Patch Notes: v0.5.3
We’ve focused a lot on rebalancing foods and consumable items this week. We took a long look at recipes and effects and tried to make things feel more intuitive as a whole. Let us know what you think over in the Discord forums!

To better balance food, we’re slightly adjusting stats across the board. You may need to change your go-to food items, so take a look at the changes below and change up your strategy if necessary.
[h2]Hunger Points Received[/h2]
Baked beans: 7 ⏩ 10
Soda crackers: 10 ⏩ 12
Canned tomato: 10 ⏩ 7
Canned meat: 20 ⏩ 10
Canned ham: 20 ⏩ 13
Canned meat pie: 17 ⏩ 32
Canned meat stew: 17 ⏩ 35
Roasted dryad's saddle kebab: 7 ⏩ 13
Roasted parasol mushroom: 7 ⏩ 13
Elk steak: 10 ⏩ 15
Bear steak: 12 ⏩ 18
Grizzly bear steak: 15 ⏩ 22
Kebab: 20 ⏩ 40
Chocolate energy bar: 5 ⏩ 15
Protein energy bar: 5 ⏩ 18
High vitamin drink: 50 ⏩ 20
[h2]HP Change When Ingested[/h2]
Canned meat: -5 ⏩ 0
Chocolate energy bar: 0 ⏩ -5
Protein energy bar: 5 ⏩ -5
Vitamin drink: 30 ⏩ 25
High vitamin drink: 60 ⏩ 30

We’re also slightly adjusting the crafting times and ingredients for a number of food recipes.
[h2]Crafting Time Changes[/h2]
Prime bear roast: 10” ⏩ 15”
Canned meat pie: 10”초 ⏩ 15”
Canned meat stew: 10”초 ⏩ 15”
Kebab: 10” ⏩ 20”
High vitamin drink: 10” ⏩ 20”
[h2]Crafting Recipe Changes[/h2]
Canned meat pie
Before: Elk meat x 1
After: Elk meat x 1 / Wild dryad's saddle x 1
Canned meat stew
Before: Grizzly bear steak x 2
After: Bear meat x 1 / Parasol mushroom x 1
Kebab
Before: Elk meat x 2 / Bear meat x 2
After: Grizzly bear meat x 1 / Dryad's saddle x 1 / Parasol mushroom x 1
More items will now be improved when upgrading health and energy related skills:
[h2]Items Now Affected By Health or Energy Skills[/h2]
Hyena drink
Hemostatic tourniquet
Fracture splint roll
Mutant broccoli
Battery pack Lv.3
[h2]Items No Longer Affected by Hunger Skill[/h2]
Antibiotic capsules
Bleeding preventive drug
Fracture preventive drug
[h2]Items Now Affected by Hunger Skill[/h2]
High vitamin drink

You’ll now find 3x more mutant broccoli in Hyena base refrigerators, and 250% more metal in Hyena Secure Crates.

We’ve increased the point amount you’ll receive for the following items when sending them in the transmitter:
Stealth Protocol Lv. 4: 1800 ⏩ 2800
Stealth Protocol Lv. 5: 2500 ⏩ 3000
🔧 Fixed issue where the game would crash if a large number of repeaters were connected, and one of them was destroyed.
🔧 Fixed error that occurred sometimes when trying to install a Triangle Foundation.
🔧 Made it easier to install 1/4 ceiling tiles.
🔧 Fixed issue where seeds weren’t cultivators weren’t producing seeds.
[h2]JOIN OUR COMMUNITY[/h2]






Food Rebalancing

To better balance food, we’re slightly adjusting stats across the board. You may need to change your go-to food items, so take a look at the changes below and change up your strategy if necessary.
[h2]Hunger Points Received[/h2]
Baked beans: 7 ⏩ 10
Soda crackers: 10 ⏩ 12
Canned tomato: 10 ⏩ 7
Canned meat: 20 ⏩ 10
Canned ham: 20 ⏩ 13
Canned meat pie: 17 ⏩ 32
Canned meat stew: 17 ⏩ 35
Roasted dryad's saddle kebab: 7 ⏩ 13
Roasted parasol mushroom: 7 ⏩ 13
Elk steak: 10 ⏩ 15
Bear steak: 12 ⏩ 18
Grizzly bear steak: 15 ⏩ 22
Kebab: 20 ⏩ 40
Chocolate energy bar: 5 ⏩ 15
Protein energy bar: 5 ⏩ 18
High vitamin drink: 50 ⏩ 20
[h2]HP Change When Ingested[/h2]
Canned meat: -5 ⏩ 0
Chocolate energy bar: 0 ⏩ -5
Protein energy bar: 5 ⏩ -5
Vitamin drink: 30 ⏩ 25
High vitamin drink: 60 ⏩ 30
Food Crafting Changes

We’re also slightly adjusting the crafting times and ingredients for a number of food recipes.
[h2]Crafting Time Changes[/h2]
Prime bear roast: 10” ⏩ 15”
Canned meat pie: 10”초 ⏩ 15”
Canned meat stew: 10”초 ⏩ 15”
Kebab: 10” ⏩ 20”
High vitamin drink: 10” ⏩ 20”
[h2]Crafting Recipe Changes[/h2]
Canned meat pie
Before: Elk meat x 1
After: Elk meat x 1 / Wild dryad's saddle x 1
Canned meat stew
Before: Grizzly bear steak x 2
After: Bear meat x 1 / Parasol mushroom x 1
Kebab
Before: Elk meat x 2 / Bear meat x 2
After: Grizzly bear meat x 1 / Dryad's saddle x 1 / Parasol mushroom x 1
Better Healing
More items will now be improved when upgrading health and energy related skills:
[h2]Items Now Affected By Health or Energy Skills[/h2]
Hyena drink
Hemostatic tourniquet
Fracture splint roll
Mutant broccoli
Battery pack Lv.3
[h2]Items No Longer Affected by Hunger Skill[/h2]
Antibiotic capsules
Bleeding preventive drug
Fracture preventive drug
[h2]Items Now Affected by Hunger Skill[/h2]
High vitamin drink
More Broccoli & More Metal!

You’ll now find 3x more mutant broccoli in Hyena base refrigerators, and 250% more metal in Hyena Secure Crates.
Better Prices in the Transmitter

We’ve increased the point amount you’ll receive for the following items when sending them in the transmitter:
Stealth Protocol Lv. 4: 1800 ⏩ 2800
Stealth Protocol Lv. 5: 2500 ⏩ 3000
Fixes
🔧 Fixed issue where the game would crash if a large number of repeaters were connected, and one of them was destroyed.
🔧 Fixed error that occurred sometimes when trying to install a Triangle Foundation.
🔧 Made it easier to install 1/4 ceiling tiles.
🔧 Fixed issue where seeds weren’t cultivators weren’t producing seeds.
[h2]JOIN OUR COMMUNITY[/h2]





