π’ Notification of Maintenance at Jan 11th 01:00 - 04:00(PST) & Update Details
2023.01.12 - Terrafire date adjustment due to world lifespan update has added.
[hr][/hr]
[h3]Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!π€©[/h3]
[hr][/hr]
[h2]π’Maintenance Guideπ’[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 3 hours.
The duration of the maintenance may be shortened or extended.
[h3]PST: Jan 11th, 01:00 - 04:00
CET: Jan 11th, 10:00 - 13:00
KST: Jan 11th, 18:00 - 21:00[/h3]
Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.
[h2]πLink to Update related Patch Noteπ[/h2]
[h2]π§Update Detailsπ§[/h2]
[h3]π§Balanceπ§[/h3]
1. Changed world lifespan
γ1) Default lifespan: 7 days (in-game time 168 days) β 14 days (in9-game time 336 days)
γ2) Minimum lifespan: 7 days (in-game time 168 days) β 10 days (in-game time 240 days)
β» Maximum lifespan of server is 28 days (672 in-game days)
β» Due to adjustment on the world lifespan, if the server has lower lifespan than updated minimum lifespan, the server life span could be adjusted due to this update. This update will also going to be applied to the single and custom servers.
2. Adjusted difficulty and reward of Chemochamber
γ1)Adjusted respawn time of the facility NPC.
γ2) Adjusted Chemochamber NPC's respawn rate
γγ- 1st Floor corridorΒ
γγγ* Talon Β 120 seconds β 210 seconds
γγγ* Lab Scout Guard 120 sec β 210 sec
γγ- 1st Floor main energy core room
γγγ* Mutant 30 sec β 210 sec
γγγ* Energy Mutant (Energy core gimmick) 30 sec β 60 secΒ
γγ- 2nd corridor
γγγ* Mutant 120 sec β 210 sec
γγγ* Lab Scout Guard 120 sec β 210 sec
γγ- 2nd core room
γγγ* Mutant Guardian 30 sec β 60 sec
γγγ* Talon 10 sec β 210 sec
γγγ* Talon Brute 30 sec β 210 sec
γγγ* Mutant 30 sec β 210 sec
γ3) Adjusted core box reward at Chemochamber
γγ- Fixed reward
γγγ* Chemical Phase Controller X 1
γγγ* Chamber Akashic Data Card X 1 (Single play)
γγ- Two Random rewards (The same rewards could be rewarded twice)
γγγ* Chamber Energy Core X 1
γγγ* Superior Lens X 1
γγγ* Superior Cylinder X 2
γγγ* Superior Metal X 2
3. Adjusted difficulty and reward of Meteocenter
γ1) The capture time required for Reactor is now adjusted
γγ- 30 sec β 20 sec
γ2) The number of spawn counts and the rate of the NPC is adjusted while capturing each point.
γγ- A point (01 Reactor)
γγγ* Center Shield Guard
γγγγγ΄ spawn count 5 > 3
γγγγγ΄ respawn time 5 > 10
Β Β Β Β Β Β * Center Scout Guard
γγγγγ΄spawn count 5 > 2
γγγγγ΄ respawn time 5 > 10
γγ- B point (02 Reactor)
γγγγ* Center Gun Shield GuardΒ
γγγγγ΄ spawn counts 3 > 1
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 5 > 2
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 4 > 3
γγγγγ΄ respawn time 5 > 10
γγ- C point (03 Reactor)
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 10 > 5
γγγγγ΄ respawn time 5 > 10
γγ- D point (04 Reactor)
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 6 > 3
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 5 > 3
γγγγγ΄ respawn time 5 > 10
γγ- Corridor: adjusted numbers of NPC spawns in this area
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 8 > 4
γγγγγ΄ respawn time 60 > 120
