to restore vehicle upright when the vehicle is overturned
4. Improved interior of large buildings and is not affected by external weather and illumination
5. Added additional placements of Terrasite capsules (Formerly Terrasite Containers)
6. Added support on mouse button key binding
7. Added team and Buildingcore invitation notifications and improved to immediately move to the team tab when pressing the L key(Survivor UI) during notifications
8. Modified the global ranking representative character to appear as the highest survival time among the connected servers
We will do our best to provide more stable service.
Thank you, survivors!
[h2][Early Access Update Details][/h2]
[h3]📌Additional Contents[/h3]
1. Added TerraShop
- Added daily mission function (Reward: First time connection = 100 Terra Points(TP) & 30 TP daily)
- Added the Random Box where you can acquire skins, and pay back with TP when acquiring a skin you already own
2. Added Steam achievement system and improved global ranking
3. Added storage function to Strider and Strider EX
4. Added ranged attack pattern for Cyclops in the Delta region
5. Separated Single player ending conditions (3 different endings depending on user's choice)
6. Added 3 new guns
- DMR SW-1 Venator
- Smart DMR ASW-82 Stalker(Guided bullet)
- Energy Assault rifle ETSG-9K Angriff(Radiation status effect)
7. Added Ridable Juggernaut (Proto Juggernaut) in Delta plant
8. Added equipment durability enhancement function on Repair Bench Lv.2
9. Applied capacity(upper limit) for Terrafire eruption(365 days in-game time)
- With the capacity(upper limit) reflected, all servers will erupt(initialize) terrafire within about 15 days of real time.
10. Added new design of Hyena soldiers and Strider EX
11. Added new resources/items
- Added Scan Drone, Superior Sensor, Superior Lens, Anti-Radiation Capsule(material for Anti-Radiation Shot Lv.2), Terrasite Dust, Orbis Strongbox, Canned Meat, Grizzly Bear Steak, Wild Mutant Mushroom, and New type of Secure Crates
12. Added 3D preview
- Added 3D previews of weapons, armors and skins in the Lobby()
13. Added 'Combat' category in Skills
- Fast reload and reduce durability loss
14. Added resistance to physical and energy damage to NPCs
- Living NPCs(Animals, Creatures, Hyena soldier series): Energy 20% damage reduction
- Mechanical NPCs(Orbis Robot series): Physical 20% damage reduction
[h3]📌Balance[/h3]
1. Added limit on the number of Buildingcores
- Changed the number of Buildingcores you can have to 3
2. Improved to prevent degradation from progressing for a certain period of time when all of Buildingcore energy is used
3. Added 5 storage slots in the Buildingcore
4. Modified armor environment resistance value
- Fiber: Specializes in Physical, Cold, and Bleeding
- Metal: Specializes in Energy, Heat, and Fracture
- Decreased radiation resistance after Tier 3 armor
5. Adjusted NPC stats
- Orbis Robots: Increased damage
- Hyena Soldiers: Lowered HP, Increased damage
- Mutant: Increased HP
- Bear: Increased HP and damage
- Increased damage for all Lab/Center Guard NPCs
6. Improved NPC response to Stealth Protocol skill
7. Changed the turret to receive housing type damage instead of normal type damage and lowered HP on the turrets.
8. Reduced maximum ammunition on Energy GPMG EMG42(100 rounds → 80 rounds)
9. Lowered housing damage multiplier of Tier 5 rocket launchers
10. Increased materials for Tier 5 equipments (energy core 1 → 3)
11. Added explosive resistance to Strider and Strider EX
12. Improved gun recoils overall
13. Modified Terrasite Transmitter items
- Removed 5 daily items (Superior Reinf. Fiber Helmet, Jacket, Pants, Boots, and Energy Assault Rifle EC MK-III)
- Increased price of Escape Rocket Boarding Code and 5 daily items
- Added 5 new season items (Energy DMR, DMR SW-1, Machete, Scan Drone, Repair Bench)
14. Modified Super Telephoto Lens disassembly results
- Before: Superior Lens x 1 → Superior Lens x 1, Superior Metal x 1
15. Adjusted so that the Satellite Station Guards appear in the buildings outside the Satellite Station
16. Changed Single player mode tutorial and Facility quest contents
[h3]📌Improvements[/h3]
1. Optimized memory usage and Single player mode performance
2. Improved convenience of crafting through remote access to the Storage Boxes
3. Added a function to restore vehicle upright when the vehicle is overturned
4. Improved interior of large buildings and is not affected by external weather and illumination
5. Added additional placements of Terrasite capsules (Formerly Terrasite Containers)
6. Added support on mouse button key binding
7. Added team and Buildingcore invitation notifications and improved to immediately move to the team tab when pressing the L key(Survivor UI) during notifications
8. Modified the global ranking representative character to appear as the highest survival time among the connected servers
We will do our best to provide more stable service.
Thank you, survivors!