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Patch Notes: v0.5.2

We’ve got another week’s worth of improvements ready to share with you all! As always, we’ve been listening to all of your bug reports and feedback suggestions regarding Season 4. Please keep in mind that some solutions take longer than others.

This week’s update has more balance improvements, including allowing basic pistols to fire more rapidly, and alleviating some common player struggles regarding stability with 1/4 ceilings.

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Transmitters Now Accept Basic Resources

Basic resources are now able to be sent in the transmitter.

The items and points are as follows:
Cylinder - 15RP
Chip - 16RP
Sensor - 25RP
Resistor - 20RP
Electrical Wire - 10RP
Bolt - 2RP
Motor - 20RP
Lens 30RP
Microparts - 15RP
Silicone Fabric - 15RP



Faster Pistol Firing

Reduced firing delay for semi-automatic mode on the following gun models:
  • Pistol
  • Energy Pistol
  • EL-1 Pistol




New Aiming Down Sights Animation

Added ADS animation for the SMG MMP-500X Eclair



Frame Drop Improvement

We've identified and addressed the cause of occasional frame drops during gameplay. The frame drop issue has been improved.


Sway With Me

Added sway animation so that items in a player’s hand will naturally move sway when the player move’s their mouse left or right.



It’s Over My Head

All tiers of 1/4 ceilings will now have the same stability stats.



Forge Drop Rate Adjustment

When processing the Terrasite Lump and Antique Goblet found in the bunker, we have increased the drop rate of the following items from 5% to 7%:

📌 Superior Terrasite Lump
📌 Superior Metal Lump



Small Storage Boxes

There were edge cases where the small storage box didn’t fit in places where it should. We adjusted the box to allow placement in these edge cases.



Optimizations:

🔹 Optimized calculations regarding base part stability.



Fixes:

🔹 Fixed a bug where Vanessa said the same dialogue twice when the player wakes up following their first death.

🔹 Removed parts of the mission guide referring to items no longer in the game.

🔹 Fixed issue where shotgun turrets were able to damage their owners while shooting at entities behind or nearby their owner. Shotgun turrets no longer damage people with admin privileges over them.

🔹 Fixed issue where mobs were able to sense and shoot at players while they were behind the walls of their personal base.

🔹 Fixed issue where players were stuck on a server’s loading screen. Players will now be sent back to the lobby if the server doesn’t load within a reasonable amount of time.

🔹 Fixed issue where players that had recently entered the server were being tasked with defeating 3 cyclops.
  • We changed it so that for players of Skill Level 4 to 20, players will be tasked with killing a Hyena Heavy Raider.
  • Players of Skill Level 21 and above, players will be tasked with killing a cyclops.




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