γγ- Elevator Room: adjusted numbers of NPC spawns in this area after capturing Reactor
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 3 > 2
γγγγ* Center Gun Shield GuardΒ
γγγγγ΄ spawn counts 2 > 1
γγγγ* Bombbug
γγγγγ΄ spawn counts 8 > 4
γγγγ* Stomper Center Guard
γγγγγ΄ spawn counts 0 > 1
γγ- Elevator (pressed the button inside)
γγγγ* No adjustments are made
γ3) Adjusted core box reward at Meteocenter
γγ- Fixed reward
γγγγ* Meteorological Phase Controller X 1
γγγγ* Center Akashic Data Card X 1 (Single play)
γγ- Two Random rewards (The same rewards could be rewarded twice)
γγγγ* Center Energy Core X 1
γγγγ* Superior Lens X 2
γγγγ* Superior Cylinder X 4
γγγγ* Superior Metal X 4
γ4) Orbis and Hyena NPC balance is adjusted
γγ- Melee NPC's damage is decreased by 20%
γγ- Ranged Hyena NPC's damage is decreased
γγ- Ranged Orbis NPC's damage is decreased
γγ- Orbis guard NPC's damage is decreased
γγ- Bombbug's health is adjusted Β 50 > 20
γ5) Changed NPC at Abandoned structure & Yard building
γγ- Orbis Assault Robot, Orbis Shield Robot β Hyena Assaulter, Hyena Shielder
γ6) Orbis Assault Robot, Orbis shield Robot is located at Danger Level 2Β
γ7) Adjustments on 1.5 Tier buildings
γγ- located Hyena guard posts near buildings
γγ- located solar panel streetlights near buildings
γγ- located lying Buggy Android NPCs with the building and flooded buildingΒ
γγβ» 1.5 Tier building: Buildings located between the beachside building and Danger Level 2
γ8) Adjustments to Foods
γγ- The food points at food consumables are adjusted
γγγγ* Elk meat Β 3 β 1Β
γγγγ* Bear Meat 6 β 3
γγγγ* Grizzly Bear Meat 10 β 5
γγγγ* Parasol Mushroom 2 β 1
γγγγ* Dryad's Saddle 2 β 1
γγγγ* Agave Leaf 5 β 2
γγγγ* Prickly Pear Leaf 5 β 2
γγγγ* Prickly Pear 9 β 4
γγγγ* Elk Steak 20 β 10
γγγγ* Bear Steak 25 β 12
γγγγ* Grizzly Bear Steak Β 30 β 15
γγγγ* Roasted Parasol Mushroom 15 β 7
γγγγ* Roasted Dryad's Saddle 15 β 7
γγγγ* Uncooked Kebab 10 β 5
γγγγ* Meat Pie 35 β 17
γγγγ* Kebab 40 β 20Β
γγγγ* Meat Stew 35 β 17
γγγγ* Old Can of Beans 15 β 7
γγγγ* Canned Meat 40 β 20
[h3]π§Contentπ§[/h3]
1. Added New Weapons
γ1) Sniper Rifle NF-1W(Nadelfein)
γγ- Rank: Tier 3 - Sniper Rifle
γγ- Damage: 90
γγ- Piercing 6%
γγ- Building Damage 4%
γγ- Ammo - Β 8
γγ- Durability: 360
γγ- Crafting Recipe: Fine Metal 35 / Fine Cylinder 20 / Fine Terrasite 10 / Fine Lens 2
γ2) Cold Steel
γγ- Rank: Tier 3 - Melee weapon
γγ- Damage 55
γγ- Throw damage 70
γγ- Status effect: Bleeding 30 (Stackable)
γγ- Durability: 80
γγ- Crafting Recipe: Fine Metal 20 / Fine Cylinder 10 / Fine Terrasite 5
2. Added new consumable
γ1) Cleansing Shot
γγ- Effect: Radiation, Bleeding, Fracture + 50
γγ- Recipe: Talon Biometric Data X 2, Mutant Mushroom X 5
γγ- Required crafting time: 10 sec
γ2) System Cooldown Pack:
γγ- Effect: Decrease System overload -30 sec
γγ- Recipe: Fine Chip X 10, Battey Pack Lv.2 X 2, Fine Terrasite X 5
γγβ» Also could acquire at Fine Supply Drop Pod with the chance
γ3) Prime Bear Meat
γγ- Effect: Food +10, Health -10
γγβ» Could be acquired from Bear and Grizzly Bear with a 20% chance
γ4) Prime Bear Roast
γγ- Effect: Food +60
γγβ» This could be cooked to Bear foot Steak using a grill.
3. New installations
γ1) Potted Fir
γγ- Recipe: Metal X 10, Fiber X 10
γγ- Required crafting time: 20 sec
γγβ» This could only be crafted from Workbench
γγβ» Tree without decorations compare to current Christmas tree
γ2) Christmas event items are now removed
γγ- Meal kits, Food, and Tree recipes removed storage box skin.
γγ- However, storage boxes currently installed with Christmas skins will be keptΒ
[h3]π§UIπ§[/h3]
1. Emotes
γ1) Increased uncontrollable time while using emotes.
γ2) Fixed an issue that the screen penetrates the character's body while using emotes.
[h3]π§Etcπ§[/h3]
1. Improved server network optimization
2. Adjusted achievement condition on Deep pockets achievements.
γ1) Steam achievements: Send 50 Superior Terrasites β transmit 50000 Terrasite balance
γ2) Ingame achievements: Send 10/50/100 Superior Terrasites β transmit 10000/50000/100000 Terrasite balance
[h3]π§Fixed Bugπ§[/h3]
1. Fixed issue of Energy SMG MMP-500X Eclair's aim shooting problem.
γ- fixed issue when ADS shooting at close range shows the hitting spot abnormally.
2. Fixed an issue that Juggeranut's soundtrack does not stop when killed by field boss Juggernaut.
3. Fixed an issue that the Integrated Utility Controller doesn't show installations and buildings within the repeater area.
4. Fixed issue where an attempt to farm a new item is blocked when the inventory is full, and then the farming attempt fails again after securing a space in the inventory
5. Fixed an issue of Proto Juggernaut(mountable Juggernaut)'s right-click attack (missile barrage) doesn't cause damage to the enemy.
6. Fixed an issue where the Sliding Door degrades even though there is no problem with the Buildingcore energy
We'll come back with a more stabilized and better gameplay environment after the maintenance.
Thank you, survivors!
[hr][/hr]
[h3]Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!π€©[/h3]
[hr][/hr]
[h2]π’Maintenance Guideπ’[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 3 hours.
The duration of the maintenance may be shortened or extended.
[h3]PST: Jan 11th, 01:00 - 04:00
CET: Jan 11th, 10:00 - 13:00
KST: Jan 11th, 18:00 - 21:00[/h3]
Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.
[h2]πLink to Update related Patch Noteπ[/h2]
[h2]π§Update Detailsπ§[/h2]
[h3]π§Balanceπ§[/h3]
1. Changed world lifespan
γ1) Default lifespan: 7 days (in-game time 168 days) β 14 days (in9-game time 336 days)
γ2) Minimum lifespan: 7 days (in-game time 168 days) β 10 days (in-game time 240 days)
β» Maximum lifespan of server is 28 days (672 in-game days)
β» Due to adjustment on the world lifespan, if the server has lower lifespan than updated minimum lifespan, the server life span could be adjusted due to this update. This update will also going to be applied to the single and custom servers.
2. Adjusted difficulty and reward of Chemochamber
γ1)Adjusted respawn time of the facility NPC.
γ2) Adjusted Chemochamber NPC's respawn rate
γγ- 1st Floor corridorΒ
γγγ* Talon Β 120 seconds β 210 seconds
γγγ* Lab Scout Guard 120 sec β 210 sec
γγ- 1st Floor main energy core room
γγγ* Mutant 30 sec β 210 sec
γγγ* Energy Mutant (Energy core gimmick) 30 sec β 60 secΒ
γγ- 2nd corridor
γγγ* Mutant 120 sec β 210 sec
γγγ* Lab Scout Guard 120 sec β 210 sec
γγ- 2nd core room
γγγ* Mutant Guardian 30 sec β 60 sec
γγγ* Talon 10 sec β 210 sec
γγγ* Talon Brute 30 sec β 210 sec
γγγ* Mutant 30 sec β 210 sec
γ3) Adjusted core box reward at Chemochamber
γγ- Fixed reward
γγγ* Chemical Phase Controller X 1
γγγ* Chamber Akashic Data Card X 1 (Single play)
γγ- Two Random rewards (The same rewards could be rewarded twice)
γγγ* Chamber Energy Core X 1
γγγ* Superior Lens X 1
γγγ* Superior Cylinder X 2
γγγ* Superior Metal X 2
3. Adjusted difficulty and reward of Meteocenter
γ1) The capture time required for Reactor is now adjusted
γγ- 30 sec β 20 sec
γ2) The number of spawn counts and the rate of the NPC is adjusted while capturing each point.
