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  3. [Patch Note] Offline Base Protection - Update Preview [01.19.2023]

[Patch Note] Offline Base Protection - Update Preview [01.19.2023]

Greetings from Orbis!

How have you all been? It’s been a chilly week here in South Korea. The patches this week and next will be small since we’re getting closer to our big February update, but you’ll still like the quality of life improvements we’re adding to the game this week.

This time around we’re adding off-line base protection, as well as some improvements to in-game chat.

[h2]📒 New Base Protection Feature[/h2]
Dysterra was built around the concept of raiding. Breaking down the walls to someone else’s base is thrilling, and often profitable. We’ve realized that new players, as well as casual players, struggle with being raided while they’re offline and having to start over from scratch.



That’s why this week we’re adding a “Base Protection” ability to your building core. Activating it will render your base invincible for a limited time depending on the complexity of your build. For example, if you have a dozen furnaces surrounded by level three walls and foundations with turrets and landmines outside, you might only have the ability to protect your base for as short as 3 hours. On the other hand, if you follow the tutorial, and have nothing but a building core inside your brand new base, it will be invincible for as long as 24 hours.

You’ll be able to tell something is protected when it is shimmering with the pattern in the video below.

[previewyoutube][/previewyoutube]

We wanted to make sure this feature isn’t overpowered, so we’ve added some conditions that I hope will be good enough for most survivors. Let us know on Discord if it needs rebalancing.

The catch:
1. Anything powered by a repeater, or that can damage other players may be damaged while your base is protected. (i.e. Mines, turrets, electric floors, and fences can be damaged.)
2. The time remaining for the protection effect will be displayed to other players if they examine part of your build.
3. There’s a cool time of 6 hours(IRL time), regardless of how long your base is protected.
4. Your cooldown time begins if you deactivate it, and you can’t reactivate it until the 6 hours have passed.


[h2]📒 Chat Features[/h2]
We’ve added two new features to chat.

The first is a list of recent private chat usernames. Communication is a key part of teamwork, and we hope this makes it easier to keep in touch with your friends… and enemies.



We’re still polishing it, but we decided to put it in now and continue updating it as we go. You can see previous private chat partners by pressing the UP or DOWN arrow on your keyboard. Then you can use your mouse to click the person you’d like to chat with.

The second is the ability to block and unblock, other survivors. Some people are just unpleasant. So if you don’t want to hear what someone is trying to say, you can block them and never have to worry about them unless you run into them on the server.



You can block someone by clicking their name in the chat window, or by opening the Survivors(L) menu, and manually blocking them by finding their username and clicking the X next to it. You may also unblock someone here if you feel like forgiving them.




That’ll wrap up this week’s patch note. Take care!
- Director K

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