Patch Notes: v0.4.2

Did you install several turrets only for them to be rendered useless with an EMP? Are you tired of them needing to be manually turned back on after an EMP? Well worry no more! This update is here to help. We’ve made several changes to help offline raids be less of a headache to those of you that have invested precious hours of your time into designing and creating your bases.
[h3]Update Maintenance Time:[/h3]
Thursday, May 25th
(PST) 00:00-02:00
(CET) 09:00-11:00
(KST) 16:00-18:00
Due to an issue with Thursday's Maintenance, the patch has been delayed by 1 day.
[h3]Update Maintenance Time:[/h3]
Thursday, May 25th
(PST) 10:00-00:00
Friday, May 26th
(CET) 07:00-09:00
(KST) 14:00-16:00
Base Parts Turn Back On

Before, equipment in your base would stay off after an EMP shockwave. We’ve changed it so that everything that was on, turns back on after an EMP.
Lvl 1 Turret Recipes Changed
We made the cost of level 1 turrets (light ammo, energy, shotgun) all the same. Technically, we lowered the cost of the more expensive lvl 1 turrets to match the cost of the light ammo turrets.
Satellite Cooldown Time Increase

We changed the cooldown time for the Satellite Station from 1 hour to 5 hours. This should slightly reduce the overall supply of EMP controllers.
Nerfed Siege Hammers

Looting offline players with siege hammers was a bit too quick and cheap, so we rebalanced siege hammers to make looting take just a little bit longer, and require a couple more siege hammers.
[h2]IGX-300[/h2]
Recipe changes
Fine Metal 20 -> 25
Fine Microparts 2 -> 5
Fine Titanium 0 -> 2
Repair Recipe
Fine Metal 1 -> 1
Fine Microparts 1 -> 1
Fine Titanium 0 -> 1
[h2]IGXX-300[/h2]
Recipe changes
Superior Metal 3 -> 7
Superior Microparts 1 -> 3
Superior Titanium 2 -> 5
Repair Recipe
(no change)
Get More Fiber!
We increased the spawning rate of fiber materials, so you can expect to find more on your next trip around the map.
Other changes and optimizations:
🔹 Increased the amounts of goodies in satellite station containers
🔹 Rebalanced drop rates of Orbis Station AssaultGuards/Gunshield Guards.
🔹 Rebalanced drop rates for Hyena Scouts/Gunshielders
🔹 Slightly increased the overall area around the map that can be used to build on.
🔹 Increased the max downward aiming angle of the player character from the original 60 degrees to 80 degrees.
Bugs
🔹 Fixed issue where TFT-K7 was not inflicting the correct amount of damage to other players.
🔹 Fixed issue with Recycler where it could be installed where it shouldn’t be.
🔹 Lvl 1 floors/ceilings will no longer take extra bolts when being constructed.
🔹 Machine Arm skins should now show appropriately again.
🔹 Fixed an issue where loading with the "Continue Single Player" option would not load the existing character and instead reopen the customization window.
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