γγ- A point (01 Reactor)
γγγ* Center Shield Guard
γγγγγ΄ spawn count 5 > 3
γγγγγ΄ respawn time 5 > 10
Β Β Β Β Β Β * Center Scout Guard
γγγγγ΄spawn count 5 > 2
γγγγγ΄ respawn time 5 > 10
γγ- B point (02 Reactor)
γγγγ* Center Gun Shield GuardΒ
γγγγγ΄ spawn counts 3 > 1
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 5 > 2
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 4 > 3
γγγγγ΄ respawn time 5 > 10
γγ- C point (03 Reactor)
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 10 > 5
γγγγγ΄ respawn time 5 > 10
γγ- D point (04 Reactor)
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 6 > 3
γγγγγ΄ respawn time 5 > 10
γγγγ* Center Shield Guard
γγγγγ΄ spawn counts 5 > 3
γγγγγ΄ respawn time 5 > 10
γγ- Corridor: adjusted numbers of NPC spawns in this area
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 8 > 4
γγγγγ΄ respawn time 60 > 120
γγ- Elevator Room: adjusted numbers of NPC spawns in this area after capturing Reactor
γγγγ* Center Scout Guard
γγγγγ΄ spawn counts 3 > 2
γγγγ* Center Gun Shield GuardΒ
γγγγγ΄ spawn counts 2 > 1
γγγγ* Bombbug
γγγγγ΄ spawn counts 8 > 4
γγγγ* Stomper Center Guard
γγγγγ΄ spawn counts 0 > 1
γγ- Elevator (pressed the button inside)
γγγγ* No adjustments are made
γ3) Adjusted core box reward at Meteocenter
γγ- Fixed reward
γγγγ* Meteorological Phase Controller X 1
γγγγ* Center Akashic Data Card X 1 (Single play)
γγ- Two Random rewards (The same rewards could be rewarded twice)
γγγγ* Center Energy Core X 1
γγγγ* Superior Lens X 2
γγγγ* Superior Cylinder X 4
γγγγ* Superior Metal X 4
γ4) Orbis and Hyena NPC balance is adjusted
γγ- Melee NPC's damage is decreased by 20%
γγ- Ranged Hyena NPC's damage is decreased
γγ- Ranged Orbis NPC's damage is decreased
γγ- Orbis guard NPC's damage is decreased
γγ- Bombbug's health is adjusted Β 50 > 20
γ5) Changed NPC at Abandoned structure & Yard building
γγ- Orbis Assault Robot, Orbis Shield Robot β Hyena Assaulter, Hyena Shielder
γ6) Orbis Assault Robot, Orbis shield Robot is located at Danger Level 2Β
γ7) Adjustments on 1.5 Tier buildings
γγ- located Hyena guard posts near buildings
γγ- located solar panel streetlights near buildings
γγ- located lying Buggy Android NPCs with the building and flooded buildingΒ
γγβ» 1.5 Tier building: Buildings located between the beachside building and Danger Level 2
γ8) Adjustments to Foods
γγ- The food points at food consumables are adjusted
γγγγ* Elk meat Β 3 β 1Β
γγγγ* Bear Meat 6 β 3
γγγγ* Grizzly Bear Meat 10 β 5
γγγγ* Parasol Mushroom 2 β 1
γγγγ* Dryad's Saddle 2 β 1
γγγγ* Agave Leaf 5 β 2
γγγγ* Prickly Pear Leaf 5 β 2
γγγγ* Prickly Pear 9 β 4
γγγγ* Elk Steak 20 β 10
γγγγ* Bear Steak 25 β 12
γγγγ* Grizzly Bear Steak Β 30 β 15
γγγγ* Roasted Parasol Mushroom 15 β 7
γγγγ* Roasted Dryad's Saddle 15 β 7
γγγγ* Uncooked Kebab 10 β 5
γγγγ* Meat Pie 35 β 17
γγγγ* Kebab 40 β 20Β
γγγγ* Meat Stew 35 β 17
γγγγ* Old Can of Beans 15 β 7
γγγγ* Canned Meat 40 β 20
