[Patch Note] Addition to Housing Protection - Update Preview [01.26.2023]
Hello survivors!
Many of you may have tried out the housing protection feature we added in our last update. The housing protection feature we put out last week wasn’t the full vision of what we initially planned, so we’re putting the last of our planned features in this week.
We’re actively listening to your feedback and are planning to modify housing protection to better suit player needs, but we wanted to push out the last of our initial design first. I’m hoping to start making some initial balancing changes next week with our major update.

We’ve only made 2 modifications to housing protection:
[h2]📒 It won’t start immediately[/h2]
We’ve added a 5 minute grace period between pressing the “start protection” button and the protection effect going into effect. Anyone looking at the base in question will clearly know that the button has been pressed and that they’ve got 5 minutes to finish up what they’re doing and get out.
[h2]📒 Notification of Base Protection Status[/h2]
Lastly, we’ll let you know in-game when the status changes in the following four ways.
First, to let you know that protection will begin soon(not right away).
Second, when protection begins.
Third, when the cooldown begins.
And fourth, when protection is available again.
Remember that if you are registered to a core, you’ll also be notified when your friend does any of the above.
We’re saving all of our other exciting changes for our major update next week. Keep your eyes peeled for news about the transition from Season 1 into Season 2.
See you soon!
-Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch
Many of you may have tried out the housing protection feature we added in our last update. The housing protection feature we put out last week wasn’t the full vision of what we initially planned, so we’re putting the last of our planned features in this week.
We’re actively listening to your feedback and are planning to modify housing protection to better suit player needs, but we wanted to push out the last of our initial design first. I’m hoping to start making some initial balancing changes next week with our major update.

We’ve only made 2 modifications to housing protection:
[h2]📒 It won’t start immediately[/h2]
We’ve added a 5 minute grace period between pressing the “start protection” button and the protection effect going into effect. Anyone looking at the base in question will clearly know that the button has been pressed and that they’ve got 5 minutes to finish up what they’re doing and get out.
[h2]📒 Notification of Base Protection Status[/h2]
Lastly, we’ll let you know in-game when the status changes in the following four ways.
First, to let you know that protection will begin soon(not right away).
Second, when protection begins.
Third, when the cooldown begins.
And fourth, when protection is available again.
Remember that if you are registered to a core, you’ll also be notified when your friend does any of the above.
We’re saving all of our other exciting changes for our major update next week. Keep your eyes peeled for news about the transition from Season 1 into Season 2.
See you soon!
-Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch