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Patch Notes: v0.6.1

Brrrrrr!! It’s getting cold outside! We’ve optimized several systems this week as well as making repeaters much easier to install where you want them.



Repeater Area Color Change

We changed the color of the repeater’s available area to help it be more easily distinguished from the building core’s area sphere.



Siege Jammer Change

When a siege jammer is activating, it is now possible to install mines (excluding bounding mines).



Base Part Changes

We’ve made some improvements to how the a couple of base parts operate:

[h2]Recycler[/h2]
👊 If the recycler runs out of power mid-operation, it will resume operation once power is restored.

[h2]Barrel Grill[/h2]
👊 You cannot begin cooking an item while the barrel grill’s inventory is full.

[h2]Bounding Mines, Holograms, Electric Floors[/h2]
👊 They now require an active, powered building core to be turned on.



Cyclops Attack Improvement

When a cyclops performs a teleportation attack, it will now check whether the destination location is valid before it performs the attack.



Bugs & Optimizations

🐛 Added exception handling for the activation conditions of the Hyena Home Invasion; It now only triggers for the actual owner of the energy core.
🦋 When the hologram triangular floor/ceiling switch is turned on, it will now display as a normal floor/ceiling to players not registered to that base’s core.
🐛 Fixed an issue where incorrect notifications were shown when constructing slopes with a third party's core area nearby.
🐛 Fixed an issue in the custom server player customization window when applying perk cards.





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