[h3]π§Contentπ§[/h3]
1. Added New Weapons
γ1) Sniper Rifle NF-1W(Nadelfein)
γγ- Rank: Tier 3 - Sniper Rifle
γγ- Damage: 90
γγ- Piercing 6%
γγ- Building Damage 4%
γγ- Ammo - Β 8
γγ- Durability: 360
γγ- Crafting Recipe: Fine Metal 35 / Fine Cylinder 20 / Fine Terrasite 10 / Fine Lens 2
γ2) Cold Steel
γγ- Rank: Tier 3 - Melee weapon
γγ- Damage 55
γγ- Throw damage 70
γγ- Status effect: Bleeding 30 (Stackable)
γγ- Durability: 80
γγ- Crafting Recipe: Fine Metal 20 / Fine Cylinder 10 / Fine Terrasite 5
2. Added new consumable
γ1) Cleansing Shot
γγ- Effect: Radiation, Bleeding, Fracture + 50
γγ- Recipe: Talon Biometric Data X 2, Mutant Mushroom X 5
γγ- Required crafting time: 10 sec
γ2) System Cooldown Pack:
γγ- Effect: Decrease System overload -30 sec
γγ- Recipe: Fine Chip X 10, Battey Pack Lv.2 X 2, Fine Terrasite X 5
γγβ» Also could acquire at Fine Supply Drop Pod with the chance
γ3) Prime Bear Meat
γγ- Effect: Food +10, Health -10
γγβ» Could be acquired from Bear and Grizzly Bear with a 20% chance
γ4) Prime Bear Roast
γγ- Effect: Food +60
γγβ» This could be cooked to Bear foot Steak using a grill.
3. New installations
γ1) Potted Fir
γγ- Recipe: Metal X 10, Fiber X 10
γγ- Required crafting time: 20 sec
γγβ» This could only be crafted from Workbench
γγβ» Tree without decorations compare to current Christmas tree
γ2) Christmas event items are now removed
γγ- Meal kits, Food, and Tree recipes removed storage box skin.
γγ- However, storage boxes currently installed with Christmas skins will be keptΒ
[h3]π§UIπ§[/h3]
1. Emotes
γ1) Increased uncontrollable time while using emotes.
γ2) Fixed an issue that the screen penetrates the character's body while using emotes.
[h3]π§Etcπ§[/h3]
1. Improved server network optimization
2. Adjusted achievement condition on Deep pockets achievements.
γ1) Steam achievements: Send 50 Superior Terrasites β transmit 50000 Terrasite balance
γ2) Ingame achievements: Send 10/50/100 Superior Terrasites β transmit 10000/50000/100000 Terrasite balance
[h3]π§Fixed Bugπ§[/h3]
1. Fixed issue of Energy SMG MMP-500X Eclair's aim shooting problem.
γ- fixed issue when ADS shooting at close range shows the hitting spot abnormally.
2. Fixed an issue that Juggeranut's soundtrack does not stop when killed by field boss Juggernaut.
3. Fixed an issue that the Integrated Utility Controller doesn't show installations and buildings within the repeater area.
4. Fixed issue where an attempt to farm a new item is blocked when the inventory is full, and then the farming attempt fails again after securing a space in the inventory
5. Fixed an issue of Proto Juggernaut(mountable Juggernaut)'s right-click attack (missile barrage) doesn't cause damage to the enemy.
6. Fixed an issue where the Sliding Door degrades even though there is no problem with the Buildingcore energy
We'll come back with a more stabilized and better gameplay environment after the maintenance.
Thank you, survivors!