[Patch Note] Holiday Chests, Radiation Balancing, and more
Holiday greetings from Orbis!
We’ve got some more Christmas themed skins for you this week, as well as quite a few quality of life improvements. Keep on reading to learn more about how to use the Christmas chest skins, sorting options for the chest viewer, balancing changes to radiation (you’ll like these!), and bigger stack sizes to medical shots.
[h2]📒 More Christmas Cheer[/h2]

In addition to Christmas trees and holiday snacks, you now have the option to store your hard earned items in a holiday-themed chest. You can apply the christmas skin when crafting your chests, or you can right-click a chest when it’s in your inventory and use the “equip skins” option.
[h2]📒 Nearby Chest Viewer - Sorting[/h2]
Our nearby chest viewer has really helped alleviate the stress of rummaging through chest after chest to find(or not find!) what you’re looking for. We’re updating the viewer to allow users to sort their chests in alphabetical order(and reverse alphabetical order), as well as in order of chest tier (ascending or descending).
Don’t forget that you can click and drag items between chests!
[h2]📒 Radiation Balancing[/h2]
Constantly having to use anti-radiation shots breaks up the flow of the game, so we’re hoping this patch will make areas with radiation a bit more enjoyable.
We’ve lowered the amount of radiation exposure in many areas to reflect their difficulty. (For those that weren’t aware, different areas have different strengths of radiation.)
At the same time, we’ve added “radiation resistance.”
Before, your radiation level would go to zero after using an anti-radiation shot, and then immediately start going up again. Now, radiation resistance is basically a negative radiation value that allows you to not take any radiation damage for a short while.

If your radiation level is 25, and you use a level 1 anti-radiation shot(-100), you’ll have a “radiation resistance” value of 75.
Once it reaches zero, you’ll start taking damage again, so be careful.
[h2]📒 Larger Stack Sizes for Medical Shots[/h2]

Level 3 medical shots are so powerful that we originally thought it best to keep their max stack size low. But that ended up just making players use lower level medical shots that allowed larger stack sizes.
We’ve doubled the stack sizes for level 2 medical shots(from 10 to 20), and more than tripled the stacks for level 3 shots(from 3 to 10).
[h2]📒 A change to building rules[/h2]

From this patch, anything you build that is not inside your building core’s range will be accessible by anyone after 10 minutes. So remember to place a building core nearby if you don’t want other players demolishing whatever it is you’re making.
For all of you who’ve been asking for a roadmap, I’ll be posting it soon.
See you on the servers!
- Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch
We’ve got some more Christmas themed skins for you this week, as well as quite a few quality of life improvements. Keep on reading to learn more about how to use the Christmas chest skins, sorting options for the chest viewer, balancing changes to radiation (you’ll like these!), and bigger stack sizes to medical shots.
[h2]📒 More Christmas Cheer[/h2]

In addition to Christmas trees and holiday snacks, you now have the option to store your hard earned items in a holiday-themed chest. You can apply the christmas skin when crafting your chests, or you can right-click a chest when it’s in your inventory and use the “equip skins” option.
[h2]📒 Nearby Chest Viewer - Sorting[/h2]
Our nearby chest viewer has really helped alleviate the stress of rummaging through chest after chest to find(or not find!) what you’re looking for. We’re updating the viewer to allow users to sort their chests in alphabetical order(and reverse alphabetical order), as well as in order of chest tier (ascending or descending).
Don’t forget that you can click and drag items between chests!
[h2]📒 Radiation Balancing[/h2]
Constantly having to use anti-radiation shots breaks up the flow of the game, so we’re hoping this patch will make areas with radiation a bit more enjoyable.
We’ve lowered the amount of radiation exposure in many areas to reflect their difficulty. (For those that weren’t aware, different areas have different strengths of radiation.)
At the same time, we’ve added “radiation resistance.”
Before, your radiation level would go to zero after using an anti-radiation shot, and then immediately start going up again. Now, radiation resistance is basically a negative radiation value that allows you to not take any radiation damage for a short while.

If your radiation level is 25, and you use a level 1 anti-radiation shot(-100), you’ll have a “radiation resistance” value of 75.
Once it reaches zero, you’ll start taking damage again, so be careful.
[h2]📒 Larger Stack Sizes for Medical Shots[/h2]

Level 3 medical shots are so powerful that we originally thought it best to keep their max stack size low. But that ended up just making players use lower level medical shots that allowed larger stack sizes.
We’ve doubled the stack sizes for level 2 medical shots(from 10 to 20), and more than tripled the stacks for level 3 shots(from 3 to 10).
[h2]📒 A change to building rules[/h2]

From this patch, anything you build that is not inside your building core’s range will be accessible by anyone after 10 minutes. So remember to place a building core nearby if you don’t want other players demolishing whatever it is you’re making.
For all of you who’ve been asking for a roadmap, I’ll be posting it soon.
See you on the servers!
- Director K
[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch