Patch Notes: v0.6.5
We’re always listening to player feedback, and this week is no different. This week we’ve got improvements to base-building, an upgrade to our anti-cheat measures, and improvements to base efficiency and rocket launcher recoil.
You asked for it, and now it’s here! You can now stack pillars on top of one another without any floors between them.

Providing a fair gaming experience to players is one of our top priorities. To achieve this, we are switching our anti-cheat tool to "Easy Anti-Cheat." Easy Anti-Cheat is currently used by several renowned games and is recognized as an excellent anti-cheat solution. To learn more, please refer to their website.
We’ve reduced the energy usage of mining machines to give players more leeway when it comes to endgame energy expenditures.
Before: 400 energy/min.
After: 250 energy/min.

We want it to be easier for survivors to adjust their aim after firing a rocket.
🐛 Fixed a bug where the corpse of Hyena Axemen and Shotgunners were not detected by vision scan.
🐛 Resolved an issue in the character customization window where players using a gamepad weren’t able to select a hair color.
🐛 Fixed an abnormal behavior of explosive weapons' area damage.
🐛 When destroying existing housing parts, survivors used to receive nothing back if only 1 of a material was used in its crafting. Players will now receive 1 of said material back when destroying that housing part. (e.g. 1/4 Foundation Lv.4).
🐛 Fixed a bug where garage doors were able to overlap.
🐛 Adjusted the crafting bench price for vehicle battery cells, so that crafting with or without a crafting bench will use the same recipe. (Only 2 lithium is required no matter where you craft)
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Stack Pillars
You asked for it, and now it’s here! You can now stack pillars on top of one another without any floors between them.

Better Anti-Cheat
Providing a fair gaming experience to players is one of our top priorities. To achieve this, we are switching our anti-cheat tool to "Easy Anti-Cheat." Easy Anti-Cheat is currently used by several renowned games and is recognized as an excellent anti-cheat solution. To learn more, please refer to their website.
Better Miner Efficiency
We’ve reduced the energy usage of mining machines to give players more leeway when it comes to endgame energy expenditures.
Before: 400 energy/min.
After: 250 energy/min.

Reduced Rocket Recoil
We want it to be easier for survivors to adjust their aim after firing a rocket.
Bugs & Optimizations
🐛 Fixed a bug where the corpse of Hyena Axemen and Shotgunners were not detected by vision scan.
🐛 Resolved an issue in the character customization window where players using a gamepad weren’t able to select a hair color.
🐛 Fixed an abnormal behavior of explosive weapons' area damage.
🐛 When destroying existing housing parts, survivors used to receive nothing back if only 1 of a material was used in its crafting. Players will now receive 1 of said material back when destroying that housing part. (e.g. 1/4 Foundation Lv.4).
🐛 Fixed a bug where garage doors were able to overlap.
🐛 Adjusted the crafting bench price for vehicle battery cells, so that crafting with or without a crafting bench will use the same recipe. (Only 2 lithium is required no matter where you craft)
[h2]JOIN OUR COMMUNITY[/h2]





