(Dev Note) New Orbis Area
Greetings from Orbis!
I’ve got another interesting dev not for you all! We’re working on a new Orbis area with a new boss to challenge your skills. We're also designing mining machines to make gathering resources a breeze, and even some high-tech incubators for growing your own food. And don't forget to check out the sneak-peek of the new gun we have in store for you!
Remember that everything here is subject to change or removal.
[h3]📒 New Orbis Area[/h3]
I briefly mentioned a new Orbis area last week. We’ve mostly finalized the exterior design and now it’s on to designing the interior. Like everything else in this dev note, you’ll have to wait to know more.

[h3]📒 New Orbis Area Boss[/h3]
We’ve finished rigging the new Orbis boss for 3D movement. It takes a long while to define each part and how they will move together. The next step is to work on movement animations and coding in how it will interact with the player.


[h3]📒 Incubators?[/h3]
Our art team is working on some plant, protein and mushroom synthesizers. While we’re still working on what to call them, you can spend some time learning about how fungi don't actually belong to the plant or animal kingdom, and instead have their own scientific classification.

[h3]📒 Mining Machines[/h3]
While minors aren’t allowed to play Dysterra, miners are absolutely allowed. We’re working on some instruments to automatically extract materials for you. You can see the three different concepts for stone, terrasite, and metal respectively.


[h3]📒 A New Gun on the Horizon?[/h3]
Here’s a sneak peek at our next weapon addition.

There you go! Ask the devs on Discord any questions that you might have.
-Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch
I’ve got another interesting dev not for you all! We’re working on a new Orbis area with a new boss to challenge your skills. We're also designing mining machines to make gathering resources a breeze, and even some high-tech incubators for growing your own food. And don't forget to check out the sneak-peek of the new gun we have in store for you!
Remember that everything here is subject to change or removal.
[h3]📒 New Orbis Area[/h3]
I briefly mentioned a new Orbis area last week. We’ve mostly finalized the exterior design and now it’s on to designing the interior. Like everything else in this dev note, you’ll have to wait to know more.

[h3]📒 New Orbis Area Boss[/h3]
We’ve finished rigging the new Orbis boss for 3D movement. It takes a long while to define each part and how they will move together. The next step is to work on movement animations and coding in how it will interact with the player.


[h3]📒 Incubators?[/h3]
Our art team is working on some plant, protein and mushroom synthesizers. While we’re still working on what to call them, you can spend some time learning about how fungi don't actually belong to the plant or animal kingdom, and instead have their own scientific classification.

[h3]📒 Mining Machines[/h3]
While minors aren’t allowed to play Dysterra, miners are absolutely allowed. We’re working on some instruments to automatically extract materials for you. You can see the three different concepts for stone, terrasite, and metal respectively.


[h3]📒 A New Gun on the Horizon?[/h3]
Here’s a sneak peek at our next weapon addition.

There you go! Ask the devs on Discord any questions that you might have.
-Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch