Patch Notes: v0.4.9
We’re getting really close to revealing what we’ve been working on for our next big update. I’ll be sharing a little about what we’re preparing later this week in a separate game note. For this week’s patch, we have a couple balance changes and bug fixes. If dummy decoys or bounding mines are in your armory, keep on reading.

Some Orbis and Hyena mobs only shot their guns while standing still. We’ve put them through training, and they’re now able to shoot while running, especially while dodging the player’s aim.

Small adjustments were made with the goal of ensuring better balance across a variety of situations. The active duration of Dummy Decoys has been slightly reduced to help them be more tactical, and to reduce clutter when several are used.
[h3]New Dummy Decoy Active Duration[/h3]
🚀 Lv.1: 2 minutes (120 sec)
🚀 Lv.2: 5 minutes (300 sec)

Defending your base and your possessions is priority #1 on Ararat island. The last thing anyone wants is to log in and find that someone has touched their stuff. You can rest a little more easily knowing that bounding mines will no longer be affected by EMPs. They’ll stay powered at all times, ensuring that any intruder to your base will have to think twice before approaching your front door.
🔹 Fixed issue where items couldn’t be transmitted while skin was applied.
[h2]JOIN OUR COMMUNITY[/h2]






Improved Mob Battle AI

Some Orbis and Hyena mobs only shot their guns while standing still. We’ve put them through training, and they’re now able to shoot while running, especially while dodging the player’s aim.
Dummy Decoy Duration Changes

Small adjustments were made with the goal of ensuring better balance across a variety of situations. The active duration of Dummy Decoys has been slightly reduced to help them be more tactical, and to reduce clutter when several are used.
[h3]New Dummy Decoy Active Duration[/h3]
🚀 Lv.1: 2 minutes (120 sec)
🚀 Lv.2: 5 minutes (300 sec)
Bounding Mines Not Affected By EMP

Defending your base and your possessions is priority #1 on Ararat island. The last thing anyone wants is to log in and find that someone has touched their stuff. You can rest a little more easily knowing that bounding mines will no longer be affected by EMPs. They’ll stay powered at all times, ensuring that any intruder to your base will have to think twice before approaching your front door.
Fixes & Optimizations
🔹 Fixed issue where items couldn’t be transmitted while skin was applied.
[h2]JOIN OUR COMMUNITY[/h2]





