Autumn 2023: Development Preview

[h3]Now that Season 4 is well underway, I think it’s time to let you all in on a little secret: We’re already working on Season 5! Our team is excited to hear your thoughts on the different features, and we’re willing to adjust some features if players provide better ideas, so please give your feedback on our Discord server![/h3]
[h3]We’re always adding new things to Dysterra. If you’d like to join our amazing community and help us make this game as amazing as it can be:[/h3]
[h2]don’t miss out on our discount that ends this Friday.[/h2]
🧪 MORE CLAN OPTIMIZATION
Soon you’ll be able to edit your clan’s information as well as set specific permissions for clan members.
🧪 DYNAMIC FACILITY DIFFICULTY
Facility difficulty will be dynamic based on player count.
We've noticed a wide disparity in difficulty levels when playing solo or in teams. Therefore, the difficulty and rewards in facilities and other specific areas will now adjust according to the number of players engaging with them.
🧪 UNIQUE FEATURES FOR PVE
Bases in PvE will now have a purpose. We’ll be adding a feature where passing mobs will attempt to attack player bases, giving players a reason to build up their base and even help out their fellow server mates.
🧪 NEW SKILLS & NEW PERKS
We’ll be adding a whole new set of skills and perks in the near future.
🧪 NEW & UNIQUE WEAPONS
Expect new weapons with unique functionality.
🧪 MORE BASE CUSTOMIZATION
Are you tired of your base looking too much like your neighbor’s base? We’re preparing a way for you to add skins to your base’s walls.
[h3]These are all in the earlier phases of development, so please hop over to our Discord server and let us know what you think. Our team is always listening.[/h3]