Patch Notes: v0.3.3

Greetings from Orbis, survivors!
This week’s patch is a bit smaller than usual. Our team has been hard at work making content for season 3 of Dysterra, so I hope you’ll understand that there are quite a few new things in the pipeline.
This update adds more variety to the items available in the Terrasite Transmitter. We’ve also made a tweak to the server selection UI, and added new functionality to the vehicle workshops F-hold menu.
[h3]Update Maintenance Time:[/h3]
Wednesday, April 26th
(PST) 00:00-02:00
(CET) 09:00-11:00
(KST) 16:00-18:00
Changes to the Transmitter Store 🏷️

Terrasite Transmitters are super useful. If you aren’t taking advantage of them, you’ve been missing out on easy access to quick jumps in game progression.
We’ve recently taken steps towards making them more accessible, and now we’re updating how the store itself works. From this week’s patch, the items in the store will be put on a weekly rotating schedule. Basic goods like sleeping bags, weapon scopes, and ammo will always be available, but an extra assortment of mid-high tier weapons and armor will switch out each week.
Note: Limited Ware will still change daily; Each day’s items will be picked randomly from a total set of 6 Legendary-tier items that will also be switched out every week during maintenance.
Other changes:
- Up to 100 of each pill may now be purchased (used to be 20)
- Up to 10 Microparts may now be purchased each week (was 2)
Pick up your Vehicle Workshop 🚗

You can now easily pick up your vehicle workshop by holding F while looking at it. Moving your workshop to a different location is now a piece of cake.
Game Version Revision 🚀

For a lot of users, the game version looked like a bunch of random numbers that went up a little every week. We’ve added the official version numbers to the front so it’s more meaningful to non-technical survivors. If you’re curious, the 6 numbers on the end are called a “build number.” Every time one of our coders changes anything in the game and saves it, the number will go up by 1 (usually).
Before:
123456
After:
0.3.2.123456
What’s in the works?
Thanks for reading this far! As a reward, here are some teaser images for what’s in the works for our upcoming May(jor) update.


[h2]Minor Changes & Optimizations 🚀[/h2]
🔧 Changed names of corpses so they match.
🔧 Fixed a missing text string in the tutorial.
🔧 Fixed a bug in single-player where one’s vehicle would sometimes disappear.
🕑 Optimized CPU load on local computer in Single Player.
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