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Patch Notes: v0.6.8

[h3]Greetings Survivors![/h3]

Brace yourself for intensified Home Invasions that pose a threat to your base, featuring dynamic difficulty levels based on your skill and shelter complexity. Plus, bid farewell to the festive season as we say goodbye to Christmas decorations. Now, let's dive into the details!



Protect Your PvE Base, too!

Recently, we included the ‘Home Invasion’ event to all of our servers where Hyena or Orbis troops will appear near your base and launch an attack.

Be sure to safeguard your hard-earned progress and valuable items by fortifying your base with internal and external defenses. That may be traps, turrets, or something else. The choice is yours.



Changes to Home Invasion Conditions

Home Invasions come in five varieties, each with an escalating difficulty level. We’re introducing shelter complexity to the algorithm to ensure a more dynamic invasion level selection based on your skill as well as the size of your base. Shelter complexity is a measure of several factors including: the number of items installed in your base (including walls and foundations), and the level of said items. You can easily check your 'Shelter Complexity' in your building core's menu.



Farewell, Christmas Decorations!

As we bid adieu to the holiday season, all in-game holiday-themed items and skins will be officially removed. Your placed holiday items will retain their festive skins until picked up or uninstalled.



Bug Fixes & Optimizations

🦋 Optimized memory use for custom servers.
🐛 Fixed a bug where mobs were unable to cause damage to player bases.
🐛 Fixed an issue where lights would remain in place even after their corresponding wall was destroyed.




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